Blade & Sorcery

Blade & Sorcery

Emperor Void (Banned) Jan 24, 2023 @ 4:46pm
Why are Bows so trash?
The feel of the Bow has long felt like crap. Pulling it back and letting loose only to watch it fall far shorter than it should makes using it pointless to me. If I could use it to make actual ranged hits, then it would be worthwhile.

Have I been doing something wrong this entire time? Should I mess with the modifiers or something for it? I pull it back all the way. It's been an issue since I played on Rift CV1, Quest 1, Quest 2, and Quest 2 with Pro Touch controllers. It's always felt weak.
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Showing 1-15 of 32 comments
DeadlyKittin Jan 25, 2023 @ 7:59am 
no, bows just suck sadly, theres been talk about maybe adding some sort of "guidance" system to arrows, but this was mentioned a really long time ago
Emperor Void (Banned) Jan 25, 2023 @ 10:11am 
Originally posted by DeadlyKittin:
no, bows just suck sadly, theres been talk about maybe adding some sort of "guidance" system to arrows, but this was mentioned a really long time ago
Skyrim VR does a better job at it... SKYRIM FREAKING VR!

Not trying to diss on Skyrim VR, though they really didn't put enough work into it, but B&S should be leagues above it in all forms of combat by this point.
docphong (GER) Jan 26, 2023 @ 8:12am 
Hmm, i can hit immobile targets up to maybe 20m in the head like 8 out of 10 times. I think the bow is the most OP weapon in the game (unless dogfighting multiple enemies), apart from the magic staff (lightning whip is invincible)!
Arrows pierce chainmail reliably and plate armour if you're lucky, you can even block with the bow (try that in real life!).
The only drawback is that bow and arrow take up both large weapon slots on your back.

My trick for aiming is this:
I put my drawing hand behind my head, so that the arrow aligns with my eye, you should be able to look through the arrows head (a glitch). Since U11 you have to aim a little right of the target, add some elevation for range and - PLOING! take'em out.
Last edited by docphong (GER); Jan 26, 2023 @ 8:33am
Emperor Void (Banned) Jan 26, 2023 @ 4:20pm 
Even when aiming it up for range, they always seem to drop short, and that's with a full draw.
Literal skill issue I'm afraid.
Dunfaust Jan 27, 2023 @ 2:55am 
Medieval Megapack has a few bows that feel much nicer than the vanilla one. Also comes with a few different types of arrows to give you some options in how you dispatch your enemies.
Emperor Void (Banned) Jan 27, 2023 @ 10:49am 
Originally posted by Psychedelic Adventurer:
Literal skill issue I'm afraid.
Wouldn't it be a technique thing, and not skill? I'm not exactly unfamiliar with a irl bow being drawn. I'm not the best, but I am decent. B&S doesn't feel like a 1:1 with me. So what do you suggest I try to get gud?
docphong (GER) Jan 27, 2023 @ 11:44pm 
Originally posted by Emperor Void:
Originally posted by Psychedelic Adventurer:
Literal skill issue I'm afraid.
Wouldn't it be a technique thing, and not skill? I'm not exactly unfamiliar with a irl bow being drawn. I'm not the best, but I am decent. B&S doesn't feel like a 1:1 with me. So what do you suggest I try to get gud?

Well, practice. If the arrow drops short, aim higher. There's a target behind the small tower in the home area, you can practice there.
I'm not really familiar with real life archery, but i'm sure that different bows feel different in real life. Why not pretend it's another bow to get accustomed to? Anyway, shooting the bow accurately can be done in B&S so i dont see why it "sucks".
Originally posted by Emperor Void:
Originally posted by Psychedelic Adventurer:
Literal skill issue I'm afraid.
Wouldn't it be a technique thing, and not skill? I'm not exactly unfamiliar with a irl bow being drawn. I'm not the best, but I am decent. B&S doesn't feel like a 1:1 with me. So what do you suggest I try to get gud?
I wasn't just reciting a dead meme. I genuinely believe this is just a skill issue from lack of practice - the two in this case are one and the same. I'm not very good at the bow either because I just prefer emulating sword forms.

I would recommend just putting in some hours with the bow, find that unconscious and invisible marker that you can use to aim in your head to direct your shots. There are some bugs you can use to have extra careful aim; but it's probably best you get the legit technique down before that. Good luck! :Corinthian:
Emperor Void (Banned) Jan 28, 2023 @ 12:19am 
Originally posted by Psychedelic Adventurer:
Originally posted by Emperor Void:
Wouldn't it be a technique thing, and not skill? I'm not exactly unfamiliar with a irl bow being drawn. I'm not the best, but I am decent. B&S doesn't feel like a 1:1 with me. So what do you suggest I try to get gud?
I wasn't just reciting a dead meme. I genuinely believe this is just a skill issue from lack of practice - the two in this case are one and the same. I'm not very good at the bow either because I just prefer emulating sword forms.

I would recommend just putting in some hours with the bow, find that unconscious and invisible marker that you can use to aim in your head to direct your shots. There are some bugs you can use to have extra careful aim; but it's probably best you get the legit technique down before that. Good luck! :Corinthian:

My experience with real life bows kind of ruins it for me. The arrows drop way too easily. It's as if the bow draws are 10-15 lbs. I would expect arrow drop from a toy bow, not a real one, so the bows in B&S just feel so lacking.

However, if I am indeed doing something wrong, though I fully extend the bow forward, and draw the string to my cheek, if there is something I am missing, I will practice and see if I can figure that out.
Yeah, real bows similar to the draw weight off the ones in B&S would blast straight through most of the enemies, and have a massive drop distance. Pretty much all videogame bows are like this; otherwise people would just use it as a stone-age gun. Can't blame em.
The issue is the bow moves too freely. It should collide with your body to give you a reference point to aim like in reality, and when you have an arrow drawn, only the front arm should move the bow.

Originally posted by Psychedelic Adventurer:
Yeah, real bows similar to the draw weight off the ones in B&S would blast straight through most of the enemies, and have a massive drop distance. Pretty much all videogame bows are like this; otherwise people would just use it as a stone-age gun. Can't blame em.

That's what armor is for, but this game's armor design is so horrible that a war bow firing probably any sharp arrow would go straight through almost all of them. The only exception are the heaviest armor guys wearing some sort of banded armor, but there are so many gaps on them.
Last edited by Ray tracing is faster; Jan 28, 2023 @ 6:25pm
Sleepy Feb 14, 2023 @ 12:21pm 
I noticed upgrading to the quest pro controllers really helped the bow, I think it mostly has to do with the quest itself.
Sleepy Feb 14, 2023 @ 12:22pm 
There is a mod that helps.
Emperor Void (Banned) Feb 14, 2023 @ 6:27pm 
Originally posted by Sleepy:
I noticed upgrading to the quest pro controllers really helped the bow, I think it mostly has to do with the quest itself.
I have the Pro Controllers. Bought them for Pavlov. Was really tired of losing tracking and the snap back when going from scope to hip fire. Pro fixed that issue perfectly.
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Date Posted: Jan 24, 2023 @ 4:46pm
Posts: 32