Blade & Sorcery

Blade & Sorcery

DmAnd Jul 28, 2022 @ 1:46pm
What are your must have mods?
I am trying to understand how there is a constant flow of a decent number players playing this game all the time.

I get board after about an hour and put it down for another month.

I have the outer rim mod + the force jump thing.

The reason for this post is to find out what everyone is doing alll the time in this game.

So I would like to know what everyone is using for a mod list to keep them coming back.
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Showing 1-15 of 18 comments
HamBunger Jul 28, 2022 @ 1:57pm 
the new helmet mod for u11 makes the game more immersive looking
the katana mega pack is also a must have if your a katana enthusiast
Madjar Jul 29, 2022 @ 4:53am 
Originally posted by Dmand:
I am trying to understand how there is a constant flow of a decent number players playing this game all the time.

I get board after about an hour and put it down for another month.

I have the outer rim mod + the force jump thing.

The reason for this post is to find out what everyone is doing alll the time in this game.

So I would like to know what everyone is using for a mod list to keep them coming back.
Not used it in a good while, sectory was popular.
I personally just run a bunch of gore mods and live out my ♥♥♥♥♥♥ RPG fantasies.
Recently the Sheath framework has made the swordplay much more satisfying, actually drawing the sword does wonders for my immersion.
Very rarely use weapon packs though, always remove them from the AI loot pool if I do.
DmAnd Jul 29, 2022 @ 8:19am 
Originally posted by Goring Blade:
Originally posted by Dmand:
I am trying to understand how there is a constant flow of a decent number players playing this game all the time.

I get board after about an hour and put it down for another month.

I have the outer rim mod + the force jump thing.

The reason for this post is to find out what everyone is doing alll the time in this game.

So I would like to know what everyone is using for a mod list to keep them coming back.
Not used it in a good while, sectory was popular.
I personally just run a bunch of gore mods and live out my ♥♥♥♥♥♥ RPG fantasies.
Recently the Sheath framework has made the swordplay much more satisfying, actually drawing the sword does wonders for my immersion.
Very rarely use weapon packs though, always remove them from the AI loot pool if I do.

Thanks. I need to look into the stealth framework thing. I seen it but i did not read the description and did not know it actually added things. I thought it was something just for modders to add better stealth mechanics.
ToasterRobber Jul 29, 2022 @ 9:05am 
- Ultraviolent Audio Overhaul
- Realistic Bleeding
- Better Arrow Pierce
- HJ's Choking
Madjar Jul 29, 2022 @ 6:29pm 
Originally posted by It's Bobbo!:
- Ultraviolent Audio Overhaul
- Realistic Bleeding
- Better Arrow Pierce
- HJ's Choking
How does better arrow work with audio overhaul?
I find whenever I stab something and the weapon remains in the squelch audio bugs out and plays constantly really loud, do arrows have this issue too with the mod?
ToasterRobber Jul 29, 2022 @ 9:36pm 
Originally posted by Goring Blade:
Originally posted by It's Bobbo!:
- Ultraviolent Audio Overhaul
- Realistic Bleeding
- Better Arrow Pierce
- HJ's Choking
How does better arrow work with audio overhaul?
I find whenever I stab something and the weapon remains in the squelch audio bugs out and plays constantly really loud, do arrows have this issue too with the mod?
Yeah, it's a REALLY annoying thing, I assume arrows work the same.
If you wanna hold out on using it, that's fine, the creator's working on a patch, so that might be good to wait for.
SamOfSaturn Jul 29, 2022 @ 10:01pm 
realistic bleeding, blood effects overhaul, sectory, soviet's extra effects, helmet pack, jaw physics, MMP, KMP, LMP, moreslots, non snapping limbs, slow-mo parry, outer rim
Friloweye Jul 30, 2022 @ 6:27am 
Do mod works with the new update ?
Leifi Plomeros Jul 30, 2022 @ 9:21am 
Outer rim, MMP, LMP, KMP, Realistic bleeding, Sectory and outer rim force sensitive
DmAnd Jul 30, 2022 @ 11:47am 
Originally posted by Friloweye:
Do mod works with the new update ?

Yeah, they should all work as long as they are updated to u11.
Small updates in between big updates should not break things.
Madjar Jul 30, 2022 @ 5:16pm 
Originally posted by Friloweye:
Do mod works with the new update ?
Mine worked with no issues
Originally posted by Dmand:
Originally posted by Friloweye:
Do mod works with the new update ?

Yeah, they should all work as long as they are updated to u11.
Small updates in between big updates should not break things.
And if they're not updated how would you get them to work? I heard something about updating manifest in mod file. Idk if that's true or not?
DmAnd Aug 2, 2022 @ 1:22pm 
Originally posted by ☃︎❄️IceColdCubes❄☃:
Originally posted by Dmand:

Yeah, they should all work as long as they are updated to u11.
Small updates in between big updates should not break things.
And if they're not updated how would you get them to work? I heard something about updating manifest in mod file. Idk if that's true or not?

I think that is true but i have never messed around with it, so I can not say for sure. I think they mentioned that in one of the recent update notes.
Last edited by DmAnd; Aug 2, 2022 @ 1:22pm
Solinarius☕ Aug 2, 2022 @ 7:42pm 
• Bossanova's Dueling Melee Bots (especially with his listed handling settings)
• Medieval Mega Pack
• Longsword Mega Pack
• Magic Ward
• More Slots

Magic Ward is a great addition to the spells, though it's quite OP with default mana costs and default mana regen. I think More Slots is essential for throwing weapons.
Simonrdue Sep 29, 2022 @ 5:34am 
hwa tis the best mods for the game that gives more weapons
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Date Posted: Jul 28, 2022 @ 1:46pm
Posts: 18