Blade & Sorcery

Blade & Sorcery

DmAnd Jan 14, 2020 @ 12:17am
Swingy mace on chain thingy
Is a weapon like that possible in this game?
I can not find one on the nexus. Are the physics not refined enough for a metal spiked ball to swing around on a chain?
I think it is called a Flail. Can we get one of these in the game please?
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Showing 1-6 of 6 comments
docphong (GER) Jan 14, 2020 @ 3:59am 
There used to be a flail on Nexus, but it was obsolete with U7.
DmAnd Jan 14, 2020 @ 11:46am 
Originally posted by docphong (GER):
There used to be a flail on Nexus, but it was obsolete with U7.

Did you ever try it? how were the chain swingy mechanics?
docphong (GER) Jan 14, 2020 @ 2:19pm 
Originally posted by Kain:
Originally posted by docphong (GER):
There used to be a flail on Nexus, but it was obsolete with U7.

Did you ever try it? how were the chain swingy mechanics?

The mechanics were ok,but i think the chain had no substance, so "wrap-the-chain-around-the blade-to-disarm" and stuff like that wouldn´t work. But it was good fun, although blunt weapons are a bit underpowered in general imo. You hit someone with a maul full force in the side of the head and they go down (right, so far)... and they get back up!?
There were two versions of the flail, one that could damage the player and one that couldn´t. i tried both. All i can say is that if i ever have to use a flail in real life (don´t we all, at one point or another), chances are i´ll kill myself by accident.
DmAnd Jan 14, 2020 @ 2:28pm 
lol.
I hope the dev will get news of this request and i hope that other people would like a weapon like this in the game
Siilk Jan 14, 2020 @ 3:53pm 
I'm afraid the flail is impossible to implement properly in B&S due to limitations of Unity physics engine. Chain, being a rather simple concept, is actually very complex object when it comes to calculating its interaction with other game objects. So the flails and morgensterns we had modded in were more or less the best ones B&S could have.

As for U7, there's a kusarigama mod[www.nexusmods.com]. It's not exactly the same but it's better than nothing if a flail is your weapon of choice.
DmAnd Jan 14, 2020 @ 4:05pm 
Originally posted by Siilk:
I'm afraid the flail is impossible to implement properly in B&S due to limitations of Unity physics engine. Chain, being a rather simple concept, is actually very complex object when it comes to calculating its interaction with other game objects. So the flails and morgensterns we had modded in were more or less the best ones B&S could have.

As for U7, there's a kusarigama mod[www.nexusmods.com]. It's not exactly the same but it's better than nothing if a flail is your weapon of choice.

oh cool i will have to check it out thanks.
Let's hope the future of unity and b&s allows for such physics.
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Date Posted: Jan 14, 2020 @ 12:17am
Posts: 6