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Find hereunder my game log file :
Initialize engine version: 2017.1.0f3 (472613c02cf7)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.0]
Renderer: NVIDIA GeForce GTX 550 Ti (ID=0x1244)
Vendor: NVIDIA
VRAM: 978 MB
Driver: 22.21.13.8205
Begin MonoManager ReloadAssembly
Platform assembly: D:\Jeux\SteamLibrary\steamapps\common\IdleChampions\IdleDragons_Data\Managed\UnityEngine.dll (this message is harmless)
Loading D:\Jeux\SteamLibrary\steamapps\common\IdleChampions\IdleDragons_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: D:\Jeux\SteamLibrary\steamapps\common\IdleChampions\IdleDragons_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading D:\Jeux\SteamLibrary\steamapps\common\IdleChampions\IdleDragons_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: D:\Jeux\SteamLibrary\steamapps\common\IdleChampions\IdleDragons_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading D:\Jeux\SteamLibrary\steamapps\common\IdleChampions\IdleDragons_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: D:\Jeux\SteamLibrary\steamapps\common\IdleChampions\IdleDragons_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading D:\Jeux\SteamLibrary\steamapps\common\IdleChampions\IdleDragons_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: D:\Jeux\SteamLibrary\steamapps\common\IdleChampions\IdleDragons_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading D:\Jeux\SteamLibrary\steamapps\common\IdleChampions\IdleDragons_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: D:\Jeux\SteamLibrary\steamapps\common\IdleChampions\IdleDragons_Data\Managed\UnityEngine.Timeline.dll (this message is harmless)
Loading D:\Jeux\SteamLibrary\steamapps\common\IdleChampions\IdleDragons_Data\Managed\UnityEngine.Timeline.dll into Unity Child Domain
Platform assembly: D:\Jeux\SteamLibrary\steamapps\common\IdleChampions\IdleDragons_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
Loading D:\Jeux\SteamLibrary\steamapps\common\IdleChampions\IdleDragons_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
Platform assembly: D:\Jeux\SteamLibrary\steamapps\common\IdleChampions\IdleDragons_Data\Managed\BestHTTP.dll (this message is harmless)
Loading D:\Jeux\SteamLibrary\steamapps\common\IdleChampions\IdleDragons_Data\Managed\BestHTTP.dll into Unity Child Domain
Platform assembly: D:\Jeux\SteamLibrary\steamapps\common\IdleChampions\IdleDragons_Data\Managed\C5.dll (this message is harmless)
Loading D:\Jeux\SteamLibrary\steamapps\common\IdleChampions\IdleDragons_Data\Managed\C5.dll into Unity Child Domain
Platform assembly: D:\Jeux\SteamLibrary\steamapps\common\IdleChampions\IdleDragons_Data\Managed\Ionic.Zip.Unity.dll (this message is harmless)
Loading D:\Jeux\SteamLibrary\steamapps\common\IdleChampions\IdleDragons_Data\Managed\Ionic.Zip.Unity.dll into Unity Child Domain
Platform assembly: D:\Jeux\SteamLibrary\steamapps\common\IdleChampions\IdleDragons_Data\Managed\System.dll (this message is harmless)
Platform assembly: D:\Jeux\SteamLibrary\steamapps\common\IdleChampions\IdleDragons_Data\Managed\System.Core.dll (this message is harmless)
- Completed reload, in 0.061 seconds
OnLevelWasLoaded was found on Reporter
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
(Filename: Line: 380)
<RI> Initializing input.
<RI> Input initialized.
<RI> Initialized touch support.
UnloadTime: 1.689260 ms
Game Manager Awake!
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Pause Triggered False
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Loaded language id 1 from local setting.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
no override json!
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Setting up 3 worker threads for Enlighten.
Thread -> id: 5cc -> priority: 1
Thread -> id: cd4 -> priority: 1
Thread -> id: 2880 -> priority: 1
JSON Request: http://master.idlechampions.com/~idledragons/post.php?call=getPlayServerForDefinitions×tamp=0&request_id=1868915171&network_id=11&instance_id=0&mobile_client_version=37&
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
*********************************Web Request Complete!
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
JSON Request: http://ps2.idlechampions.com/~idledragons/post.php?call=getDefinitions&language_id=1&checksum=4066781038×tamp=1&request_id=1204306753&network_id=11&instance_id=0&mobile_client_version=37&
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
JSON Request: http://ps2.idlechampions.com/~idledragons/post.php?call=getDefinitions&language_id=1&checksum=4066781038×tamp=16&request_id=1204306754&network_id=11&instance_id=0&mobile_client_version=37&
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
JSON Request: http://ps2.idlechampions.com/~idledragons/post.php?call=getDefinitions&language_id=1&checksum=4066781038×tamp=31&request_id=1204306755&network_id=11&instance_id=0&mobile_client_version=37&
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Checking Focus True
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Checking Focus False
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Request Timed Out.
Check your Internet Connection and Retry. ConfirmChecksum
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
JSON Request: http://ps2.idlechampions.com/~idledragons/post.php?call=getDefinitions&language_id=1×tamp=46&request_id=1204306756&network_id=11&instance_id=0&mobile_client_version=37&
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
JSON Request: http://ps2.idlechampions.com/~idledragons/post.php?call=getDefinitions&language_id=1×tamp=61&request_id=1204306757&network_id=11&instance_id=0&mobile_client_version=37&
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
JSON Request: http://ps2.idlechampions.com/~idledragons/post.php?call=getDefinitions&language_id=1×tamp=76&request_id=1204306758&network_id=11&instance_id=0&mobile_client_version=37&
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Request Timed Out.
Check your Internet Connection and Retry. GameDataLoaded
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Since the 26th, I can play again.