Idle Champions of the Forgotten Realms

Idle Champions of the Forgotten Realms

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Ishi's treasure hunter and simultaneous allies attacking
To preface, I am a new player, and lack knowledge or experience of many of the game's mechanics.

One thing I have noticed, is that Ishi's treasure hunter stacks will reset, even when Ishi does not have enough damage to significantly impact an enemy, much less kill it, if Ishi attacks at the same time that another party member gets a killing blow.

Is this intentional? Do party members share kill credit when both are attacking at the time of an enemy death?

There is little question of the circumstances, since by stopping leveling Ishi at 140, while continuing to upgrade the rest of the party, both allies and enemies are over a dozen orders of magnitude beyond Ishi's power.

The occurrences are especially apparent when party members like Fen engage nearby with their basic attack, which has an AOE. It may be that AOE attacks do not reassign the last attacker, but again, I do not know enough about the game mechanics to be sure.

I appreciate explanation and clarification from any who are willing and able to clear this up for me. Thanks in advance!
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Showing 1-8 of 8 comments
I believe kill credit is generally shared between all attacking champions for the purposes of many other abilities where you do want to get a kill. This has the (presumably) unintended side effect of resetting Ishi.

Although I've also heard the ability text is wrong and it actually resets on any kill, and I haven't done enough testing to determine what is actually happening.
Hecate Feb 19 @ 5:11am 
Side note: You can know who get the kill while typing ctrl+L+L+L (if on PC, I don't know if console/mobile users have a way to get the killing journal) — the tool may help to discover a kills stealer.
Originally posted by Hecate:
Side note: You can know who get the kill while typing ctrl+L+L+L (if on PC, I don't know if console/mobile users have a way to get the killing journal) — the tool may help to discover a kills stealer.
This is quite useful, since it shows all of the kills being credited to Fen, and no information about sharing, despite the stack resets continuing.

Originally posted by Derpykat5:
I believe kill credit is generally shared between all attacking champions for the purposes of many other abilities where you do want to get a kill. This has the (presumably) unintended side effect of resetting Ishi.

Although I've also heard the ability text is wrong and it actually resets on any kill, and I haven't done enough testing to determine what is actually happening.
That makes sense where it is beneficial, but it seems like an indirect nerf to one of Ishi's primary roles. It would be nice if this were somehow communicated to players, so they know the gold find buff is very limited, and may be lost regardless of Ishi's ability to kill.

For reference, here is a shot of the stacks being reset, while showing the kill history:

https://postimg.cc/5Xhk1HqR
Last edited by Nullpersona; Feb 19 @ 5:32am
Originally posted by Derpykat5:
Although I've also heard the ability text is wrong and it actually resets on any kill, and I haven't done enough testing to determine what is actually happening.
This would match the way the ability is behaving. I have Ishi in a dirty gold find formation right now, and treasure hunter never gets more than one stack.
It would behave much differently if someone used her in Azaka gold farming, I think.

Update: Ishi's treasure hunter works with Azaka gold farming. Against a boss that could be controlled with stun and knockback, but couldn't be killed, Ishi gained the full 15 stacks and stayed there.

I understand that the original question was about the unclear or inaccurate description of the ability, but I wanted to test if stacking was resetting immediately or not. It seems to reset not on any kill, but when the last thing Ishi attacked was killed. If you have a lot of skipping going on, she can get two or three stacks, just because an enemy didn't get killed before the party moved on.
Last edited by nth_henchman; Feb 19 @ 7:21am
Hecate Feb 19 @ 10:12am 
Originally posted by Nullpersona:
Originally posted by Hecate:
Side note: You can know who get the kill while typing ctrl+L+L+L (if on PC, I don't know if console/mobile users have a way to get the killing journal) — the tool may help to discover a kills stealer.

This is quite useful, since it shows all of the kills being credited to Fen, and no information about sharing, despite the stack resets continuing.

Yup, I really thought about something like that when writing the trick.

Fen inflicts BUD damage IIRC, champions that inflict BUD damage can be a pain for all killing purposes, some stacks farming or even some in game achievement progression. For me it's another poor design choice as those abilities make your chosen DPS... not your DPS, and you've to not use those champions in certain circustances or there is situation where they give in the end negative synergy. Basically, what you discovered is Ishi should not be used (or you're at least discouraged to do so) with champions inflicting BUD damage.

(BUD damage champions have their utility in other circunstances ; ie. Viconia is a very efficient set back when Firebreath potions are unusable for a variant)
Last edited by Hecate; Feb 19 @ 10:15am
Originally posted by Hecate:
Fen inflicts BUD damage IIRC,
From specialization, Shadows of the Underdark. IMO the more useful option in most cases.
I guess I still really don't understand how this ability is supposed to work, if kill credit is shared. I placed Ishi in a position that prevents champions from dealing damage, and the stacks are still resetting if Ishi attacks at the same time as someone else. Is it intended to work in some situation I am missing?
Derpykat5 Feb 21 @ 10:32pm 
Originally posted by Nullpersona:
I guess I still really don't understand how this ability is supposed to work, if kill credit is shared. I placed Ishi in a position that prevents champions from dealing damage, and the stacks are still resetting if Ishi attacks at the same time as someone else. Is it intended to work in some situation I am missing?
It doesn't check for damage I think. Either that or it really is resetting on any kill instead of just Ishi's kills.
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