Idle Champions of the Forgotten Realms

Idle Champions of the Forgotten Realms

Statistieken weergeven:
Durge stack farming
https://steamcommunity.com/sharedfiles/filedetails/?id=3300454399
Hello everybody! Doing relentless peril with the team shown on screen. Merilwen decreases the attack cd by an insane 2 seconds. Any other way to increase the stack farming further? Currently with x10 speed, I gain 1k stacks every 6 seconds. I'm thinking about swapping out Briv for another tank, since he kills most of the enemies with his cleave, but no idea if other tanks wont get overwhelmed once the damage for enemies starts increasing. Any suggestions or other champs to decrease attack cooldown?
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1-15 van 18 reacties weergegeven
Briv is usually not necessary. IIRC, Barrowin is a self-shielding tank without cleave.

You can also use Widdle and Alyndra.
Laatst bewerkt door kab_reg; 31 jul 2024 om 10:40
Origineel geplaatst door kab_reg:
Briv is usually not necessary. IIRC, Barrowin is a self-shielding tank without cleave.

You can also use Widdle and Alyndra.
https://steamcommunity.com/sharedfiles/filedetails/?id=3300468481
Putting down Widdle next to Durge did this :O
Couldnt see any benefit with Alyndra, I might have missed something though.
Went for Bear Tyril and a clicker on his ult. Infinite shielding.
The benefit is that Alyndra and Widdle next to anyone will turn the affected champion's cooldown to a literal zero seconds.

I call it the "Minigun combo."
Alyndra triggers instant attack cooldown reset. She also has a synergy with Widdle.

Tyril's ultimate kills all enemies, which is undesirable.
Laatst bewerkt door kab_reg; 31 jul 2024 om 10:58
Ok I take back what I said. There is only one word I can use to describe what I am seeing: LOL!
You guys are awesome!
IIRC, after spending a day farming reviving undead I got 8.5M kill stacks for DU.
Laatst bewerkt door kab_reg; 31 jul 2024 om 11:33
I get to 3.3M in a few hours IIRC without relentless undeads (cause I didn' save those variants). But that relies on quite geared Melf & Tatyana.
I still have Unexpected Geist, Spirit of the Trickster Gods, and Twilight Twist saved for farming purposes.
When I posted this topic, I was at 290k stacks.
Currently sitting on 1,32 million. So 1h30mins give or take for 1 million stacks isn't too bad.
I really understand the point, that's only my completionist compulsion that caused me to do them.

And I manage to get some acceptable (but still less efficient) other ways with spawner champions as I said. Maybe a day, I'll push for 99 pop Melf & Taty... If I was a 9j that'll probably be my #1 priority.
Did CNE ever state why they won't allow people to redo completed variants? It is kinda annoying and one of the reasons, that I will never have all achievements. Loosing out on relentless peril normal version feels way too punishing. That variant is the go-to place for lots of purposes. Wish I could redo the Azaka unlock variant again. I was quite new and a n00b to IC and I remember struggling so hard against the banshee who gets +1 revive for every 50 areas or whatever it was. Would love to see how fast and deep I could push nowadays.
They actually support it. However, you need third party tools to use this feature.
So, like lazy "modding support" in a way.

"We totally support mods, use this third-party bloatware program to be able to mod our game." Totally not including the Steam Workshop in that category, by the way.
Origineel geplaatst door kab_reg:
They actually support it. However, you need third party tools to use this feature.
That's where I draw the line. Not going to get some 3rd party stuff for something they could do themselves.
@Kyouko Tsukino You got a point there. No idea why they haven't added workshop support IF they really approve of mods.
It's not a mod, it's a scripting tool, which can also do certain server calls.
Laatst bewerkt door kab_reg; 31 jul 2024 om 14:21
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