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Een vertaalprobleem melden
Even at normal, right now, I wouldn't get through the evil part if I had to do it twice.
I totally forgot about favor for that campaign. I'm sitting on e39, so I feel ya Flooz.
@kab_reg if the 50 variant is coming, I already know that I wont even bother trying it.
Edit: 700-800 feels like heaven. Got access to Catlady, Nrakk and Gromma. Makes it so much easier. Got Valentine and Durge benched for the final stretch. Wish me luck mates!
Elminster lacks two Neutral Good tanks. One can be pulled by DM, and Wren can substitute the second one.
I did the normal 0-300 using only 3 so, with some luck, I might do 0-300 in the new with only 6. That might open up some options later on.
Also I did it...
Finally it's over for now. Though 800-900 was easy as hell thanks to the available champions. Krux, Birdsong, Nrakk, Durge, Barrowin, Valentine and if all things would go sour, I could still stack Umbertos buff to 150.
@Flooz Atleast we both did it the OG way the first time :D We can pat ourselves on the shoulder!
Anyhow, the mod is fun, with the same frequent crash issues unmodded FO4 can have (because no stability mods work with it,) but otherwise enjoyable, moreso if you find a way to "break" the main quest so you don't have to go through Tutorialville. It involves doing something the mod makers either didn't expect anyone to do, or didn't mind people doing.
My save apparently has twenty hours and I found about it two days ago, so I suppose I should say I am enjoying it. >_>