Idle Champions of the Forgotten Realms

Idle Champions of the Forgotten Realms

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Koross Jan 9, 2024 @ 12:43am
Not dealing damage??
Heya, I am definitely missing something but I am doing the time gate event to unlock heroes. Anyway, I get to a point where certain characters are not dealing damage. What gives?
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Showing 1-9 of 9 comments
taniwhat Jan 9, 2024 @ 12:59am 
Which characters ?. Some like Vi just turn into a very good buff.

And there's a minimum % damage you have to do for it to register at all, you can't just sit there and beat them down 0.0001% damage at a time. AKA "The Wall"

I have also seen damage registered go to zero, lock progress, drop down 10 or 20 areas, do some damage there then unlock and let them go again. Or change to another adventuring party and back.

Don't know enough to be sure that's an actual bug.
Koross Jan 9, 2024 @ 1:40am 
Thanks for the reply. I have no idea why. Could be a the formation or something...
Getting annoyed that the game is not giving me info on why...
kab_reg Jan 9, 2024 @ 2:13am 
In DPS Breakown window? Or in damage numbers over the enemies? There are also multiple glitches, which cause certain champions just stop attacking.
LostSoul Jan 9, 2024 @ 3:45am 
Originally posted by kab_reg:
In DPS Breakown window? Or in damage numbers over the enemies? There are also multiple glitches, which cause certain champions just stop attacking.

There are also variants where only certain champions can deal damage, or there are stacking debuffs that cause some champions or formation slots to deal no damage, and so forth.
Koross Jan 9, 2024 @ 4:40am 
Originally posted by LostSoul:
Originally posted by kab_reg:
In DPS Breakown window? Or in damage numbers over the enemies? There are also multiple glitches, which cause certain champions just stop attacking.

There are also variants where only certain champions can deal damage, or there are stacking debuffs that cause some champions or formation slots to deal no damage, and so forth.
It feels like this but are there any info in the game about that? I feel so lost when monsters are not suffering damage and there are no explanation as to why...
Is their lifebar split into small segments instead of a simple bar?
Those are armored enemies.
WhatZit Jan 9, 2024 @ 6:14am 
Originally posted by Koross:
are there any info in the game about that? I feel so lost when monsters are not suffering damage and there are no explanation as to why...

If you cursor over the title of the adventure in the top right, a slideout will appear. In the middle of that box will be a section called "Restrictions", which will show you what special rules, if any, exist for that adventure.

The other possibility is that only some champs have enough power to deal damage at the zone you've reached. If you cursor over the BUD display (to the left of the Ultimate bar), it'll show who is currently delivering the biggest hits.

In tiny writing at the bottom of that popup will be something like "Area Base Monster Health: 9.14e126".

If the "e" number of the biggest hitter closely matches the "e" number of the Monster Health, then only those strongest champs will be hurting the monsters with normal attacks.

To quickly see who is strong enough for the zone you've reached, you can look at the DPS breakdown (cursor over the DPS numbers for another slideout). Anyone in the "Running Average" column that has a number more-or-less the same as (or above) the zone's Monster Health will be able to deal damage, but anyone below it might not be able to.

Another variable could be armored enemies (the ones with multiple boxes for health bars), If that's the case, you'll definitely see some champs attack and do nothing, because each and every box can be considered to be a "monster". The difference being that big hits can "kill" more than one box at a time, and of course weak hits "kill" no boxes.
Last edited by WhatZit; Jan 9, 2024 @ 6:41am
Koross Jan 9, 2024 @ 2:48pm 
Nice, thanks for the replies. I'll check those out.
taniwhat Jan 9, 2024 @ 3:06pm 
Don't misunderstand. Weird happens to all of us, it was worth asking.

Problem is, some of the weird, like min damage, armour is designed in and it can be hard to tell from a real bug. (Plenty of those as well, but for me, mostly so rare I don't care or just a minor annoyance).

You can also adjust your party on the fly to take down some enemies, Gazrick kicks butt on assisting with armoured enemies for example.
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Date Posted: Jan 9, 2024 @ 12:43am
Posts: 9