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There are other free sources of new champions - events (approximately 9 new champions per 2 months (plus up to 3 new champions from free time gates in the same time period)) and codes/gifts from CNE.
Also as you unlock patrons, they give you 4 time pieces a week, plus the favor unlock gives you two a week, so basically you can do a time gate every week.
There are also a bunch of heroes you can unlock by doing missions. Just keep going through missions, when you see a hero unlock do variants till it opens
There's also more than half a dozen champions you will unlock through campaigns, though they're most/all locked behind variants, and some may take way too much work to unlock for their worth (Reya was this for me.)
So yes, it's possible to have a metric crapload of champions in a short time playing the game. I have at least five per slot, some slots I have up to eight champions. But numbers don't make them better - 90% of the champions I have are bench-warmers, took/would take a lot of work to make them worth having around, or are very situational.
He's so far down the bench he might as well be back in whichever village of the Underdark he crawled out from.
Reya has the issue of being in a slot where most of the time I'm using someone else (Fen for patron challenges, Shandie for hurrying the ♥♥♥♥ up with quests, Evelyn because Evelyn...) so she has had little time to shine. She's not the worst buffer by far (hi Jang!) but she's also not my first choice most of the time.
Also, I just checked my stats. Started playing in August (around the 10th is my first achievement) and currently have 77 champions... Most of which are just there to look pretty (or ugly.)
One a week potentially from each of patrons, again, that does take SOME work.
The 6 a week is correct, but you won't get that early game. Best advice is hoard them for time gate events where champions are half price.
Since I'm not "wasting" money in chests I have more than e06 patron currency left for all patrons. Once I do bother with their variants (again, mind-numbingly easy and time-consuming,) I'll have enough to buy all their useful things (so, familiars and probably one or two of the many situational feats offered by patrons) and have quite the hoard to finally bother buying chests with.
It's not that I've done no patron variants, but the one that has the most variants done is Mirt and he's at 10%. Again, not because they're a challenge (nothing in this game is,) but because it's too much of a bother to waste time in them right now, regardless of how inefficient or other terms the more seasoned players may choose to use in regards to such a choice of playing this 'game' (to be honest, I consider idle games to be toys, not games. Nothing wrong with toys in videogame format, though, but the distinction may matter.)
Anyhow, to get twenty champions for Mirt:
Starting twelve+Hitch+Drizzt (easier and earlier champion unlock) + three of the five season champions (who you can usually unlock via - time-limited - codes during a season,) plus three champions from an event (that would take only a short time to unlock, even with the twelve base champions.) If you can't access the season champions, there's enough free time gates happening to make it just a matter of time to get twenty champions.
Getting champions has a snowball effect to it. The more champions you have, the easier it gets to unlock more of them as you have more chances to make a formation that's actually good at getting things done (of all the twelve starters, the only one who's not a bench warmer for me is Jarl, and his only mission is to constantly beat Tiamat to a pulp so all the important champions can get bling.)
All you need is time. If time is something you wish not waste, ever, then playing idle games would be a poor choice either way. Me, I don't waste any time with this game, since I'll usually be playing Skyrim, Factorio, Dynasty Warriors # or other actual game, while this toy game is doing its thing on its own in the background.
Day 1: "What do you mean I need to have 1e40 dollars to unlock this upgrade? Impossible!"
Day 30: "1e80 dollars for this upgrade? That's spare change."
Edit: Also, from what I've heard (and from my own experience in-game) the time pieces that drop from bosses have an unseen timer which resets every five days. So the X% chances to get a time gate from bosses becomes 0% once you get your one/two pieces from a boss, and then five days later, the chance becomes X% again.
This could translate to once every five days, once a week, or once every X days, depending on your luck.
The patrons require like 2000 G-Levels (at least that what's it called in the awfully translated German version). What are those levels and how do I get those? I've got 20 - where from? Can't find any explanation anywhere.
(I know that there are guides, but they are way too huge and frankly overwhelming - and the video beginner guides are like 2 hours long).