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Useful, but once you hit your wall, enemies are going to pile up on your tank(s) and having five, ten or fifteen more overwhelm points are just going to let you push a few more areas.
Stacking feats may or may not be useful, depending one what they're buffing. Not sure about Briv because I'm purposefully not unlocking him. Meta, schmeta.
+Overhelm feats because he can tank A LOT of enemies unless he is in the death zone.
+Health feat - maybe.
Netherese Steel +80% - maybe, it's rather situational.
https://steamcommunity.com/sharedfiles/filedetails/?id=948919715
The Wasting Haste feat is something you won't need for a while. It caps his bouncing at an EXACT 4J, so you will always skip the next 4 zones, not more and not less. What that means is that he completes z1, and boings off to z6, skipping z2+z3+z4+z5 (4 jumps). He then completes z6, and Hail Mary's himself to z11, etc.
The reason you won't need it for a while is because the item that controls this, his slot 4 Dragon, needs THOUSANDS of items levels for it to happen.
Oh well, so normally for a tank, you'd think his Overwhelm feats are important. Again, SuperBriv has the best healing in the game, because it's percentage based. So, he can have the absolute crap beaten out of him, and he'll quickly heal himself of all that damage. In fact, you WANT him to get clobbered so he builds up his Haste stacks.
At 4J, I've never found a point where his overwhelm was needed to keep him alive whilst he built up stacks. Although, some maniacs have leveled his Dragon to produce 9 jumps (tens of thousands of ilvl's, jumps from z1 to z11, etc), and you might need it then for the higher zones you're bouncing into.
So, the feats I have for him are:
Tough + Resilient (extra health)
Pirate Plating (80% to his party buff)
Wasting Haste ('coz I've hastily wasted far too many contracts on him)
You might want to use Steelmarrow (40% buff) instead of Wasting Haste.
Basically i have a whole bunch of early game missions i want to grab the gems with and his jumping thing should help. I read something that said he should stop at bosses though right? I have one character, black viper that i need to farm a crap load of red gems for her and they only drop on a boss, Seams like if i had the two in a group to farm them it might work well?
Briv's dragon gives him a ~60% chance to skip one area @ ilvl 100, a ~50% chance to skip 2 areas @ ilvl 1000, and a ~30% chance to skip 5 areas @ ilvl 10000. That's a normal epic, not shiny or golden.
What the Wasting Haste feat does is cap the effect of his Dragon at 7501 item levels (non-gilded), regardless of how many you actually have. The reason is that exceeding a 100% 4 jump, even if it's a 1% 5 jump, can sometimes land Briv on a boss level and you may very well get stuck there if you're trying to automate a gem farm.
BTW, Briv not jump bosses in a new adventure, but will jump those same bosses when running that adventure as a freeplay.
How do you get it higher, is that just getting gear? When i'm running missions around 200, he seams to skip about 20 areas or so. It helps me get in a couple extra runs when i'm paying attention.
Gotcha. But yea, i basically was thinking about using him to help Black widow farm her red gems for the time being. I do need to get a decent Gem farming party built too, now i'm finally slowing down with things i need to do.
It's amazing how much crap there is to do from a new player perspective.
Low level Briv is not useful for gem farming. You will spend more time recharging his stacks than save thanks to his jumping. Also keep in mind that his jumping does not work in background parties.
Briv is the 'end-game' gem farming champion -- very powerful once you get enough item levels on his slot 4, but also complex to utilize effectively. Hewmaan, on the other hand, is the 'every situation' speed champion that everyone should start with. They're less fussy to utilize and take far fewer contracts to max out, while being more useful much sooner. Just put them up at the front of the formation so Zrang is on top, surrounded by as many champions as you can, and that's all it takes. No stack charging, or minimum clear-speed requirements, or damage output, etc, etc. And nothing you do with Hewmaan is wasted. They're a core component of a briv farming team, too.