Idle Champions of the Forgotten Realms

Idle Champions of the Forgotten Realms

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Ana1ich Aug 25, 2021 @ 9:36pm
Gems farm
What is the better way to farm gems.
1st. 3 on field, 1 on click upgrade, 5 champions on speed and 5 familiars on them
2nd. 1 on field, 1 on click upgrade, 7 champions on speed and 7 familiars on them
3rd. 5 on field, 1 on click upgrade, 3 champions on speed and 7 familiars on them

i have only 9 fams, when I'll get 12 familiars how better way to use them?
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Showing 1-15 of 27 comments
Phantom Aug 25, 2021 @ 9:59pm 
I haven't bought any

you want

1 on click upgrade
5 on field
1 on Deekin (#4 priority)
1 on Sentry (#4 priority either or first, deekin is probably better)
1 on Shandie (#3 priority)
1 on Minsc (#5 priority)
1 on HewMann (#1 priority)
1 on Haviliar (#6 priority)
1 on Melf (#2 priority)

Then the max speed core

And run mad wizard

why?

Click upgrade for auto damage
5 on field for the quickest pickups (3 is acceptable if your low and where I would sacrifice them first)

HewMann is absurdly good, and scales with ilvls well... IN THEORY with enough ilvls (Years worth of chests I suspect) he could set it to one kill per level

Melf is absurdly good, scales with ilvls well... as the same above theory he could speed stuff up like mad too, but not quite as good as the kobolds in trench coats

Shandie is a Speed buff hero, she works great with anything

Deekin makes enemies spawn quicker, so you can kill them quicker

Sentry can reduce the number of enemies required to pass levels by 30%... I'm not sure if she gets above 100% if it becomes a chance to have less... if so in theory she could also make it one kill per level (or possibly nothing needed per level? that'd be a fun one to see if it breaks the game)... again stupid high ilvls taking "years" would be needed

Minsc has a REALLY low chance of double spawning enemies... better than nothing... I put him low because literally almost no increase... almost none

Haviliar IF you use her ult (thus you need to babysit) can make it so fiends pass levels quicker (which mad wizard has a bunch of)... I put her low because she needs active care to work... and if your active you can do it without a familiar on her

Then you have

Briv - Hes awesome, but really ONLY when hes been charged up with jumps... failing that hes just dead weight... and since you are likely doing a repeat when your click ability ceases to work hes not helpful at all, as no enemies will reach him, charge his ability and go... This being said, he can easily skip 2-5-10-50-100-1000 levels in a jump... given stupidly high ilvls again :P
Ana1ich Aug 25, 2021 @ 10:32pm 
Originally posted by Phantom:
I haven't bought any

you want

1 on click upgrade
5 on field
1 on Deekin (#4 priority)
1 on Sentry (#4 priority either or first, deekin is probably better)
1 on Shandie (#3 priority)
1 on Minsc (#5 priority)
1 on HewMann (#1 priority)
1 on Haviliar (#6 priority)
1 on Melf (#2 priority)

Then the max speed core

And run mad wizard

why?

Click upgrade for auto damage
5 on field for the quickest pickups (3 is acceptable if your low and where I would sacrifice them first)

HewMann is absurdly good, and scales with ilvls well... IN THEORY with enough ilvls (Years worth of chests I suspect) he could set it to one kill per level

Melf is absurdly good, scales with ilvls well... as the same above theory he could speed stuff up like mad too, but not quite as good as the kobolds in trench coats

Shandie is a Speed buff hero, she works great with anything

Deekin makes enemies spawn quicker, so you can kill them quicker

Sentry can reduce the number of enemies required to pass levels by 30%... I'm not sure if she gets above 100% if it becomes a chance to have less... if so in theory she could also make it one kill per level (or possibly nothing needed per level? that'd be a fun one to see if it breaks the game)... again stupid high ilvls taking "years" would be needed

Minsc has a REALLY low chance of double spawning enemies... better than nothing... I put him low because literally almost no increase... almost none

Haviliar IF you use her ult (thus you need to babysit) can make it so fiends pass levels quicker (which mad wizard has a bunch of)... I put her low because she needs active care to work... and if your active you can do it without a familiar on her

Then you have

Briv - Hes awesome, but really ONLY when hes been charged up with jumps... failing that hes just dead weight... and since you are likely doing a repeat when your click ability ceases to work hes not helpful at all, as no enemies will reach him, charge his ability and go... This being said, he can easily skip 2-5-10-50-100-1000 levels in a jump... given stupidly high ilvls again :P
Minsc more priority then Haviliar? And what about now, when i have only 9?
OldGamer Aug 26, 2021 @ 12:31am 
Obviously it be subjective whom you have in your speed formation other than the "must have"s.

I usually do Viper or Farideh in Minsc's spot for barriers/armour.

To your question, the more you can automate gem farming = the better. So just do as much as you can field. Usually, 1 on click dmg, 5 on field, 9 on champs.
I even do 2 on specific ults (hews and orishas) and sometimes a six familiar.
But you don't need this. It doesn't really speed it up that much. It's more about gear and ilvls to speed them up - melf,hew etc.
I don't personally briv gem farm, some players do though.
Last edited by OldGamer; Aug 26, 2021 @ 12:31am
SPYcorp Aug 26, 2021 @ 12:59am 
Originally posted by Ana1ich:
Minsc more priority then Haviliar? And what about now, when i have only 9?
You can also go with 3 on field to pick up quest drops. You will loose few seconds in boss areas, due 5 on field is needed to instant loot gem bags.
A geared Hew make Minsc obsolete. Havi only increase kill count vs Imps if her Dembo imp (Ult rotation) is up. So she is bit limited.
My suggestion with 9 familiars:
3 on field
1 on click upgrade
5 remaining on Deekin, Sentry, Shandie, Hew, Melf
Last edited by SPYcorp; Aug 26, 2021 @ 1:14am
©ScorP™®☭ Aug 26, 2021 @ 2:14am 
I think 1st.При твоих ресурсах я бы делал так:
3 on field
1 on click
5 on champion - Hew,Shandie,Deekin,Melf,Havilar(for Mad Wizard). Sentry need high ilvl for 100% chance.
Coo Coo Pigeon Aug 26, 2021 @ 6:03am 
Depends on the champions available.

Ultimately, I would go for 1st. 3 on field, 1 on click upgrade, 5 champions on speed and 5 familiars on them:
Shandie, Hew, Sentry, Melf, Deekin (in that order)

If you do not have Hew:
3rd. 5 on field, 1 on click upgrade, 3 champions on speed and 7 familiars on them
Shandie, Sentry, Melf
Ana1ich Aug 26, 2021 @ 6:06am 
Thx for advices
Namarus Aug 26, 2021 @ 7:09am 
You want a minimum of 3 on the field, and a max of 5.

3 will auto pick up your items/gold.
5 will auto open the gem bag.

This can save you a lot of time.

In terms of champions on the field it depends on how high you can raise your click damage.

Priority should be for Hew Maan, he will lower the requirements for every stage. He doesn't require a huge investment for him to start making a difference.

Melf and Deekin are others that can be used with minimal investment.

Haviliar requires no investment, but you will have to set your level advancement to 25 rather than upgrade. This will auto deploy her imps to accelerate progression on levels that have fiends.

If you are going for longer than 30 levels before reset I would pick up Shandie, it takes about 1 minute before she starts to buff speed. So you really need to be progressing a bit before she becomes worth using. Again no real investment needed for her boost.

Sentry can lower the requirements to complete a level, but it takes some investment.

Briv only becomes worthwhile with a significant investment. I've been trying to get my Briv up and I've been pumping him up for weeks and I've still not got him to 4 jumps.

You will also want some champions to knock down hit based enemies for mad wizard.

Some good ones are multi hitting magic users like Jim, Farideh, but also Binwin. This will save you time also.

Last edited by Namarus; Aug 26, 2021 @ 7:10am
Coo Coo Pigeon Aug 26, 2021 @ 5:33pm 
Originally posted by Namarus:
You want a minimum of 3 on the field, and a max of 5...
You'd let someone use Deekin over Shandie? :o
Namarus Aug 26, 2021 @ 8:22pm 
Originally posted by Coo Coo Pigeon:
Originally posted by Namarus:
You want a minimum of 3 on the field, and a max of 5...
You'd let someone use Deekin over Shandie? :o

Deekin works 100% of the time. Shandie needs a ramp up to work. For myself I clear about 100+ levels before Shandie's buff goes on. Then I lose the buff for my last 30 levels as my team get hit.

If a player is resetting at 30 levels, they may not see much from Shandie's buff at all.
OldGamer Aug 27, 2021 @ 12:15am 
Originally posted by Namarus:
Originally posted by Coo Coo Pigeon:
You'd let someone use Deekin over Shandie? :o

Deekin works 100% of the time. Shandie needs a ramp up to work. For myself I clear about 100+ levels before Shandie's buff goes on. Then I lose the buff for my last 30 levels as my team get hit.

If a player is resetting at 30 levels, they may not see much from Shandie's buff at all.

So gem farming or speed farming your formation should never get hit.
When I play idle she does take a long time to gear up, but you still will be faster in your formation than not.

Or you can do, if actively playing, wait at level 1 for 60secs then go. Thats what I tend to do if I am actually at the computer.
Noeh23 Aug 27, 2021 @ 6:16am 
Originally posted by OldGamer:
So gem farming or speed farming your formation should never get hit..
please remember this statement when you start using briv in your speed formation and you need to gather stacks at the end :-)

In regards to priority of heroes I would rank them like this (for starting players)
#1 - Hew (of course with the assumption you actually have other heroes to place around him)
#2 - Deekin (slot 1, works all the time)
#3 - Shandie (dash is good)
#4 / 5 - Sentry / Melf - depending on whether you actually have enough favor to get Melf fast and level him up to get his speed spec or Sentry whether you can get her Redshift item at least blue.
# 6 Havilar
# 7 Minsc (there is actually an argument against using Minsc in speed formations - read a guide about it here on steam
OldGamer Aug 27, 2021 @ 6:31am 
Originally posted by Noeh23:
Originally posted by OldGamer:
So gem farming or speed farming your formation should never get hit..
please remember this statement when you start using briv in your speed formation and you need to gather stacks at the end :-)
I am not a scripter, so I won't I don't think. Also I would call that Briv Farming, totally different :P.
Phantom Aug 27, 2021 @ 6:38am 
Originally posted by Namarus:
Originally posted by Coo Coo Pigeon:
You'd let someone use Deekin over Shandie? :o

Deekin works 100% of the time. Shandie needs a ramp up to work. For myself I clear about 100+ levels before Shandie's buff goes on. Then I lose the buff for my last 30 levels as my team get hit.

If a player is resetting at 30 levels, they may not see much from Shandie's buff at all.

Anyone who doesn't 'see shandies buff at all' isn't at a point where they haven't got all the free familiars

Coo Coo Pigeon Aug 27, 2021 @ 12:57pm 
Originally posted by Namarus:
For myself I clear about 100+ levels before Shandie's buff goes on. Then I lose the buff for my last 30 levels as my team get hit.

If a player is resetting at 30 levels, they may not see much from Shandie's buff at all.
I'm around 2-300 when shandie kicks in but that's mainly cause I do area's with 1 kill each and then jump 5 (and ~1%)
Especially early on, when you lack sentry/hew's/melf's ilvls:
Shandie is a nice static 50% speed boost which kicks in somewhere in the first 5 area's (no joke)
When your hew/melf/sentry get high enough, Shandie kicks in later, but your target area should be a lot later as well. (Slowly lowering from 50% speed gain to 30-ish%)


Am I missing something here? :lunar2019deadpanpig:
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Date Posted: Aug 25, 2021 @ 9:36pm
Posts: 27