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Gromma and Donaar are going to be the best characters to use for my wall.
Sentry and Shandie will be best used to speed run to my wall.
Regis and Wulfgar are needed for Azaka runs.
I just got Azaka, so perhaps I should go with Wulfgar then Regis? I am not sure that Gromma and Donaar are that big of a boost; thus, more gold gain (favor gain) with Azaka farming might be the better choice atm.
I'd prioritize Shandie first.
Shandie is great though, if you're doing gem farming.
I went with Gromma because I believe that Shandie is coming up in an event soon enough to wait for. I think my next Time Portal will probably be used on Sentry as Wulfgar is shortly after Shandie and Donaar is after Wulfgar...meaning Regis should be my third TG. Getting me all the characters I'm looking for at about the same time. :)
Gromma only available for Vajra, later for Strahd. She's not that great of a tank though, unless CNE plan to change her +Self DPS gear into HP. Hopefully that was the plan..
I'm not sure if this is what you are referring to, but maybe it is.
As I understand it, you can use Gromma for the debuffs and then swap in Spurt for the DPS boost. The debuffs last for a bit of time after Gromma is pulled, thus you can get some gains in pushing your wall past a boss. Latest info I read had Gromma and Spurt on equal footing for the most part where the debuffs are about equal to the DPS gain from Spurt.
That said, the information I was reading might not be up to date.
EDIT: Also, I could see Gromma being used over Spurt for a mission where more tanks are required. The added ability of Gromma being used for Patrons is also a boost, I am not sure that Spurt falls in the same category.
Based on the most used characters, it shows Wulfgar is used by players far more than the others. I am guessing this is due to Azaka?
Shandie - 50% speed boost makes her the queen of speed runs, also works as a rogue for early gold find for events/timegates
Donaar - An alternative swap in hero for the end game gold farm techniques... valuable
Sentry - Minor speed boost hero, decent tank, decent buffer
Wulfgar - End game gold farm hero
Regis - End game hero both amazing buffer and a champion of the hall for the gold find
IMO of these heros
1 Shandie
2 Regis
3 Wulfgar
4 Donaair
5 Sentry
6 Gromma
Why would you say people tend to use Wulfgar more than Regis? Is it just who they replace?
Also, what is your opinion of Spurt vs Gromma?
I seem to keep failing trying to swap Gromma for debuff. Kept messing up the timing somehow, worse when I have pots on. But you were right about Shandie she's right around the corner, might as well grab Gromma.
Lots of people like tanks or alternative tanks
IMO Wulfgars only great in a gold find formation
Regis is just better than him as Regis is almost always my choice hero for that slot (Unless I need healing or hes just not available)
Equal buffs to Celeste but he also has debuffs (which don't show on the dps display) making him an easy few e damage better than the next choice...
Spurt is inferior to Gromma but some variants use him
Second best support to raise max level is Avren (sturdy mirrors, slot 11).
Of the list you mentioned, I'd go with Sentry, Shandie, Donaar, Gromma.
Sentry (homeland spec) is an ok tank which speeds up the game when not hit. Buffs only when in first column, but you can always keep him elsewhere to quickly get to a higher stage.
Shandie literally speeds up the game when the formation isn't attacked, but shares the slot with Krull. Still: until enemies start piling up, Shandie is the best pick.
Donaar is for all-healing, but most important works great with Krull (in mixed melee-range levels) and to give a moment of respite to tanks.
Gromma is an ok tank/debuffer; great if you plan to do the debuff/swap-to-Nayeli trick. She doesn't care about positioning either, only for age
With that out of the way, of the Champions of the Hall (+gold), Id give highest priority to Catti-brie: great support overall, might even work as DPS if you're missing one. The others? Regis is an appalling healer and ok buffer, and Wulfgar is lacklustre. Drizzt is the easiest bet of that lot, being an evergreen, but is mighty pricey to get to +gold. Why? DKDC
Speed boosts are like The Spice: very useful, much coveted, and you can't go wrong with them. Deekin, Sentry, Shandie, Melf and especially Briv are a staple of a quck-start formation, and most can double as good support if differently specced.
"the immortal" Briv in particular is an excellent second tank the best speed booster of them all, the only hero that can skip impossible boss fights, but has poor buffing abilities
Another good tank is "self-shield" Aila, which was #2 longest surviving tank until Briv (#1 is a well equipped Tyril) and doesn't care about positioning. Gromma is an ok tank/debuffer which only cares about one's age.
If you need a healer, a well placed Quillek (empowered, slot 5) heals everyone at once and gives a decent boost as well. Korth doesn't heal (he shields) but he's the most buffing of the healers, and will easily raise the wall. Remaining on the heal list are Sisaspia (slot 1) which only heals (and buffs and debuffs and ultimates) IF she has spores. Situationally useful; and Nerys (slot 12), which has kill-dependent healing (no kill, no heal) that gives a bonus attack to the DPS (but she seems to steal the credit?)