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I only have JUST done the chicken one when I had e09 favour, so it tells you how challenging it actually is.
I have done the free missions a couple of times to raise my Torm favour and it is currently x24 gold and the chicken nodes have changed from fair to easy but i still only get to lvl 56 before i hit a wall. ahhh well. i will take your advice and come back to them on a later date.
thank you
No worries, are you using scientific notations for the values? (it's way easier)
Every e is a power of 10 I believe.
It's also about champs you have and what you can get quickly. I think I did it with Tyril (the bear), Celeste (war), Cattie (single), Aila (Storm) and Jarlaxe (Piracy) then I flipped to Nrakk late game on his faster option.
I'm with OldGamer on this one, skip it until you got a lot more favor.
Now for the character swaps, when you're new you need to grind some favor a.s.a.p. (make sure you push trough free play missions until you can't kill anymore to get as much gold as possible)
When your favor is up a you can level the stronger characters higher aswell, about e25-e30 money wise should be the turning point for new players where slot 9-12 is worth swapping in over the lower slots.
You can swap out or move characters any time unless: (all apply)
- The character has been damaged, targeted, stunned, or any other enemy effect for a few seconds
- The column the character is under direct attack from the front line
Exceptions are:
- You can always remove a character by choosing a different hero in the same slot (only when you have them)
- If you chose an unlocked character with the just-mentioned exception, the selected one is immediately slotted in the place (hot-swapping).
Typical examples of the latter are Gromma-Nayeli and Tyril-Wulfgar
It should be like this:
m = million
M = Millard
b = billion
B = Billard
t = trillion
q = quadrillion
Q = quintillion
s = sextillion
S = septillion
o = octillion
n = nonillion
d = decillion
u = undecillion
D = duodecillion
T = tredecillion
qd = quattuordecillion
Qd = quindecillion
sd = sexdecillion
Sd = septendecillion
O = octodecillion
N = Novemdecillion
v = vigintillion
c = centillion
Now, the only question would be if it's short or long scale.
That would make a "tiny" difference.
So, 1 billion in short scale is 10^9, but 1 millard in long scale is also 10^9, a billion would be 10^12
Example:
1 trillion is 10^12 in short and 10^18 in long scale
1 octillion is 10^27 in short and 10^48 in long scale
1 centillion is 10^303 in short and 10^600 in long scale
So, that would be the most confusing part, but other than that, so long you know the right order of the abbreviation, there's no problem at all.
How about non native speakers, the English way mil's, bil's and such are in completely different order in every other language. Only Kilo and Million have the same value nearly everywhere. Where 10 to the power Y is the same number everywhere
Well, my native language is german,
What you mean is the difference between short scale and long scale.
So, now that you mentioned it, it should be clear they use long scale. Otherwise, they won't have a milliard or billiard, because those two don't exist in the short scale (used by US, Eastern Europe, English Canadian, Australian, and
modern British)
French go mil, mill, MILL, .... even worse
Won't start about Asia, cause its a whole other piece of candy there.
I always use scientific notation, because it's just so much simpler. It's trivial to look at two numbers and see which is bigger and by how much. Also, different games aren't really consistent with how they apply prefixes. Some carry on from k and M to use other SI prefixes (G, T, etc.). Some just start going through the alphabet (a, b, etc.). And some, like this one, instead use prefixes for the words (B, T, etc.). But even among the games that do that, it's not always consistent how to disambiguate the two S words or the two Q words, whether it's through capitalization (s vs S) or additional letters (Sp vs. Sx), or how to deal with extremely large numbers. So just learning one set of prefixes once might not be enough.
But also, even if you do know the prefixes, that just means you can quickly convert the number back to the scientific notation in your head. There still isn't really an advantage over just having the scientific notation displayed directly. For small numbers, scientific notation can be bad, in that it obfuscates numbers that people already have an intuitive sense for ("One carton contains 1.2e1 eggs."). No one has an intuitive sense of a quattuordecillion, though.
But, quick: what is bigger, 35s or 825t? And what about 4.7e10 and 7.4e11?
Maybe your brain is hardwired to remember that t < s < S < T, mine just looks and says 10 is less than 11
if t < s then why isnt' T < S
z<y<x<w<v<u<t<s<r<q<p<o<n<m<l<k<j<i<h<g<f<e<d<c<b<a & A>B>C>D>E>F>G>H>I>J>K>L>M>N>O>P>Q>R>S>T>U>V>W>X>Y>Z ?
Screw it, Im ganna stcik to counting 0-9
Also, an american billion is less than an English billion.
It's very confusing when they started using billions. In my day it was a million, million.
Now you have billions, trillions and whatnot.