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Give them chance to purchase items (that's why we've got redesigned in-game store without QoL updates players were asking for) and champions directly. When everything good is already purchasted, turn it into ♥♥♥♥ using SH&T and turn previous ♥♥♥♥ into new great.
Other reason is that they don't want to fix a bug they have in game, that allows exploiters to benchstack hammers. Barrowin was nerfed for exactly that reason once, now it's second time already. This bug affects more champions than Barrowin only, but hell with it, she "used it" the most (actually not Barrowin, but those around her), so she will be nerfed.
btw, you should never count the buff at 4 hammers stack (unless you're usinga VERY slow champion, no Strix is not one) - because that part is exploit for most if not all champions and you are playing an IDLE game. What's the point if this part of game title, when you have to actively place champions on battlefield and instantly remove them back from it. That mechanism is not even described in game. So only greedy and unwilling developer can say "it's not a bug, it's a feature' ...
But ok, I'm gonna wait until we get covered in SH&T and check, whether she will be still usable buffer and whether I will be able to reach similar areas (or further) than I am now using the same champions I was using up till now. No, changing my team is not an option. Why? Because as a non-F2P player I don't want to use champions that were designed to be crap at the beginning.
That's why I never understood why people spent so much money on this, I mean I spent some 5 bucks on some event champion and yes Barrowin was one of them.. but some people have almost all of them full purple and there's obviously a risk. Expecially when some of them are way stronger than others, you can smell the nerf in the air.
I don't wanna start a flame with anybody, we're all testers... sorta. Just keep in mind that if she becomes so "weak" she'll get her fix. Given all the changes they did I don't see a point in stuff like "Change is not an option"... I know these kind of nerfs are harsh but give it enough time and we might have a good game with viable options instead of the "Got this? Place it there" we had until now.
We'll see I guess, wait until the update comes out with all the other things they're going to fix/change and then let's open tons of threads about any champion that still needs a proper fix.
PS:
Seriously, it's not like she had a limited time sale or stuff directly connected to her before they announced the nerfs and stuff. They sold chests + golden for pretty much everybody everyday. Plus keep in mind that you won't be able to use Tyril in some missions anyway...
I mean in the recent weeks, before this new update. If there was any "Get Barrowin now for a 50%-75% sale + golden epic" in the last two months, I never noticed it and it would be a bad move indeed, no doubts about it. I'm not talking about daily event hero chests.
Plus I wasn't saying "They did all they could to tell us to not purchase anything for her", that's a totally different thing I know it. I'm just saying that in the weeks before yesterday (yesterday?) nerf announcement there wasn't stuff like that, that would be a shady af move and I totally agree with that.
The same reasons for which they never ever fixed the severe memory leak bug afflicting the game ever since it was released in Steam store. :P And mind you, who would want to play an IDLE game in background that disturbs anything else you might want to do meanwhile?
I've never liked them so much as dev team; always complained until I eventually got tired.
Honestly, the only way to show disagreement is voting with your wallet, that's what I personally do, but since we play the game we've got to accept it the way it is or drop it.
Eventually they'll have to balance the game for everyone, if things go dire enough, but I don't see that happening yet, because as someone said in this very thread already, there're people that spend a crapton of money on this game.
Too bad, because the concept for this game is a very strong one.
We know about nerf for about a month already and we know about the sh&t for 7-8 months? hard to tell. From veterans point of view and here I mean those who started soon after release, eg. after an evet or two, three, we know about sh&t from the beginning. And that part is shady, yes. Why? Because saying now, that preparing those 2 updates is so much work, because we have sooo many champs out there ... and why do we have so many? Because they've waited for us to spend money, on those champs. I don't know how long you're playing and if you've read what was asked on community many times after store got redesigned, but obvious questions were "which champion should I buy?" - obvious, when you start late and those champions are said to be so much better. Answers were obvious as well: Strix and Barrowin. So just ask those who bought those champs or their corresponding chest packs if they are happy about nerfing their champion for no reason?
Yes, I know, we still haven't seen new Barrowin and how the game changes, that's why I am waiting, but at the same time I can't stay silent when I see what this dev does (or in many cases does nothing) and it's not only about Barrowin. I know they want to earn money and I was supporting them in this. But it seems that only players that would actually be unaffected by their funny ideas are pure F2P players.
Actually I'd love to get straight answer why do we need sh&t. It was in plans for so long, so probably someone knows why. Or why we've had so many un-sh&ted champions released.
Last words ... you can ask, why am I playing then if I disapprove what CNE is doing and how they behave sometimes - it's simple, I (more or less) like this game as it is now, I like to talk with people on discord. This keeps me here (and on Discord). But I already know people who left only because of how this company's people treat players, mostly supporters, as in most cases it's not "free players" who have problems with such games - they leave soon after they start playing it. Or simply don't care. Those who care are the ones who get pissed.So it's hard to tell why they continue to stand against us players (mostly on discord, that's where Idle Champions community is most active).
My concern is that I don't see any mention of the benching stacking mechanic being fixed. This means it will still be possible (and therefor necessary for maximum power efficiency) to charge up a 4 stack and possibly also bring in Tyril for the "5th stack". So now we will just be over-stacking for a lesser benefit.
And no, we won't be overstacking, because most people want to play this the way it was intended - play it idle. As someone just wrote today on discord - she's becoming nerfed so that she becomes "normal" for benchstackers. What about normal players? For those she has to become useless because they don't want to fix a bug?
Which would have been the correct strategy -- champions no longer active in the formation have the hammer buff removed. In fact, all buffs and debuffs to and FROM champion no longer in the formation should be removed.
So, given that... I'm aware that variants like Durable Deep and their like were achievable through barrowin stacking. The question I have now is : If it was more or less *required* before... What's gonna happen to make it achievable without?
Problem is they nerfed her instead of FIXING her. XD
That is what Soul Reaver is saying... He plays idle, as do I, so benchstacking was not a thing for us... personally I dropped Barrowin because she has worse gear than Tyril and I use a fast attacker which would not benefit from her, but there're people who used to play with her in formation and liked her. For those people now Barrowin is useless, aswell as many others have become with time.
Generally speaking, it's impossible for the most to obtain a 100% balanced game where every element is useful, but this game fails miserably as over 50% of the game's features are technically there just as a decoration, nothing else. It's not a show of good work, if you ask me.
Then yet, workarounds and nerfing seem to have always been the way to go for them, in over 1 year of development, otherwise we'd have way less useless champions, and they would've FINALLY GOT RID of that silly memory leak bug that unceasingly haunt us.
Good question, and one I'll stay tuned about.
My guess is that we'll just have to wait until we are frustrated enough to spend a lot of money over equipment. But they could even act, by making another yet OP character that has that specific ability useful in that case and then gets forgotten or nerfed later on.
A good solution would be to finally increase the final wall for everyone, but this would mean progressing with everything: fasten a bit favor farming (which is currently useless), add new upgrades to all champions that are not impossibly far or useless if you are not at least full purple. This is one of the slowest IDLE games progress-wise, and one that greatly punishes F2P players.
I agree with part of what you said, as I stated early... and not really totally disagree with some other parts... it's probably just a thing about point of views.
Let's just say that if we could split in 4 "groups" the type of players (group 1 being heavy paying players / players paying for every weekend + at least 10$ per character - group 4 being totally f2p players) I'd place myself in between group 2 and 3. I've bought some pets, some 5$ bundles for some of the characters (unfortunatly Barrowin included)... and that's it.
Is that because I don't trust the devs? No and I actually like the game, even if it's limited - by genre mostly - and most of the times I'm doing something else while running this in background, I've never been this much interested in idle/clicker games anyway. The "Forgotten Realms" tag does a lot cause I'm a fan, but that's a different story.
It's because it's an Early Access F2P game. At least here on Steam, it clearly states that the game/mechanics/whateverelse can change for Early Access, for what we know they could change it entirely and get away with it, stuff that happened to other devs in the past. So yeah, I'll pay here and there cause they keep updating the game with a lot and stuff and basically I appreciate the character designs... and let's admit to ourselves that having that +% on global damage and stuff helps our fingers in opening our wallets... but I won't trust all my money on them. Expecially cause I prefer games that aren't f2p.
What I was saying in my previous posts is that they never dedicated a special offer/sale for Barrowin or any other character. Stuff like what Neocronic said could very easily be misinterpreted. We knew about a major rework on a good amount of characters, wich also mean nerfs. We had a choice since event chests stopped being available "during event only" a while ago. If somebody decided to buy a chest for any event character in the last 2 months they'll just stick with the consequences, clear as water.
One thing is openly speaking about issues and I'm 100% for that, stuff like this instead just sounds like "this sucks, ♥♥♥♥ off" and it leads to nowhere. Well actually it leads to something: people leaves and new players won't even try -> game dies -> wasted money for vets - same people that you called, rightfully, "those who care". And if it doesn't change but we still like the community/game, let's just do like LadySky89 said and "vote with our wallets". Plus keep "+1ing" those real issues, like the hammer one and others. But keep in mind, less messy = more results. That's a basic rule for any conversation... and we're not talking to giants like EA or Ubisoft, CNE needs us.
Again, I didnt want to argue with any of you guys nor debate about how "good" or "bad" the devs are. Hugs for everybody OP included and let's see how the new update will work when it comes out. THEN, if something feels wrong/not balanced, lets write tons of lists.
PS:
Make this happen please lol.