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It makes useless to keep the game open for hours
Granted, the performance over 3 hours of online time would be a far far different story. Offline time can only calculate based on (I'm assuming) the damage rates, enemy strength, and enemy value that you had at that moment when you were last online (although I think I've usually seen people say that it cares about highest area reached, not what area you'd backtracked back to before closing the game (I don't think going back a few areas is changing anything for you)) while online time may see you frequently progressing forward into leveling up your champions and facing off against more valuable enemies. Offline gains can only function linearly while online gains can see exponential growth.
Offline gold is based on DPS and gold find only, not including DPS and gold find gained from potions.
Gold drops from mobs simply outpaces your DPS gain. Therefore, being online yields more gold.
Barrowin blessed hammer too, right ?