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The game is about getting gear for your champions and levelling them, it's an idle game not a clicker game and click damage won't get you far.
Now i use no familiar at all exept eventually 1 for the ultimate, buy gold chest instead.
Calliope heals Nayeli if she is in third line.
Also two clickers are good for a bit faster gem farming. Set one auto-level click and other to click. I dont have much favor but still reach level 90 with one click kill. And then reset.
The best use for familiars is being able to walk away from the game for longer periods. If you only play when you are close at hand to level champions often, they have much less utility, although keeping 3 in the field speeds progression by picking up everything automatically.
At low levels, the first priority is to click enemies with either one familiar (just for damage) or three (for auto-pickups), the second priority is to level click damage, and the third is to level Jarlaxle for gold find.
Once click damage no longer keeps up, the first familiar should level your dps and the the second should level your tank. Any familiars after that can level buffers like Bruenor, Celeste, Calliope, and Barrowin.
how to use?
for the first 100 areas, 1 familiar upgrades click damage and the other one-click kills enemies.
when you get to areas where clicking does no damage at all, 1 familiar to upgrade tank and the other to upgrade DPS heros.
All gold invested in click damage is lost in the end.
Click kills are making you advance faster. And actually one of the variants can only be done by clicking: "finish area 50 in 30 minutes". every area gets cleared around 1 minute with heroes' one-hit kills. click-kills make this time about the half.
this click-kills are also useful if you just want to farm gems. let 1 to upgrade and other to kill, go have fun with family and come back in 1 hour, reset, restart and do the same. just be careful, some areas have bosses or similar obstacles you can't kill with clicks, just stay away from them.
and don't worry about the gold invested into clicks, you will get higher income in higher areas, and you get there faster with clicks
The second auto clicker is useful in certain situations. For example it adds to the strategy of certain variants. But since I prefer to decide which heroes to level, and it's usually when my gold is enough to reach next upgrade in one of them, I almost never use the second one.
Calliope doesn't heal at all, she provide temporary hp only.
I second that, this is the only relevant post in this topic.
I don't get the point of spending thousand gem to get useless familiar that will just help you to get to wave 100 or even 150 (if you get quite a lot of favor) with click damage, while your heroes does exactly the same but can push a lot further.
And again click damage slow down mobs wich isn't good at all.
Sorry, but when i read all those post i am more than just sceptical, but afterall you do whatever you want...
Yes, every 3 seconds. How is that different from healing?
Shielding and healing, no matter how much fast it occurs, are totally different mechanics.
Shielding grants extra 'fake' life or damage absorbtion, it has nothing to do with restoring the actual target's life (which is what healing is).
Try to over-level Nayeli compared to Calliope and see how much Calliope's buff will protect her from mobs, you will see the "difference" by yourself then.
She will most likely die if mobs deal a damage that is big enough to wipe out her HP, and there's nothing Calliope can do about it, because her shield is not sufficient and it does not recharge her HP, while Celeste would work much better in that case.
You need Nayeli to be a lot lower than Calliope, for that shield to be effective, and in a zone where mobs damage < her shield; but even then, it's not "healing", it's just restoring the fake life faster than it gets consumed, and mobs never manage to touch her real HPs.