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As a 90h player who has expressed frustration with the pricing and contents of the DLC. let's get a few things cleared up for the sake of the context then
- I don't compare F2P idle games to a game that costs $60 out of the box. I compare them to other idle game with microtransactions (and I've played a few).
- Let's be honest, hours in an idle game do not directly correlate with active time playing, (or entertainment for that matter) so let's not compare apples and oranges. But since we do touch on time played I'll get to my last point.
- If I had less hours spent in the game, I would not be able to draw any conclusions about acquiring gear through regular play. I still don't have a huge sample size on golden chests, but I have zero inclination to grind further, or buy them. So that's that. It doesn't bother me in the slightest if someone else wants to buy DLC that I consider overpriced, or if someone wants to grind away at the game without paying.
Yay! Cheers!
9,99 - 9,93 = 3,05
3,05 Euro for the gear
this is NOT expansive - its just normal
btw you can also play free and grind. There is no need to support the Devs... ops-stop *thinking* >> no cash incoming = no updates for the game
Guess everyone wants to be paid for his work! I realy hate this free-play-crykids, they want all for nothing.
These are all fair points and honestly not the reply I expected. I do understand that each person has their opinion of what is fair value for a digital item. I would definitely say these are a much better value to the player who does not have gear for these characters and would probably be worth it at that point.
I'll admit that I was probably taking a stance against what I see in the wider gaming community when it comes to consumers taking issue with paying for content. I'm pro-developer as much as anyone and moreso when it's a free game. I have mainly played the capitalist clicker, clicker heroes, and similar titles. They all had varying levels of forcing the player to pay to get massive advantages. Some of those had competitions weekly and the people who paid would completely roll the free players and benefit from it with the gear they recieved from the competition. I find those to be a little shady because there is an actual and measurable multiplayer gain to be had.
Once again, fair points. Maybe similar content will be cheaper in the future. I feel like COTLI has similary priced DLC, but it was quite limited and most gear/content that was implemented could be had during events in game for much less cost to the player. Hopefully that happens and the DLCs are not the only option to support the developer. I just hope people do not leave poor reviews based only on their personal opinion on the price of content, in lieu of reviewing the rest of the game.
Yes they are optional, yes it's a f2p game, these are correct nor do I care about either of those.
But if this game wants me to buy some pointless pixels on literally the most casual genre known to mankind, they have to cheapen the prices.
I probsbly won't spend more than $5, and that's if it's a significant boost.
$10 if it provides enough content for me to care. Not just a stat boost.
And this is coming from someone who could be considered a whale.
I was pretty shocked at these prices! If one were to buy the entire "Starter Pack" it is 60 dollars. Most of us on Steam likely mostly purchase deeply discounted games more than anything else. Even being financially comfortable, I am rarely willing to pay 60 dollars on a game I want, let alone an idle game. I am not nor ever will be a whale, neither will most players. Starter Packs shouldn't be for whales; That's what 99 dollar "Gem/Orbs" etc. bundles are for in games.
To those who say things such as "stop whining," you clearly don't understand capitalism. Value is derived from what people are willing to pay for something. A post like this, if it gets a lot of attention and makes it clear that we do not see a value in these products, and it could lower the prices. An item priced to a level the consumer is comfortable paying may make more money, after all.