Idle Champions of the Forgotten Realms

Idle Champions of the Forgotten Realms

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Fapi 20/set./2017 às 13:28
Expensive DLC
Hi everyone,

In crusaders I was able to give a little money to the devs from time to time and have an exclusive item for an hero.

In this game the DLCs are way too expensive for me... In the futur, could these items from the dlcs be available for cheaper in game ? Like the first item for Bruenor.

Thank you

Edit:
Link to the dlc :
Bruenor's Starter Pack : http://store.steampowered.com/app/714850/Idle_Champions_of_the_Forgotten_Realms__Bruenors_Starter_Pack
Nayeli's Starter Pack : http://store.steampowered.com/app/714861/Idle_Champions_of_the_Forgotten_Realms__Nayelis_Starter_Pack/
Celeste's Starter Pack : http://store.steampowered.com/app/714860/Idle_Champions_of_the_Forgotten_Realms__Celestes_Starter_Pack/
Última edição por Fapi; 21/set./2017 às 5:43
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Exibindo comentários 1630 de 40
Nathiri 21/set./2017 às 4:52 
Escrito originalmente por cpwf89:
Love when people bash a single player game, that is free, and can be played forever without purchasing anything. I could see if we paid $60 for the game. I also feel like many people have 90-100+ hours played and they are raging. Seriously, I pay $60 for games all the time that last in the 30 hour range. Not saying that it is wrong to voice opinions, but it has to be in context.

As a 90h player who has expressed frustration with the pricing and contents of the DLC. let's get a few things cleared up for the sake of the context then

- I don't compare F2P idle games to a game that costs $60 out of the box. I compare them to other idle game with microtransactions (and I've played a few).

- Let's be honest, hours in an idle game do not directly correlate with active time playing, (or entertainment for that matter) so let's not compare apples and oranges. But since we do touch on time played I'll get to my last point.

- If I had less hours spent in the game, I would not be able to draw any conclusions about acquiring gear through regular play. I still don't have a huge sample size on golden chests, but I have zero inclination to grind further, or buy them. So that's that. It doesn't bother me in the slightest if someone else wants to buy DLC that I consider overpriced, or if someone wants to grind away at the game without paying.
Boothulhu 21/set./2017 às 5:31 
Can someone post a link to the DLC? I can't find it anywhere....
Fapi 21/set./2017 às 5:43 
Escrito originalmente por The Boo:
Can someone post a link to the DLC? I can't find it anywhere....
I edited my first post to add the links
Última edição por Fapi; 21/set./2017 às 6:18
Boothulhu 21/set./2017 às 6:04 
Escrito originalmente por Fapi:
Escrito originalmente por The Boo:
Can someone post a link to the DLC? I can't find it anywhere....
I edited my first to add the links

Yay! Cheers!
Remag 21/set./2017 às 7:18 
3 gold chest = 5$ = 4,16€ = 1,39€ per chest = *5 = 6,93 Euro
9,99 - 9,93 = 3,05
3,05 Euro for the gear
this is NOT expansive - its just normal

btw you can also play free and grind. There is no need to support the Devs... ops-stop *thinking* >> no cash incoming = no updates for the game

Guess everyone wants to be paid for his work! I realy hate this free-play-crykids, they want all for nothing.

Milik 21/set./2017 às 7:42 
Escrito originalmente por Liguar:
Escrito originalmente por cpwf89:
Love when people bash a single player game, that is free, and can be played forever without purchasing anything. I could see if we paid $60 for the game. I also feel like many people have 90-100+ hours played and they are raging. Seriously, I pay $60 for games all the time that last in the 30 hour range. Not saying that it is wrong to voice opinions, but it has to be in context.

As a 90h player who has expressed frustration with the pricing and contents of the DLC. let's get a few things cleared up for the sake of the context then

- I don't compare F2P idle games to a game that costs $60 out of the box. I compare them to other idle game with microtransactions (and I've played a few).

- Let's be honest, hours in an idle game do not directly correlate with active time playing, (or entertainment for that matter) so let's not compare apples and oranges. But since we do touch on time played I'll get to my last point.

- If I had less hours spent in the game, I would not be able to draw any conclusions about acquiring gear through regular play. I still don't have a huge sample size on golden chests, but I have zero inclination to grind further, or buy them. So that's that. It doesn't bother me in the slightest if someone else wants to buy DLC that I consider overpriced, or if someone wants to grind away at the game without paying.

These are all fair points and honestly not the reply I expected. I do understand that each person has their opinion of what is fair value for a digital item. I would definitely say these are a much better value to the player who does not have gear for these characters and would probably be worth it at that point.

I'll admit that I was probably taking a stance against what I see in the wider gaming community when it comes to consumers taking issue with paying for content. I'm pro-developer as much as anyone and moreso when it's a free game. I have mainly played the capitalist clicker, clicker heroes, and similar titles. They all had varying levels of forcing the player to pay to get massive advantages. Some of those had competitions weekly and the people who paid would completely roll the free players and benefit from it with the gear they recieved from the competition. I find those to be a little shady because there is an actual and measurable multiplayer gain to be had.

Once again, fair points. Maybe similar content will be cheaper in the future. I feel like COTLI has similary priced DLC, but it was quite limited and most gear/content that was implemented could be had during events in game for much less cost to the player. Hopefully that happens and the DLCs are not the only option to support the developer. I just hope people do not leave poor reviews based only on their personal opinion on the price of content, in lieu of reviewing the rest of the game.
I too feel like they've gone a tad too far with p2w this time. As a Cotli veteran, I feel this game is much more grindy than Cotli ever was. Difficulty is over the top and I don't get feeling of progress anymore. I have over 15m devine favour now, but I'm not able to go even 20 zones farther than when I had only 1m. I'm not seeing myself getting to zone 150 anytime soon. It's a close call for me, I'm not sure if I want to continue anymore. I feel like progress is too closely tied to paid items.
Fractured 22/set./2017 às 8:26 
I'm in agreement with OP.

Yes they are optional, yes it's a f2p game, these are correct nor do I care about either of those.

But if this game wants me to buy some pointless pixels on literally the most casual genre known to mankind, they have to cheapen the prices.

I probsbly won't spend more than $5, and that's if it's a significant boost.

$10 if it provides enough content for me to care. Not just a stat boost.

And this is coming from someone who could be considered a whale.
Pooter 22/set./2017 às 10:23 
There are players who have already spent hundreds on this game. Stop complaining.
SlutMagic 22/set./2017 às 12:58 
stop crying about dlc prices you snowflakes.. not everything in life is handed to you for cheap or free.... its a free game, and those prices obviously mean people are paying for them.. if people werent, they would be lower....
точность 22/set./2017 às 23:12 
I think they are outragously overpriced. I bet they would make a lot more money if they priced them reasonably and they would sell a lot more volume. I'm not even considering touching any DLC for this game unless it is priced at less than $2. The only motivation for me to spend money on something like this is if there are leaderboards or some reason to give me to want to spend my money, which currently there isn't. Devs are getting a bit greedy with these prices and probably did not consult anyone for pricing recommendations.
SlutMagic 22/set./2017 às 23:14 
its not greed if people pay those prices.... obviously you dont want to.. the devs obviously dont care.. stop being such a snowflake and expecting everything worth anything to be cheap...
точность 22/set./2017 às 23:22 
But snowflakes are so beautiful >.>
I don't appreciate devs greedy tactics. I've bought over dozen golden epics in Cotli, but I'm not going to fall for this tactic seen here. In Cotli every idol increase your dps 3% and gold find 1%. and it is completely possible to grind away and progress without the best gear on every crusader. But not here. You only get 1% gold find for each divine favor. Problem here is that you don't get extra damage for having lot of divine favor. It's clearly a tactic to force players to buy thier dlc. Thanks, but no thanks. It's not worth it.
Última edição por Reijo Kuha; 23/set./2017 às 5:54
Lebe Frei 23/set./2017 às 6:29 
When a popup appeared for "Starter Pack" I was prepared to purchase it. I buy these often in games I like. One very consistent theme, though, even if everything else in a game is expensive, is that they are five dollars and under. They're a way to make money from non-whales (a very small minority of people that purchase massive amounts in many/most games they play).

I was pretty shocked at these prices! If one were to buy the entire "Starter Pack" it is 60 dollars. Most of us on Steam likely mostly purchase deeply discounted games more than anything else. Even being financially comfortable, I am rarely willing to pay 60 dollars on a game I want, let alone an idle game. I am not nor ever will be a whale, neither will most players. Starter Packs shouldn't be for whales; That's what 99 dollar "Gem/Orbs" etc. bundles are for in games.

To those who say things such as "stop whining," you clearly don't understand capitalism. Value is derived from what people are willing to pay for something. A post like this, if it gets a lot of attention and makes it clear that we do not see a value in these products, and it could lower the prices. An item priced to a level the consumer is comfortable paying may make more money, after all.
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Publicado em: 20/set./2017 às 13:28
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