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was just hoping the battle system would be a bit more interesting.
Pump AGI to move fast.
Buff up
Hold down R1 while altering my movement between going left or moving towards the right.
Fall asleep till everything is dead.
Win
Repeat the above till I hit newer level caps, ArFA-sys Credit investment caps, or get the drops you want.
The only real difference is that the copy paste enemies take slightly longer to kill at higher levels while you have stronger weapons to compensate, and that the enemies have different coloured materials lol
Really enjoyable DLC's killing the exact same enemies that are in the base game besides the 1 extra boss per DLC.
One, you are for this or that reason, extremely good at this game. So good that you naturally avoid getting touched by anything the enemy throws at you. Not everyone can be like that. I admit I'm in the lowest tier of gamers, so I find a challenge where others find a boring grind.
Two, I understand that the same enemies will do the exact same patterns from easy to hardest, which is a flaw of the game (and many games). So memorizing an enemy pattern will of course make the enemy eaier to beat. It's also why the challenge does not come from a single enemy type, but from combinations of enemies all doing their patterns at the same time at you.
As for copy paste enemies? I even said that in my review of the game, and I also find it as a flaw. Meaning, I agree with you in a few things as well.
Playing on Extreme only really does 3 things.
1: It makes the enemies in general higher level, therefore more hp/defense/damage. Otherwise there is no difference in how they fight and how you kill them. But playing normally you would also have more hp/defense/damage.
2: Higher level weapon drops and weapons in chests.
3: Extreme also just increases the amount of enemies in fixed locations. It's a noticable difference, but not enough to really change how I play. Only my AI struggles if I let them go at it alone and I just watch, because they are forced to roll around like crazy and not fire back. And even if they do shoot back, they only do it in small bursts, and spend lots of time just moving around and swapping weapons.
And these different combinations (or lack thereof) doesn't really change anything for me.
Otherwise the way I deal with them is the exact same. I shoot while moving. The moving part means I don't get hit because I step to the side of the incoming bullets. Not to sound like a smartass or anything but I don't really see the game is hard unless you stand around and let them hit you. Only in BoB have I ever dealt with bs insta kills. But screw BoB if they don't add new weapons because Rank 11 will come this month and R12 will come for sure next year with the DLC, making the current BoB weapons pointless.
But back on topic and ignoring the whole BoB.
Normal difficulty mode
Enemy A has an AR and shoots at me. I shoot back at it while moving.
Enemy B has sniper rifle and shoots at me. I shoot back at it while moving.
(goes to Extreme DLC 3)
Enemy A and B are together and they shoot at me with higher stats... I shoot back at them both while moving.
To further prove my point, I even had a full playthrough on Extreme with a fresh level 1 character to play as my own LLENN (another high AGI character) and because I thought I could make Lisbeth shop max rank in 1 playthrough if I just do Extreme). Gave myself some weapons and credit (sold drops from Genbu) via warehouse, and my experience was near identical to playing level 255 in Easy mode. Sure my AI partners would always be dead. But... do they ever do anything besides buff me, heal eachother and roll around reviving eachother?
The closest thing I ever thought could be challenging at first till I was used to it was Makai Type XX and Makai Type XXX back when I was below level 150 and I always went for the sword guy first and kept running out of bullets lol. This is honestly to me the only good fight. But when you really think about it. It's REALLY PATHETIC. The boss is basically just 2 oversized NPC humans. Talk about lazy.
Speaking of dodging. Even if you move slow. Literally spamming jump helps avoid so much damage lol. Jumping also means you don't have to stop firing xD