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And lots of "builds" are mostly preference. I myself could make a guide but wouldn't bother because I doubt anyone would look at it. (I even made a simple Healing Analysis Guide and that alone turned out massive.) Also due to the fact it gets burried with all the other trash guides I wish people wouldn't spam.
I go crazy in depth in detail on every little but I'll keep it ULTRA SIMPLE for generally the best way to play the game for now especially due to the games horrible balance issues.
Generic Player Build
1: Grab a gun of your choice and put in the stats to use it.
2: Give it the 4 main skills you will use most often. Therefore stats for those 4 skills.
3: Grab weak light weapon. Like a level 1-4 Procyon so it doesn't hinder you. Give the gun EXP and Debuff Stacking memory chips (the only good chips you can give a buffing weapon). If pistol is your main weapon then grab a light level 1-4 SMG instead so the weight doesn't hinder you.
4: Equip buffs on this light weapon. Or skills you won't use much such as skills with massive cooldowns or long buff/debuff durations.
5: At least equip these 2 Gadgets. Status Ailment Kit 2 and First Aid Kit 2.
6: Pump DEX for weakspot damage as much as you want for better DPS. And Pump VIT for survival with some AGI.
There's a lot I can go into but I won't bother with. Like the exact effect of each point from a stat and how to min/max with CP costs. Memory Chips on accessories. How crit and crit damage and other things are calculated. Hell I even made a DPS calculator and not a single person has used it. >_>
But lot's of these "builds" come down to player preference. If you listen to most people they are just really going to try make you play their same inefficient and misinformed build just because they say they find "it works". Also there is a final DLC/patch coming soon which hopefully could change some things especially in the end game.
Just this game.
The game itself has massive a lack of information. Luckily next patch will actually say how much Crit Rate and Crit Damage base each gun has. But even then other people don't seem to know how much this effects a gun and how much certain chips and DEX/LUC effects this when it's all calculated for the guns actual DPS.
This game doesn't have a lot of players and lots of those people that do play it don't really bother testing things out carefully (besides me). Like say you got 2,000 people across all platforms. But only 0.1% of the population tests things properly, then you are looking at 2 people. And then the fact that information is all over the place and hidden. Be it reddit, google docs (which is impossible to find without links), steam, gamefaqs. We don't have information gathered all in one place like fextralife. And also that other people tamper with it (I'm looking at you weapon drop guide)
In the end with the way this game is you could ignore min/max and make some HORRIBLE build and still function and turn off your brain and just pew pew everything till it's dead.
Also lot's of skills suck and should never be touched like Curing Field Shot, Sentry Style and Acrobatic Fire 1,2,3 (4 could be useful but like I said this game is just horribly designed).
or there is some other simple trick
You can save and load different loadouts at your home on the console next to your Storage chest. Just keep one of the loadouts completely blank and load the blank loadout to reset yourself.
If you really want respec-kits then later on you can get a quest you can use to farm respec kits. So never waste your hard earned medals on the respec kit at the Medal Trader. You want to save those medals for SP early on till you unlock the SP farming quests. Then spend on other things you want that you can only get there. Because farming medals when you want something unique at the medal trader can be a MASSIVE grind.
Your ArFA-sys can even buy you respec kits later on sometimes with the allowance if you set them to hunt for bargains.
Ahaha it used to be such a neatly organised page. Look what on earth it has become.....