Sword Art Online: Fatal Bullet

Sword Art Online: Fatal Bullet

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Jerry Berry Feb 27, 2018 @ 6:23pm
Forest Edge Glitched?
Currently in the Forest Edge dungeon but the second Nephilim giant robot area is glitched for me? I have cleared the entire dungeon except for the final boss and that room but the door won't open for me. Not too sure if i just missed something but have gone through the dungeon quite a few times looking for a terminal i might of missed but i already actived the one after killing the first neph bot. Anyone have any ideas?
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Showing 1-11 of 11 comments
cc Feb 27, 2018 @ 6:32pm 
Was that the one with a switch behind a teleport trap? I forget which maps are which but maybe thats it if you didnt hit that one yet.
Jerry Berry Feb 27, 2018 @ 6:37pm 
I haven't seen a teleporter in it but maybe im just dumb as ♥♥♥♥
Heimoira Feb 27, 2018 @ 6:44pm 
If its the one I think, there should be three treasure chests in the large room prior to the big locked door. All of them have traps in front of them, which should teleport you to an ambush-room where the switch is located.
Jerry Berry Feb 27, 2018 @ 7:03pm 
hmm, ill try thanks
Cya Vain Feb 28, 2018 @ 2:45pm 
Originally posted by Attraguss:
If its the one I think, there should be three treasure chests in the large room prior to the big locked door. All of them have traps in front of them, which should teleport you to an ambush-room where the switch is located.

THANK YOU
you save me, i wasted 30 mins to find out that ♥♥♥♥
Mister Fish Feb 28, 2018 @ 4:31pm 
Originally posted by Attraguss:
If its the one I think, there should be three treasure chests in the large room prior to the big locked door. All of them have traps in front of them, which should teleport you to an ambush-room where the switch is located.
Thanks buddy!
Seems like poor design to make this what you need to do to progress and not just be a hidden secret. Dodged all of them my first run through assuming they would just blow me up like every other trap I've run into.
Cya Vain Mar 1, 2018 @ 1:14am 
Originally posted by Mister Fish:
Originally posted by Attraguss:
If its the one I think, there should be three treasure chests in the large room prior to the big locked door. All of them have traps in front of them, which should teleport you to an ambush-room where the switch is located.
Thanks buddy!
Seems like poor design to make this what you need to do to progress and not just be a hidden secret. Dodged all of them my first run through assuming they would just blow me up like every other trap I've run into.

yeah, me too
Faewolf Mar 1, 2018 @ 10:55pm 
I can forgive a lot of things with this game. I can forgive the inability to aim straight up or down even though enemies can do so and kill you (looking a you sniper butterfly). I can forgive the enemies that can practically instakill you before you even react. I can even forgive the bullet spongey enemy bosses.

But making the only way to progress, in a main story dungeon nonetheless, go through a completely non-distinct trap that you have been trained from the beginning of the game to avoid (in addition to the traps only activating once, making it so that if you miss them you have to exit and return to the dungeon) is absolutely stupid.

edit: double checked. NOT one use, but still retarded as hell.
Last edited by Faewolf; Mar 2, 2018 @ 12:26am
Eisen Mar 1, 2018 @ 11:48pm 
Originally posted by Faewolf:
I can forgive a lot of things with this game. I can forgive the inability to aim straight up or down even though enemies can do so and kill you (looking a you sniper butterfly). I can forgive the enemies that can practically instakill you before you even react. I can even forgive the bullet spongey enemy bosses.

But making the only way to progress, in a main story dungeon nonetheless, go through a completely non-distinct trap that you have been trained from the beginning of the game to avoid (in addition to the traps only activating once, making it so that if you miss them you have to exit and return to the dungeon) is absolutely stupid.

The teleportation trap does not have a limit on how many times they can be triggered
Last edited by Eisen; Mar 1, 2018 @ 11:49pm
xRainZx Mar 1, 2018 @ 11:50pm 
when people realize teleporters are disguised as traps. LUL
Gum Mar 3, 2018 @ 4:31pm 
i got fooled thank god this discussion was here
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Date Posted: Feb 27, 2018 @ 6:23pm
Posts: 11