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If you could switch the port discount on at will, as you mentioned, then it would essentially be an 'auto include' skill. Pay one skill pint one time and save 10% off of everything everywhere you go? It's a no-brainer! But make you plan in advance to put it on right before, for example, a long whaling season with little travel time in between (such as the Blue Whale mating ground and Honolulu) and all of a sudden there's some strategic planning involved.
Nah, I think they're just fine as they are.
"Yes, it was put this way to avoid the "skills spam" (changing skill according to the situation). I believe it gives your skill choice more importance"
Should not need "to change skills" they should be passive skill's.
The market skill maybe needs to be a 2 pointer or whatever...but if you decide to get that or the ones to allow the upgrades of ships, they should all be passive skills you either have or do not.
I honestly haven't seen people advocating for the way it is implemented now. Is there some way for you guys to hold a strawpoll or something and check people's response to that?
And even though "it gets boring to do it every time", I'm sure many people would still prefer it to "not being able to do it until next level up".