Beat Saber

Beat Saber

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Halcyon12 Dec 5, 2019 @ 12:05pm
Bigmirror environment huge changes
Big Mirror environment is used a lot by community lighters, because of it being wide open, it has a great display of complex lighting.
Let's talk about the changes in the beta...
The light balance with bigmirror environment is hard to work with. High detail lightshows have seemingly lost their character,
https://youtu.be/m9UxWQbSNSA this is a video of the old version,
https://youtu.be/IAwDe1i2uY8 this is a video from the beta.
The chevron (the bright ^ shape) is missing which I quite like, because it was really bright and annoying anyway.
The back lasers have been assigned to the bottom lasers underneath the mirror. This is very annoying and messes up most patterns which use it.
The original back lasers have been pair with the road lights, which makes them even more powerful than before, and also makes old patterns way less consistent.
I do like how the lights now cast upon surfaces, this change makes the game look more attractive overall, however, switching of the back lights doesn't make much sense.
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Showing 1-1 of 1 comments
Aeroluna Dec 5, 2019 @ 1:56pm 
Another community lighter here, although I'm indifferent about the chevron, I agree with the other points being made. I really dislike the swapping of the X lasers and the lasers on the bottom
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Showing 1-1 of 1 comments
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