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Phasmophobia is also built on Unity, so the issues can be related to how your PC handles this engine.
But as far as where it's installed, I first had it installed on my other drive (in this case E:\) and then figured maybe installing it to C:\ might have done it but still no.
But I can try the admin rights thing too
Either way, I mean...I will say everything seemed to work nearly flawlessly before I installed the new mobo/cpu/ram cuz I used to have an i7 3770k in it, and maybe we're having problems because things were installed with intel drivers in mind and now I need each app to have amd driver support? I'm not sure but I'd have thought simply installing amd drivers and uninstalling intel ones would suffice xwx\
I will note that in the hyperbolic appdata folder there's a few more files but still no "output_log". There's "player.log", playerdata.dat, player-prev.log, and settings.cfg, and a couple .bak files of playerdata and settings.
Still doesn't work.
(I also reinstalled unity stuff but idk if there's other unity drivers idk how to uninstall and reinstall, I can't figure that out.)
Okay, I can try that too though
Can you post here your settings.cfg?
So here, settings.cfg:
{"version":"1.6.1","windowResolutionWidth":1280,"windowResolutionHeight":720,"windowMode":1,"vrResolutionScale":1.0,"menuVRResolutionScaleMultiplier":1.0,"useFixedFoveatedRenderingDuringGameplay":false,"antiAliasingLevel":2,"mirrorGraphicsSettings":2,"mainEffectGraphicsSettings":1,"bloomGraphicsSettings":0,"smokeGraphicsSettings":1,"burnMarkTrailsEnabled":true,"screenDisplacementEffectsEnabled":true,"roomCenterX":0.0,"roomCenterY":0.0,"roomCenterZ":0.0,"roomRotation":0.0,"controllerPositionX":0.0,"controllerPositionY":0.0,"controllerPositionZ":0.0,"controllerRotationX":0.0,"controllerRotationY":0.0,"controllerRotationZ":0.0,"smoothCameraEnabled":0,"smoothCameraFieldOfView":70.0,"smoothCameraThirdPersonPositionX":0.0,"smoothCameraThirdPersonPositionY":1.5,"smoothCameraThirdPersonPositionZ":-1.5,"smoothCameraThirdPersonEulerAnglesX":0.0,"smoothCameraThirdPersonEulerAnglesY":0.0,"smoothCameraThirdPersonEulerAnglesZ":0.0,"smoothCameraThirdPersonEnabled":0,"smoothCameraRotationSmooth":4.0,"smoothCameraPositionSmooth":4.0,"useCustomServerEnvironment":false,"customServerHostName":"","volume":1.0,"ambientVolumeScale":0.800000011920929,"controllersRumbleEnabled":true,"enableAlphaFeatures":0,"pauseButtonPressDurationLevel":0,"maxShockwaveParticles":1,"overrideAudioLatency":false,"audioLatency":0.0,"maxNumberOfCutSoundEffects":24,"onlineServicesEnabled":false,"oculusMRCEnabled":false,"openVrThreadedHaptics":false,"languageSettings":0}
Try maybe setting "vrResolutionScale":0.5 just to run it. Also disable antialiasing, smoke etc.
{"version":"1.6.1","windowResolutionWidth":1280,"windowResolutionHeight":720,"windowMode":1,"vrResolutionScale":0.5,"menuVRResolutionScaleMultiplier":1.0,"useFixedFoveatedRenderingDuringGameplay":false,"antiAliasingLevel":0,"mirrorGraphicsSettings":0,"mainEffectGraphicsSettings":1,"bloomGraphicsSettings":0,"smokeGraphicsSettings":0,"burnMarkTrailsEnabled":false,"screenDisplacementEffectsEnabled":false,"roomCenterX":0.0,"roomCenterY":0.0,"roomCenterZ":0.0,"roomRotation":0.0,"controllerPositionX":0.0,"controllerPositionY":0.0,"controllerPositionZ":0.0,"controllerRotationX":0.0,"controllerRotationY":0.0,"controllerRotationZ":0.0,"smoothCameraEnabled":0,"smoothCameraFieldOfView":70.0,"smoothCameraThirdPersonPositionX":0.0,"smoothCameraThirdPersonPositionY":1.5,"smoothCameraThirdPersonPositionZ":-1.5,"smoothCameraThirdPersonEulerAnglesX":0.0,"smoothCameraThirdPersonEulerAnglesY":0.0,"smoothCameraThirdPersonEulerAnglesZ":0.0,"smoothCameraThirdPersonEnabled":0,"smoothCameraRotationSmooth":4.0,"smoothCameraPositionSmooth":4.0,"useCustomServerEnvironment":false,"customServerHostName":"","volume":1.0,"ambientVolumeScale":0.800000011920929,"controllersRumbleEnabled":true,"enableAlphaFeatures":0,"pauseButtonPressDurationLevel":0,"maxShockwaveParticles":1,"overrideAudioLatency":false,"audioLatency":0.0,"maxNumberOfCutSoundEffects":24,"onlineServicesEnabled":false,"oculusMRCEnabled":false,"openVrThreadedHaptics":false,"languageSettings":0}
In link settings of ODT set bitrate to 100 and encode resolution width to 2016. For more comfort I'd suggest using Oculus Tray tool software so settings don't get reset all the time.
I also took longer to reply because I wanted to know I wasn't crazy, and decided to try a few more VR apps worked. Chillout VR worked, Job Simulator worked, Detached worked...I know technically according to oculus/nvidia/etc the recommended is indeed 970 and above, and yet Beat Saber's store page suggests you can run it at minimum on the 960 apparently. And there's even a video of someone on youtube playing Beat Saber on a 960 with seemingly normal settings so...I would think it ought to work? especially with such gimped settings (heck nvidia suggests higher anti-aliasing compared to the default settings of BS; x4 as opposed to x2)
Just why won't this work, I don't understand :c
Does the game start at all at desktop mode? Try FPFC mode (add fpfc to launch parameters).
Hmm, I just tried that and yeah I guess not. Even in FPFC/desktop-only mode it still CTDs :c