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This is the EXACT same thing I did
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: NVIDIA GeForce GTX 1060 (ID=0x1c20)
Vendor: NVIDIA
VRAM: 6052 MB
Driver: 24.21.13.9764
Begin MonoManager ReloadAssembly
- Completed reload, in 0.992 seconds
<RI> Initializing input.
<RI> Input initialized.
<RI> Initialized touch support.
OpenVR initialized!
(Filename: Line: 672)
ArgumentException: JSON parse error: The document is empty.
at (wrapper managed-to-native) UnityEngine.JsonUtility:FromJson (string,System.Type)
at UnityEngine.JsonUtility.FromJson[Config] (System.String json) [0x00000] in <filename unknown>:0
at MainSettingsModel.Load () [0x00000] in <filename unknown>:0
at MainSettingsModel.OnEnable () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
UnloadTime: 1.333949 ms
ArgumentException: JSON parse error: The document is empty.
at (wrapper managed-to-native) UnityEngine.JsonUtility:FromJson (string,System.Type)
at UnityEngine.JsonUtility.FromJson[Config] (System.String json) [0x00000] in <filename unknown>:0
at MainSettingsModel.Load () [0x00000] in <filename unknown>:0
at MainSystemInit.Awake () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
Yep this was the problem! Why did this mess up the game though? Was it something I did to it or was it just a random issue?
(1) rename the folder to "Hyperbolic Magnetism.old",
(2) start the game, which created a new folder "Hyperbolic Magnetism" with a default settings.cfg,
(3) copy the settings.cfg from the new to the old folder,
(4) exit the game, and
(5) remove the new folder and rename the old back to just "Hyperbolic Magnetism".
You might also want to hold onto the settings.cfg, so you can just copy it back incase it becomes empty again, atleast until this bug is fixed.