Beat Saber

Beat Saber

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AAmdahl Jul 10, 2019 @ 12:23pm
right controller consistantly losing tracking during fast movements
Hi, this is a problem I am getting in beatsaber

my right controller consistently loses tracking and times out during fast streams making the game totally unplayable..
I have tried updating drivers, reinstalling steam VR, beatsaber, changed out one of my lighthouses that was bad annd disassembling the controller to reconnect the ribon wired to the head. nothing has helped.

Does anyone know what might be the problem I have?

Thanks
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Showing 1-13 of 13 comments
Packsolite Jul 17, 2019 @ 7:58pm 
Same issue here for about 1 month.
https://www.youtube.com/watch?v=i39AAm6oCCk
At 1:12 (in the video) you can see the saber flying completely out of the playspace.

I tried rotating/moving the playspace, swapping the controllers, cover reflecting surfaces and even disconnecting one of the two base stations to see if one of them is faulty... but nothing, still always the right saber loses tracking during fast streams. So it seems very unlikely to me that it is a hardware failure.
I'm using the HTC Vive Wands.

Edit: Also i noted the controller stops vibrating when hitting notes 1-2 seconds before it loses tracking.
Last edited by Packsolite; Jul 17, 2019 @ 8:05pm
AAmdahl Jul 26, 2019 @ 7:31am 
Have you found any possible solutions?
Packsolite Sep 27, 2019 @ 8:13pm 
No, not really. I still can 100% reproduce the issue in very fast songs.
However i found that holding the controller in a different way will help you to not lose tracking (that often).
Here are the most common grips for the vive wands:
https://i.imgur.com/ccFdcVz.jpg
For me, the yellow one (3rd) is the best for not losing tracking and still being able to hit very fast and precise.
Additionally, if you notice the controller stop vibrating, you can slow down your speed and hit the next few notes very gentle until the tracking stabilizes itself again.
Last edited by Packsolite; Sep 27, 2019 @ 8:14pm
neurokinetik Sep 28, 2019 @ 2:10pm 
I see the right controller flying off in Space Pirate Trainer, but in Beat Saber I see lots of phantom misses since the Steam VR update that changed the icons from green to blue. The video that was posted explains the phantom misses.

My config has not changed, and when 1.3.0 dropped, I had perfect tracking and was demolishing my high scores. This is on a Valve Index using four 2.0 base stations and the Index controllers.

Lately, I actually am scoring better on the Oculus Quest, which is really sad. This is on songs I've played to death, and previously full combo'd.
Last edited by neurokinetik; Sep 28, 2019 @ 2:12pm
gluten free Oct 1, 2019 @ 2:29pm 
Hello! I've encountered this issue as well. However, I noticed it to be in every VR game. It's just easily spotted in beat saber because of how fast you're moving your controllers. Your issue sounds EXACTLY like the issue I had a while ago. For the most part I found that restarting my controllers seemed to reduce the vibration and tracking loss. To do this, first turn off your controllers with SteamVR open. Take the charging cable that came with the controller and plug it into your PC. Next, hold down the grips, trigger, and trackpad. (For Vive) Then plug the cable into your controller while holding all of them down and continue to hold them down for 5 seconds. Once you release your controller should be reset. You might also have the option to update your controller in SteamVR. If so, do this.

Here's a link to the thread I created talking about the issue.
https://steamcommunity.com/app/250820/discussions/0/1628538707075218043/
Last edited by gluten free; Oct 1, 2019 @ 2:30pm
neurokinetik Nov 26, 2019 @ 6:19pm 
My issues have gone away since the latest firmware updates to my base stations and controllers, and the latest SteamVR.
Wonko Den Friske Dec 2, 2019 @ 2:34am 
Im having issues like this from time to time. It just comes and goes. Some days it works fine others it's really bad. Im not even sure its related to beat saber anymore, might just be that its more easily spotted.
Restarting the controllers or switching batteries will sometimes fix it temporarily for me.
Lonegnr Dec 7, 2019 @ 11:23pm 
Is your game set to right handed? I just noticed something similar in game so I came in here, except for me it was the left controller (my game is set to left handed). During fast movements the controller will randomly either stop tracking, or continue tracking but the cutting saber will turn off (so I can see the handle moving on screen but no blade mid-song). I've had this Rift S for less than a week, and the batteries are fresh.
XxVapeGamersxX Dec 20, 2019 @ 1:08am 
i have a similar issue howver i have it set to right handed and both controllers loose tracking but when my sister who is oonly a few inches shorter than me plays she has absolutely no issues with tracking i get the issue even playing on easy on slow songs im using a samsung hmd odessey wmr headset as i can not afford a vr headset and im only getting tracking issues in beat saber could having permanant retainers effect this cuz thats theonly diffrence between me and my little sister other than the few inches of height diffrence? like i have all the dlc and i love this game it just annoys me that its even gotten as bad to tho the point that the whole screen flipped on me and i had to turn around and play with my arms behind meand i dont know why and cant figure out why this is happening to me ive tried everything restarting my pc updating drivers restarting the headset and controllers i have nothig reflective in my room, tried updating my drivers but they are up to date tried reinstallin steam vr and windows mixed reality for steam vr reinstalled beatsaber and the issue still happens to only me nobody else who has played with my headset
WiseOldDuck Jun 2, 2021 @ 11:36pm 
THIS

How does this just trail off a year and a half ago?? What on earth I am losing my mind with this game now, I tried so many tracking things but it didn't make any sense, always the right controller even when I flipped 180. Worked fine yesterday and is hosed today. I am losing my marbles with this!
Lonegnr Jun 3, 2021 @ 1:36am 
Originally posted by WiseOldDuck:
THIS

How does this just trail off a year and a half ago?? What on earth I am losing my mind with this game now, I tried so many tracking things but it didn't make any sense, always the right controller even when I flipped 180. Worked fine yesterday and is hosed today. I am losing my marbles with this!

Anecdotal test I found myself doing: try a restart and running the game with as few USB devices plugged in as possible (I would only have a keyboard and the headset plugged in). If you see an improvement, your USB controllers might be hitting their limit and causing the problem. Aside from that, if you're using an oculus, support told me the controllers can't handle hard & fast swings (spring compresses and battery disconnects momentarily). Those were the 2 biggies I found after months of trying to resolve the issue. I eventually did get a USB expansion card to try giving the headset its own dedicated USB controller, but by then I had already given up on the product and wasn't able to verify it resolved the problem, lol.
soulfuljim Jun 12, 2021 @ 7:37am 
I think you all probably know this but I thought I'd mention it just in case some do not. Reflective surfaces will throw off your tracking. So make sure windows are covered, etc.
JJBasic Feb 20, 2024 @ 8:58am 
Old thread but I thought I’d share my solution. Many older meta/oculus headsets (prior to quest 2) have horrible battery springs which can loose connection with the battery’s terminal while doing fast movements, especially above your head when the controller is upside down. Solution is to shove some aluminum foil to pack the spring in place or replace it with a aftermarket one.
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