Beat Saber

Beat Saber

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Brickless Mar 18, 2020 @ 9:11am
Max Combo Levels.
I am trying to beat the campain and just spend an hour to beat two "max combo" levels.
Not only is it unintuitive to intentionally miss notes and fall out of rythm,
not only does it run against everything you need to learn if you want to increase your score or be able to beat harder songs,
not only do you need to watch the combocounter on the side not paying attention to the song,
it ALSO randomly cuts blocks with the saber wrist so i had to jerk my hands at odd angles to avoid this.

It appears i have strained my shoulder doing this.
Don't know how this "max combo" could ever be fun to do since it punishes correct play.
As a new player, thanks to whoever came up with this and apparently i have to do two more of these.
So my suggestion is to shove a basestation up your ass when you go make another of those.
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Showing 1-5 of 5 comments
Daedal Apr 1, 2020 @ 4:22pm 
yea they're annoying but it helps you learn to recover after mistakes when you're playing normally. sometimes you just have to force yourself to let something go to get back on beat. these actually help with that so it's not really going against everything you need to learn to beat harder songs.

some people find getting back on beat to be tough.

my biggest issue with these was keeping count so i didn't accidentally go over the max combo count. remember, it's just the max combo count you can have, you don't have to hit it perfectly. taking that into account the easiest way to get through is by picking a safer number range to ruin your combo in and just breaking it when you count to that number of cuts rather than relying on the counter to tell you when.
Evelyn Jun 5, 2020 @ 12:20pm 
I 100% agree with this.

The "max combo" objective is beyond asinine, but the fact that the developers of the game locked the rest of the campaign behind these missions instead of having them be dead-end extra missions is simply unbelievable, and I won't be paying for a single DLC pack because of it.

I doubt the developers read this, but if you do, just switch the campaign missions so these are optional. Intentionally punishing players for getting too into your game is a BIG no-no.
Brickless Jul 23, 2020 @ 6:14am 
UPDATE:
It is now 4 months later I have completed the whole campaign, playing expert+ songs and on 6 stars now (community song difficulty rating).

I just wanted to say that after getting so far and learning so much i revisited the campaign again, breezing through it and the “Max Combo Level” now seem JUST AS STUPID AS THEY WERE THE FIRST TIME AROUND.
RageToMaster Jan 12, 2021 @ 10:25pm 
Can anyone please explain what the min combo restriction is about on level 19a/b from the campaign? I've definitely gotten terrible combos way lower that what they restrict, but have only lost from getting combos that were too high
Angry Russian Jan 13, 2021 @ 8:31am 
And here we go again :)

It's amazing how people find the time to write big posts about absolutely terrible built-in campaign. Everything there is so wrong that's it's really beyond repair...

Just get over it, install the mods, choose the ones you are interested in with mod manager and start playing the full game and not an Early Access title we bought. It's extremely easy, please just do this, and you'll never come back to vanilla. Just think about it, hundreds of thousands people enjoying modded game while you complain about this terrible campaign!

If you want a nicely done campaign install custom campaigns mod, and it has Anniversary Campaign included with 3 different difficulties to choose from. It will be a great start for anyone... At least maps there have a flow.

I was an idiot and spent 40 hours in this game without trying mods, so for me it's painful to see people doing the same :)
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