Beat Saber

Beat Saber

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EarthyTea Jan 19, 2021 @ 11:47am
I keep missing blocks when i swear i hit them
Idk why but i swear im hitting the blocks but it keeps missing most of the time
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Showing 1-15 of 16 comments
Chalenor Jan 21, 2021 @ 8:35am 
Try recording your gameplay and watch it back at the part where you missed. Play it one frame at a time and I think you'll find that you either swung late or off to the side or something.
Angry Russian Jan 21, 2021 @ 1:10pm 
^^
Very true in 100% cases until now. Everyone complaining that it's not the case for some reason can't show proof, although recording is indeed very easy. One comment here though, don't rely on replay feature of scoresaber, it creates false misses sometimes in the recording, so you need to record actual gameplay.
EarthyTea Jan 22, 2021 @ 6:40am 
Originally posted by Angry Russian:
^^
Very true in 100% cases until now. Everyone complaining that it's not the case for some reason can't show proof, although recording is indeed very easy. One comment here though, don't rely on replay feature of scoresaber, it creates false misses sometimes in the recording, so you need to record actual gameplay.
Yeah i think my sabers were a bit short so i just made it so they are more forward to where my controllers are, it seems to have fixed most of it
Angry Russian Jan 22, 2021 @ 7:40am 
If you are talking about saber z axis it's more like a placebo and increasing it will do you more harm than good in a long run due to accuracy reduction. If you want real difference in reaching higher notes and diagonals try setting your game height 20-30 cm lower than your actual height. It will move all blocks down and higher ones will be much easier to reach. This complicates upswing on the bottom notes but practice solves it. Most of top players playing with a height like that FYI.
Last edited by Angry Russian; Jan 22, 2021 @ 10:30pm
EarthyTea Jan 22, 2021 @ 9:22am 
Originally posted by Angry Russian:
If you are talking about saber z axis it's more like a placebo and increasing it will do you more harm than goof in a long run due to accuracy reduction. If you want real difference in reaching higher notes and diagonals try setting your game height 20-30 cm lower than your actual height. It will move all blocks down and higher ones will be much easier to reach. This complicates upswing on the bottom notes but practice solves it. Most of top players playing with a height like that FYI.
thanks
khaosklub Feb 3, 2021 @ 8:17am 
I've had issues like this too. I've also had times where I swear I missed, swung the wrong way, or used the wrong saber but it was all good.

one thing I've been noticing that was particularly bad today is that my blade will randomly turn off. reading up on it, it sounds like the battery can sometimes come loose. supposedly you can use a rubberband to fix that

I swung at a red today and missed, but then when I brought up my left hand, the sword wasn't there, I had to shake the controller to get my sword to turn back on. battery power reads fine for both controllers, but I've had both disappear on me today.

sometimes I swing too early on blocks far to the side because I rely on my peripheral vision, but I can see the block just out of reach of my blade.
Angry Russian Feb 3, 2021 @ 1:26pm 
Originally posted by khaosklub:
I've had issues like this too. I've also had times where I swear I missed, swung the wrong way, or used the wrong saber but it was all good.

one thing I've been noticing that was particularly bad today is that my blade will randomly turn off. reading up on it, it sounds like the battery can sometimes come loose. supposedly you can use a rubberband to fix that

I swung at a red today and missed, but then when I brought up my left hand, the sword wasn't there, I had to shake the controller to get my sword to turn back on. battery power reads fine for both controllers, but I've had both disappear on me today.

sometimes I swing too early on blocks far to the side because I rely on my peripheral vision, but I can see the block just out of reach of my blade.

For timing issues I highly recommend trying njsfixer mod, this way you can optimize note spawn distance (what devs call offset) based on map note jump speed. You will find the values which will feel natural to you. I'd suggest starting with NSD=NJS and go from there. Overall I feel like the lower NSD the easier is to follow the rythm, but more difficult to read patterns.

Also you can try smaller notes (start with 80%, then after a month try 60-70% sized), they help to read patterns and hit more accurately, and this at the end will also help with timing. Hitboxes remain the same, so they'll change only visually. I think Duhhello still have such notes in his discord as he is using them a lot, but if you can't find them just let me know and I'll post them somewhere.
Last edited by Angry Russian; Feb 3, 2021 @ 1:29pm
Chicxulub Feb 4, 2021 @ 12:01pm 
I'm having this issue as well. All my settings are the same but it just feels off.
Nicolas Cage Feb 4, 2021 @ 12:10pm 
I'm having these issues too, and I mostly just assume that my accuracy is off a little since it generally happens when I'm not looking at the blocks.

HOWEVER

There is some evidence that there actually is some sort of issue with the game or maybe the hardware. Like, there are times where I swear I see the saber actually go through a block but it doesn't register. These are almost always in my peripheral vision so I can't exactly be sure, but there have been times where I'll swing at a line of blocks all in the same direction (so three red "^" blocks, for instance) and will somehow miss the first one but hit the other two? Seems pretty suspicious to me, could maybe be lag since I'm pretty sure my timing is fine...I have yet to actually record any gameplay to confirm, but if it IS lag wouldn't it just be recorded as swinging too late and missing...?

Anyway, following to see if any solutions pop up.
Angry Russian Feb 4, 2021 @ 1:28pm 
Originally posted by Nicolas Cage:
I'm having these issues too, and I mostly just assume that my accuracy is off a little since it generally happens when I'm not looking at the blocks.

HOWEVER

There is some evidence that there actually is some sort of issue with the game or maybe the hardware. Like, there are times where I swear I see the saber actually go through a block but it doesn't register. These are almost always in my peripheral vision so I can't exactly be sure, but there have been times where I'll swing at a line of blocks all in the same direction (so three red "^" blocks, for instance) and will somehow miss the first one but hit the other two? Seems pretty suspicious to me, could maybe be lag since I'm pretty sure my timing is fine...I have yet to actually record any gameplay to confirm, but if it IS lag wouldn't it just be recorded as swinging too late and missing...?

Anyway, following to see if any solutions pop up.

What you describe can happen in bad tracking cases. What headset do you use? When you will record your plays you will see what exactly is happening. It indeed could be a false rotation or saber just teleporting somewhere. Beat Saber is the ultimate tracking test actually.
Nicolas Cage Feb 4, 2021 @ 10:44pm 
Originally posted by Angry Russian:
Originally posted by Nicolas Cage:
I'm having these issues too, and I mostly just assume that my accuracy is off a little since it generally happens when I'm not looking at the blocks.

HOWEVER

There is some evidence that there actually is some sort of issue with the game or maybe the hardware. Like, there are times where I swear I see the saber actually go through a block but it doesn't register. These are almost always in my peripheral vision so I can't exactly be sure, but there have been times where I'll swing at a line of blocks all in the same direction (so three red "^" blocks, for instance) and will somehow miss the first one but hit the other two? Seems pretty suspicious to me, could maybe be lag since I'm pretty sure my timing is fine...I have yet to actually record any gameplay to confirm, but if it IS lag wouldn't it just be recorded as swinging too late and missing...?

Anyway, following to see if any solutions pop up.

What you describe can happen in bad tracking cases. What headset do you use? When you will record your plays you will see what exactly is happening. It indeed could be a false rotation or saber just teleporting somewhere. Beat Saber is the ultimate tracking test actually.


I use a Quest 2, and it could easily be a tracking issue, as I have definitely noticed the controller "cursers" just kind of teleporting above my head sometimes if they're held off to the side, so it's certainly possible that they're just out of view of the sensors or something.

Is there a fix for that? I seem to remember there were, like, boxes you could buy and set up around the play area that aid in tracking, though I haven't looked into that at all yet =S
Vindro Feb 5, 2021 @ 8:24am 
Swing your arms from side to side. Come on, its time to go do the Mario.
Angry Russian Feb 5, 2021 @ 8:46am 
Originally posted by Nicolas Cage:
Originally posted by Angry Russian:

What you describe can happen in bad tracking cases. What headset do you use? When you will record your plays you will see what exactly is happening. It indeed could be a false rotation or saber just teleporting somewhere. Beat Saber is the ultimate tracking test actually.


I use a Quest 2, and it could easily be a tracking issue, as I have definitely noticed the controller "cursers" just kind of teleporting above my head sometimes if they're held off to the side, so it's certainly possible that they're just out of view of the sensors or something.

Is there a fix for that? I seem to remember there were, like, boxes you could buy and set up around the play area that aid in tracking, though I haven't looked into that at all yet =S

https://steamcommunity.com/sharedfiles/filedetails/?id=2385116062

This is how I hold the controller, this allows me to swing up and down by moving palm up and down and not sideways like with normal grip, so you don't need to swing arms too much thus loose the tracking. Also this moves center of mass inside my hand, making swinging easier for my wrist joints. Strap over thumb helps to pull controller inside my hand in case I relax my pinky and ring fingers.

Obviously this requires controller settings adjustment to make the saber point in the right direction, but that is another big topic. You can also check out claw grip or palm grip, there are plenty of images for Quest 1, and they are the same for Quest 2.
Last edited by Angry Russian; Feb 5, 2021 @ 9:12am
artimid Feb 6, 2021 @ 6:28pm 
I have actually recorded it and saw the saber go directly through the block. I removed CameraPlus as someone mentioned that can do it, and trying to slowly whittle it away, but I recorded it because I was VERY sure I was hitting the block.

I've had blocks go through me, blocks on the right side seem to have the most issues, including blocks higher up. I've had issues where it's 3 blocks together and I miss the middle one but hit the first and third... I've not played as much anymore as it got so frustrating.
But what's the point of recording it as we can't really send it to the developers who can actually do something about it?
Angry Russian Feb 7, 2021 @ 2:08am 
Originally posted by artimid:
I have actually recorded it and saw the saber go directly through the block. I removed CameraPlus as someone mentioned that can do it, and trying to slowly whittle it away, but I recorded it because I was VERY sure I was hitting the block.

I've had blocks go through me, blocks on the right side seem to have the most issues, including blocks higher up. I've had issues where it's 3 blocks together and I miss the middle one but hit the first and third... I've not played as much anymore as it got so frustrating.
But what's the point of recording it as we can't really send it to the developers who can actually do something about it?

When you were recording you are sure that ASW or something like that were not building fake frames for you? It's easy to check when you record with performance overlay on or fps counter plugin. Was that an actual gameplay recording or you were watching/recording a scoresaber replay?

I'm just saying that noone till now was able to show this on a valid replay, don't you find this strange?
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Date Posted: Jan 19, 2021 @ 11:47am
Posts: 16