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The patches brought great value to the game, I don't understand why you think contrary to that. Alone the multiplayer update was great and surely a lot of work for the devs.
The issue with breaking mods seems to be the modders fault. Apparently when the version number changes the mods break. So maybe you should make them resilient against that. Maybe don't make your mods break just when a version number changes. lmao
Beat Saber's future seems bright, VR is growing exponentially.
And also, a lot of music pack songs I've played aren't very good in comparison to stuff that the community does. The official songs are typically shortened and use very basic note patterns. A song pack isn't worth 12-15 bucks each. Like I said the packs I've gotten, I felt ripped off.
What astounds me is the fact that I've spent 45 bucks on this game and you're siding with them and explaining to me why I should spend more. Why do games have to be so expensive? And on top of that, why do they make you spend so much just to own it by itself, and then make you spend 12-15 bucks more AT A MINIMUM because despite you spending a lot to own the game, they still have the audacity to lock over 75% of the game behind a big paywall?
I even did the math. If I bought every song pack right now, that totals to $806.33. I CAN BUY 26 ♥♥♥♥♥♥♥ COPIES OF BEAT SABER WITH THAT MONEY! HOW DO YOU JUSTIFY THIS?! WHY WOULD ANYONE SPEND THAT MUCH SOLELY ON SONGS?
That's just very subjective to everyone. It depends on how much fun you get out of the song packs, how much you like the game in general, how much money you can/want spend etc.
So contrary to many who are angry about the song packs and their pricing and updates, there are also some like me who really appreciate them and get a lot of fun of Beat Saber in general. I'm playing since it came out. Still having lots of fun, without any mods or custom songs.
Just ignore DLC if you don't want it, it's not for you.
Facebook doesn't care about anything but making Zuck more money. Facebook don't care that the song mappings suck. Facebook a sociopathic entity charged with making more money, regardless of how. Making a better game at this point can't make them any more money according to the Facebook spreadsheets.
The second part of the problem is that people get pissed off by this, and bored by the declining game and migrate away. VR stopped growing a while ago because its a huge pain in the ass, due to things like Facebook stagnating the pond. So now we have disinterested people up against a Facebook only interested in their money.
And this is how you get Billie Eyelash in a Facebook song publishing deal on Beat Saber: Facebook is giving you the one thing they think you'll buy that the money will allow them to do. A paid API would be huge and give them a SaaS model, but the money would never let them risk it. An indie song creator and licensing portal would be huge and give them a licensing model, but the money would never let them try it. I'm sure some Facebook exec has said, "why put more songs in this game, they won't even buy the Billie Eilish stuff!?."
I can see three paths forward to a better Beat Saber: start a kickstarer to replace beat saber with something open-source, class action sue facebook in Cali under your right to repair the game, or lobby congress to unf-ck modern music law (Duckduckgo "mechanical music license" and wonder why we can't apply that here).
Hell, lets dream about a game industry that loves money and likes players. Imagine a future where you can upload any Beat Saber song you want, copy protection software detects the song, and pays the publisher with a few cents. Random hits would make some publishers rich. The market makers would get rich. Players would have a richer experience. You could make that world once you get rid of Zuck and Facebook.
I think we could be happy, they a) didn't just abondan the game by now, you say it, this game is out for more than three years and b) they don't prevent mods (yes, let me take that shortly into the picture here) at all, that they can't support them is pretty obvious, when we consider, what those mods do.
Like remember the Multiplayer update? That was a neat update. Yeah it broke a LOT of things and people didn't like the new UI and stuff, but eventually things got fixed. But the multiplayer aspect in itself seemed like a new way to replayability.
Just... things like that. There's more ways to keep the game more enjoyable and replayable besides song packs.