Installera Steam
logga in
|
språk
简体中文 (förenklad kinesiska)
繁體中文 (traditionell kinesiska)
日本語 (japanska)
한국어 (koreanska)
ไทย (thailändska)
Български (bulgariska)
Čeština (tjeckiska)
Dansk (danska)
Deutsch (tyska)
English (engelska)
Español - España (Spanska - Spanien)
Español - Latinoamérica (Spanska - Latinamerika)
Ελληνικά (grekiska)
Français (franska)
Italiano (italienska)
Bahasa Indonesia (indonesiska)
Magyar (ungerska)
Nederlands (nederländska)
Norsk (norska)
Polski (polska)
Português (Portugisiska – Portugal)
Português - Brasil (Portugisiska - Brasilien)
Română (rumänska)
Русский (ryska)
Suomi (finska)
Türkçe (turkiska)
Tiếng Việt (vietnamesiska)
Українська (Ukrainska)
Rapportera problem med översättningen
It's a dumb question. Game is made for VR. VR for all intended purposes is it's own platform, that also has a unique way to control the game. You're asking if you can play a game that was made specifically to use all of this, without having any of that. And the analogy is just fine. It's like wanting to play a computer game, without having any way controller that can be used to play a computer game (VR controllers), or a display that is used to show you the computer game (VR headset). Computer obviously being an example of another gaming environment, just like VR is. It really is a very simple analogy that I believe anybody who sees it will easily connect the dots, especially after I described it in such easy terms. And anybody normal will also agree that it would also be a dumb question to ask somebody if you can play CS:GO without all those peripherials.
If it all goes over your head then sorry, but that's on you. I really made is as simple as I possibly can, it can't be any simpler. I gave you a perfectly reasonable and well argued answer to a dumb question. Do with that what you will, you might not accept it but that really doesn't matter. You can say that those are not real argument but that doesn't make them any less real, especially since you have no argument of your own. My suggestion is that you stop digging that hole any deeper, take the answer and go your merry way.
Perhaps you'll understand this analogy better. You're asking how you can get a blu-ray movie to play using an old walkman and an empty picture frame hanging on your wall.
You cannot play Beat Saber without motion tracked VR hardware. Period. As is the case with almost any "good" VR game, it simply cannot be done. Games that truly take advantage of what VR can do inherently cannot be played without it. It's like the difference between a novel and a movie - both have certain advantages, both are good - but both also do things the other simply cannot replicate.
You lack the ability to interact with the game in the manner in which it is designed to be interacted with.
Maybe this is a better example - if you turn on a PS4 and attempt to play Horizon: Zero Dawn, you won't get very far without a controller. You lack the controller.
You have just illustrated that your entire argument is based on your complete ignorance of what VR actually is and how it works. There is no way you could just remap the motion controllers and use a normal flat screen. Which means your argument is objectively invalid. Glad we sorted that out
And one more thing, you seem to have misunderstood that my argument needs your approval in order to be valid. You see, there is a thing called logic. I know how it works, and I know other people know how it works. So for those people, that argument is perfectly sound. That's all that really matters, if you don't understand logic or refuse to engage with a logical argument because you know you can't possibly deny it with your own logical argument, then that's of no consequence to me. The facts remain:
- Your question was dumb
- I gave you a serious answer as to why it's dumb
- You failed to deliver any counter points to my arguments, and simply kept stating that it's fault without pointing out the fault. Meanwhile I have explained to you bit by bit why it makes sense, to which you again had no counterargument.
- After you tried to flimsily point out why your argument makes sense it has become perfectly clear that you ignorantly believe that you should be able to play VR games outside VR because "VR headset is literally a screen that you see in the device, the same screen I have on my PC", and that other thing about the controls being remappable. All of which is obvious nonsense to anybody who has any grasp of how VR works, or anybody who has done a bit of research on the internet. Therefore, the entire argument crumbles into dust.
Nothing you say will change what transpired. You're wrong. That's all there's to it
No, it's literally impossible to play without a controller. What are you going to do, try to think really hard about how you want your character to move? Stick a fork in the PS4's front USB port and poke around until Aloy starts walking?
I'm sorry, but you have absolutely no idea what you're talking about. It's evident that you've never played a VR game before - but worse, you can't even seem to conceptualize that there are differences between the two formats. Frankly, I don't understand why that is. Even a complete moron should be able to understand that there's simply no way you could possibly control a camera (your head) and two hands (the two motion tracked controllers) with just a mouse and keyboard.. or even a standard controller. Heck, you could throw in pedals, a racing wheel, two joysticks, and a throttle.. and you still couldn't manage to do what motion tracking can pull off.
If you could.. well, those motion tracked controllers and base stations wouldn't really be necessary.. would they?
And this does mean motion tracking is technically not necessary. It does not mean you shouldn't buy and use them, because it is more enjoyable to play vr games with them
There's a key difference there. A controller is essentially designed to be a remapped keyboard. The only real difference is that you can have varying degrees of input using the sticks.
Motion tracking isn't like that. You wouldn't even have enough fingers on your hand to press all the different keys needed to accurately control even a single hand's motion.
I mean, good god man. How would you even accomplish something like.. oh, a 27 degree downward slash moving at 15 miles an hour, beginning from a point 1.15 feet up from the camera, .9 feet to the left, and .75 feet forward? Oh, and the path of the blade needs to arc outward 4 feet from the midpoint of the line connecting the starting and ending locations of the swing.
That's only a fraction of what you'd need to consider to accomplish a single swing with a single hand. I mean, it's not even taking into account the orientation of the blade. You'd need at least a dozen different keys just to control a single saber. Just as many for the other one. You'd also need a dozen different keys just to control the camera (forward/backward, left/right, up/down.. and rotational keys in each of those directions as well).
Oh, and you need to do all of that for all three controllable objects in a literal fraction of a second - and without any real precision control, because key presses are by their very nature all or nothing. All of that, just to hit a single block out of thousands.
How do you not see that such a thing is beyond laughable?
What is practically plausible, converting beatsaber beatmaps to osu or any other rhytm game, or finding a rhytm game which supports beatsaber beatmaps like many games support osu beatmaps. I've found osu to beatsaber converter, but couldn't find the opposite. I think such coverter would be perfectly reasonable and not dumb
I said multiply times that tracking system tracks x, y, and z coordinates. You can set your pc keys or mouse to control movement in those coordinates