Beat Saber

Beat Saber

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test 18 jul, 2020 @ 9:39
How to play beatsaber beatmaps without VR?
Maybe I can make beatsaber work without VR or maybe another game supports beatsaber beatmaps, or convert beatsaber maps to maps for a non vr game
Senast ändrad av test; 4 aug, 2020 @ 0:29
Ursprungligen skrivet av 0Dd1:
Ursprungligen skrivet av rudolf carnap:
I found a way to play beat saber without VR https://www.youtube.com/watch?v=9tGyS-OVKFc&t=31s , can't choose my own answer so if anyone can copy i will choose as answer
looks like fun!
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DaBa 19 jul, 2020 @ 8:31 
Ursprungligen skrivet av test:
Ursprungligen skrivet av DaBa:
OP, you're asking if you can play a game that was made specifically for VR, without VR. It's like asking if you can play a game on a computer without a mouse, keyboard, any other control method and no screen to boot.

It's just a really dumb question that people are tired of seeing. Especially since it's so easily answered if you just take 10 seconds to google it, instead of arguing for no reason on Steam forums. If you ask stupid questions, expect stupid answers.
It is a faulty analogy that is being used to justify that this question is dumb, while it is not dumb and you have no real arguments for that.
I googled it before asking the question but didn't find anything. I only found OSU to beatsaber converter and beatsaber to another vr rhytm game converter

It's a dumb question. Game is made for VR. VR for all intended purposes is it's own platform, that also has a unique way to control the game. You're asking if you can play a game that was made specifically to use all of this, without having any of that. And the analogy is just fine. It's like wanting to play a computer game, without having any way controller that can be used to play a computer game (VR controllers), or a display that is used to show you the computer game (VR headset). Computer obviously being an example of another gaming environment, just like VR is. It really is a very simple analogy that I believe anybody who sees it will easily connect the dots, especially after I described it in such easy terms. And anybody normal will also agree that it would also be a dumb question to ask somebody if you can play CS:GO without all those peripherials.

If it all goes over your head then sorry, but that's on you. I really made is as simple as I possibly can, it can't be any simpler. I gave you a perfectly reasonable and well argued answer to a dumb question. Do with that what you will, you might not accept it but that really doesn't matter. You can say that those are not real argument but that doesn't make them any less real, especially since you have no argument of your own. My suggestion is that you stop digging that hole any deeper, take the answer and go your merry way.
Senast ändrad av DaBa; 19 jul, 2020 @ 8:32
Enorats 19 jul, 2020 @ 8:38 
Ursprungligen skrivet av test:
Ursprungligen skrivet av DaBa:
OP, you're asking if you can play a game that was made specifically for VR, without VR. It's like asking if you can play a game on a computer without a mouse, keyboard, any other control method and no screen to boot.

It's just a really dumb question that people are tired of seeing. Especially since it's so easily answered if you just take 10 seconds to google it, instead of arguing for no reason on Steam forums. If you ask stupid questions, expect stupid answers.
It is a faulty analogy that is being used to justify that this question is dumb, while it is not dumb and you have no real arguments for that.
I googled it before asking the question but didn't find anything. I only found OSU to beatsaber converter and beatsaber to another vr rhytm game converter

Perhaps you'll understand this analogy better. You're asking how you can get a blu-ray movie to play using an old walkman and an empty picture frame hanging on your wall.

You cannot play Beat Saber without motion tracked VR hardware. Period. As is the case with almost any "good" VR game, it simply cannot be done. Games that truly take advantage of what VR can do inherently cannot be played without it. It's like the difference between a novel and a movie - both have certain advantages, both are good - but both also do things the other simply cannot replicate.
test 19 jul, 2020 @ 9:59 
Ursprungligen skrivet av DaBa:
Ursprungligen skrivet av test:
It is a faulty analogy that is being used to justify that this question is dumb, while it is not dumb and you have no real arguments for that.
I googled it before asking the question but didn't find anything. I only found OSU to beatsaber converter and beatsaber to another vr rhytm game converter

It's a dumb question. Game is made for VR. VR for all intended purposes is it's own platform, that also has a unique way to control the game. You're asking if you can play a game that was made specifically to use all of this, without having any of that. And the analogy is just fine. It's like wanting to play a computer game, without having any way controller that can be used to play a computer game (VR controllers), or a display that is used to show you the computer game (VR headset). Computer obviously being an example of another gaming environment, just like VR is. It really is a very simple analogy that I believe anybody who sees it will easily connect the dots, especially after I described it in such easy terms. And anybody normal will also agree that it would also be a dumb question to ask somebody if you can play CS:GO without all those peripherials.

If it all goes over your head then sorry, but that's on you. I really made is as simple as I possibly can, it can't be any simpler. I gave you a perfectly reasonable and well argued answer to a dumb question. Do with that what you will, you might not accept it but that really doesn't matter. You can say that those are not real argument but that doesn't make them any less real, especially since you have no argument of your own. My suggestion is that you stop digging that hole any deeper, take the answer and go your merry way.
Just saying that your arguments are perfectly reasonable does not make them perfectly reasonable. VR headset is literally a screen that you see in the device, the same screen I have on my PC. VR controllers are what they are - controllers with 3 axes and buttons, nothing restricts them from being remapped
test 19 jul, 2020 @ 10:01 
Ursprungligen skrivet av Enorats:
Ursprungligen skrivet av test:
It is a faulty analogy that is being used to justify that this question is dumb, while it is not dumb and you have no real arguments for that.
I googled it before asking the question but didn't find anything. I only found OSU to beatsaber converter and beatsaber to another vr rhytm game converter

Perhaps you'll understand this analogy better. You're asking how you can get a blu-ray movie to play using an old walkman and an empty picture frame hanging on your wall.

You cannot play Beat Saber without motion tracked VR hardware. Period. As is the case with almost any "good" VR game, it simply cannot be done. Games that truly take advantage of what VR can do inherently cannot be played without it. It's like the difference between a novel and a movie - both have certain advantages, both are good - but both also do things the other simply cannot replicate.
It seems that you are making those faulty analogies because you can't think of a concrete reason. Why can't you just say what is it about computers that makes it inherently impossible to launch VR games?
Senast ändrad av test; 19 jul, 2020 @ 10:05
Enorats 19 jul, 2020 @ 11:01 
Ursprungligen skrivet av test:
Ursprungligen skrivet av Enorats:

Perhaps you'll understand this analogy better. You're asking how you can get a blu-ray movie to play using an old walkman and an empty picture frame hanging on your wall.

You cannot play Beat Saber without motion tracked VR hardware. Period. As is the case with almost any "good" VR game, it simply cannot be done. Games that truly take advantage of what VR can do inherently cannot be played without it. It's like the difference between a novel and a movie - both have certain advantages, both are good - but both also do things the other simply cannot replicate.
It seems that you are making those faulty analogies because you can't think of a concrete reason. Why can't you just say what is it about computers that makes it inherently impossible to launch VR games?

You lack the ability to interact with the game in the manner in which it is designed to be interacted with.

Maybe this is a better example - if you turn on a PS4 and attempt to play Horizon: Zero Dawn, you won't get very far without a controller. You lack the controller.
test 19 jul, 2020 @ 11:04 
Ursprungligen skrivet av Enorats:
Ursprungligen skrivet av test:
It seems that you are making those faulty analogies because you can't think of a concrete reason. Why can't you just say what is it about computers that makes it inherently impossible to launch VR games?

You lack the ability to interact with the game in the manner in which it is designed to be interacted with.

Maybe this is a better example - if you turn on a PS4 and attempt to play Horizon: Zero Dawn, you won't get very far without a controller. You lack the controller.
yes but I it is still possible to play horizon zero dawn without a controller. If there were mods for horizon zero dawn, I would be able to test them without the controller just fine, given the ability
DaBa 19 jul, 2020 @ 11:10 
Ursprungligen skrivet av test:
Just saying that your arguments are perfectly reasonable does not make them perfectly reasonable. VR headset is literally a screen that you see in the device, the same screen I have on my PC. VR controllers are what they are - controllers with 3 axes and buttons, nothing restricts them from being remapped

You have just illustrated that your entire argument is based on your complete ignorance of what VR actually is and how it works. There is no way you could just remap the motion controllers and use a normal flat screen. Which means your argument is objectively invalid. Glad we sorted that out :csd2smile:. Cheers!

And one more thing, you seem to have misunderstood that my argument needs your approval in order to be valid. You see, there is a thing called logic. I know how it works, and I know other people know how it works. So for those people, that argument is perfectly sound. That's all that really matters, if you don't understand logic or refuse to engage with a logical argument because you know you can't possibly deny it with your own logical argument, then that's of no consequence to me. The facts remain:

- Your question was dumb
- I gave you a serious answer as to why it's dumb
- You failed to deliver any counter points to my arguments, and simply kept stating that it's fault without pointing out the fault. Meanwhile I have explained to you bit by bit why it makes sense, to which you again had no counterargument.
- After you tried to flimsily point out why your argument makes sense it has become perfectly clear that you ignorantly believe that you should be able to play VR games outside VR because "VR headset is literally a screen that you see in the device, the same screen I have on my PC", and that other thing about the controls being remappable. All of which is obvious nonsense to anybody who has any grasp of how VR works, or anybody who has done a bit of research on the internet. Therefore, the entire argument crumbles into dust.

Nothing you say will change what transpired. You're wrong. That's all there's to it :csd2smile: And there is clearly no need for further discussion as you clearly have no intention of engaging in an intelligent discussion, instead you will keep saying that nothing matters without any arguments of your own. People like you aren't worth talking to more than is necessary, because the discussion will never proceed. And that point was where you have shot yourself in a foot with that terrible explanation of why you should be able to play Beat Saber without VR, which is where you proved us right. Thanks for that by the way, saved us some time.
test 19 jul, 2020 @ 11:33 
Ursprungligen skrivet av DaBa:
Ursprungligen skrivet av test:
Just saying that your arguments are perfectly reasonable does not make them perfectly reasonable. VR headset is literally a screen that you see in the device, the same screen I have on my PC. VR controllers are what they are - controllers with 3 axes and buttons, nothing restricts them from being remapped

You have just illustrated that your entire argument is based on your complete ignorance of what VR actually is and how it works. There is no way you could just remap the motion controllers and use a normal flat screen. Which means your argument is objectively invalid. Glad we sorted that out :csd2smile:. Cheers!

And one more thing, you seem to have misunderstood that my argument needs your approval in order to be valid. You see, there is a thing called logic. I know how it works, and I know other people know how it works. So for those people, that argument is perfectly sound. That's all that really matters, if you don't understand logic or refuse to engage with a logical argument because you know you can't possibly deny it with your own logical argument, then that's of no consequence to me. The facts remain:

- Your question was dumb
- I gave you a serious answer as to why it's dumb
- You failed to deliver any counter points to my arguments, and simply kept stating that it's fault without pointing out the fault. Meanwhile I have explained to you bit by bit why it makes sense, to which you again had no counterargument.
- After you tried to flimsily point out why your argument makes sense it has become perfectly clear that you ignorantly believe that you should be able to play VR games outside VR because "VR headset is literally a screen that you see in the device, the same screen I have on my PC", and that other thing about the controls being remappable. All of which is obvious nonsense to anybody who has any grasp of how VR works, or anybody who has done a bit of research on the internet. Therefore, the entire argument crumbles into dust.

Nothing you say will change what transpired. You're wrong. That's all there's to it :csd2smile: And there is clearly no need for further discussion as you clearly have no intention of engaging in an intelligent discussion, instead you will keep saying that nothing matters without any arguments of your own. People like you aren't worth talking to more than is necessary, because the discussion will never proceed. And that point was where you have shot yourself in a foot with that terrible explanation of why you should be able to play Beat Saber without VR, which is where you proved us right. Thanks for that by the way, saved us some time.
Thank you for your essay on logic, but you haven't given me a single argument or objection to my arguments. Just calling them wrong does not make them wrong. I find my arguments perfectly reasonable. Your argument is "X is impossible", I show you a potential way of doing X, it seems to me that I've proven you false. If you think I failed, please show exactly where. Without doing it, it might seem like an assertion fallacy
Senast ändrad av test; 19 jul, 2020 @ 12:15
Enorats 19 jul, 2020 @ 11:34 
Ursprungligen skrivet av test:
Ursprungligen skrivet av Enorats:

You lack the ability to interact with the game in the manner in which it is designed to be interacted with.

Maybe this is a better example - if you turn on a PS4 and attempt to play Horizon: Zero Dawn, you won't get very far without a controller. You lack the controller.
yes but I it is still possible to play horizon zero dawn without a controller. If there were mods for horizon zero dawn, I would be able to test them without the controller just fine, given the ability

No, it's literally impossible to play without a controller. What are you going to do, try to think really hard about how you want your character to move? Stick a fork in the PS4's front USB port and poke around until Aloy starts walking?

I'm sorry, but you have absolutely no idea what you're talking about. It's evident that you've never played a VR game before - but worse, you can't even seem to conceptualize that there are differences between the two formats. Frankly, I don't understand why that is. Even a complete moron should be able to understand that there's simply no way you could possibly control a camera (your head) and two hands (the two motion tracked controllers) with just a mouse and keyboard.. or even a standard controller. Heck, you could throw in pedals, a racing wheel, two joysticks, and a throttle.. and you still couldn't manage to do what motion tracking can pull off.

If you could.. well, those motion tracked controllers and base stations wouldn't really be necessary.. would they?
test 19 jul, 2020 @ 11:35 
Ursprungligen skrivet av Enorats:
Ursprungligen skrivet av test:
yes but I it is still possible to play horizon zero dawn without a controller. If there were mods for horizon zero dawn, I would be able to test them without the controller just fine, given the ability

No, it's literally impossible to play without a controller. What are you going to do, try to think really hard about how you want your character to move? Stick a fork in the PS4's front USB port and poke around until Aloy starts walking?

I'm sorry, but you have absolutely no idea what you're talking about. It's evident that you've never played a VR game before - but worse, you can't even seem to conceptualize that there are differences between the two formats. Frankly, I don't understand why that is. Even a complete moron should be able to understand that there's simply no way you could possibly control a camera (your head) and two hands (the two motion tracked controllers) with just a mouse and keyboard.. or even a standard controller. Heck, you could throw in pedals, a racing wheel, two joysticks, and a throttle.. and you still couldn't manage to do what motion tracking can pull off.

If you could.. well, those motion tracked controllers and base stations wouldn't really be necessary.. would they?
Well, how do I play nintendo DC games on my PC? An emulator can remap a controller or even touch screen to your keyboard keys and mouse. In principle, I see no reason why can't you remap horizon zero dawn controls to your keyboard. There is nothing impossible about remapping controls of a VR game to your keyboard. There are camera and 2 motion controllers, each have 3 or more move coordinates, each of those coordinates can be mapped to 2 keys on the keyboard. There are enough keys on the keyboard.
And this does mean motion tracking is technically not necessary. It does not mean you shouldn't buy and use them, because it is more enjoyable to play vr games with them
Senast ändrad av test; 19 jul, 2020 @ 11:39
Enorats 19 jul, 2020 @ 11:59 
Ursprungligen skrivet av test:
Ursprungligen skrivet av Enorats:

No, it's literally impossible to play without a controller. What are you going to do, try to think really hard about how you want your character to move? Stick a fork in the PS4's front USB port and poke around until Aloy starts walking?

I'm sorry, but you have absolutely no idea what you're talking about. It's evident that you've never played a VR game before - but worse, you can't even seem to conceptualize that there are differences between the two formats. Frankly, I don't understand why that is. Even a complete moron should be able to understand that there's simply no way you could possibly control a camera (your head) and two hands (the two motion tracked controllers) with just a mouse and keyboard.. or even a standard controller. Heck, you could throw in pedals, a racing wheel, two joysticks, and a throttle.. and you still couldn't manage to do what motion tracking can pull off.

If you could.. well, those motion tracked controllers and base stations wouldn't really be necessary.. would they?
Well, how do I play nintendo DC games on my PC? An emulator can remap a controller or even touch screen to your keyboard keys and mouse. In principle, I see no reason why can't you remap horizon zero dawn controls to your keyboard. There is nothing impossible about remapping controls of a VR game to your keyboard. There are camera and 2 motion controllers, each have 3 or more move coordinates, each of those coordinates can be mapped to 2 keys on the keyboard. There are enough keys on the keyboard.
And this does mean motion tracking is technically not necessary. It does not mean you shouldn't buy and use them, because it is more enjoyable to play vr games with them

There's a key difference there. A controller is essentially designed to be a remapped keyboard. The only real difference is that you can have varying degrees of input using the sticks.

Motion tracking isn't like that. You wouldn't even have enough fingers on your hand to press all the different keys needed to accurately control even a single hand's motion.

I mean, good god man. How would you even accomplish something like.. oh, a 27 degree downward slash moving at 15 miles an hour, beginning from a point 1.15 feet up from the camera, .9 feet to the left, and .75 feet forward? Oh, and the path of the blade needs to arc outward 4 feet from the midpoint of the line connecting the starting and ending locations of the swing.

That's only a fraction of what you'd need to consider to accomplish a single swing with a single hand. I mean, it's not even taking into account the orientation of the blade. You'd need at least a dozen different keys just to control a single saber. Just as many for the other one. You'd also need a dozen different keys just to control the camera (forward/backward, left/right, up/down.. and rotational keys in each of those directions as well).

Oh, and you need to do all of that for all three controllable objects in a literal fraction of a second - and without any real precision control, because key presses are by their very nature all or nothing. All of that, just to hit a single block out of thousands.

How do you not see that such a thing is beyond laughable?
test 19 jul, 2020 @ 12:05 
Ursprungligen skrivet av Enorats:
Ursprungligen skrivet av test:
Well, how do I play nintendo DC games on my PC? An emulator can remap a controller or even touch screen to your keyboard keys and mouse. In principle, I see no reason why can't you remap horizon zero dawn controls to your keyboard. There is nothing impossible about remapping controls of a VR game to your keyboard. There are camera and 2 motion controllers, each have 3 or more move coordinates, each of those coordinates can be mapped to 2 keys on the keyboard. There are enough keys on the keyboard.
And this does mean motion tracking is technically not necessary. It does not mean you shouldn't buy and use them, because it is more enjoyable to play vr games with them

There's a key difference there. A controller is essentially designed to be a remapped keyboard. The only real difference is that you can have varying degrees of input using the sticks.

Motion tracking isn't like that. You wouldn't even have enough fingers on your hand to press all the different keys needed to accurately control even a single hand's motion.

I mean, good god man. How would you even accomplish something like.. oh, a 27 degree downward slash moving at 15 miles an hour, beginning from a point 1.15 feet up from the camera, .9 feet to the left, and .75 feet forward? Oh, and the path of the blade needs to arc outward 4 feet from the midpoint of the line connecting the starting and ending locations of the swing.

That's only a fraction of what you'd need to consider to accomplish a single swing with a single hand. I mean, it's not even taking into account the orientation of the blade. You'd need at least a dozen different keys just to control a single saber. Just as many for the other one. You'd also need a dozen different keys just to control the camera (forward/backward, left/right, up/down.. and rotational keys in each of those directions as well).

Oh, and you need to do all of that for all three controllable objects in a literal fraction of a second - and without any real precision control, because key presses are by their very nature all or nothing. All of that, just to hit a single block out of thousands.

How do you not see that such a thing is beyond laughable?
but its possible and accomplishes my need to open beatsaber beatmaps. It is possible to center the camera and map x and y of one controller to a mouse, if you would like to try playing the beatmap.
What is practically plausible, converting beatsaber beatmaps to osu or any other rhytm game, or finding a rhytm game which supports beatsaber beatmaps like many games support osu beatmaps. I've found osu to beatsaber converter, but couldn't find the opposite. I think such coverter would be perfectly reasonable and not dumb
Senast ändrad av test; 19 jul, 2020 @ 12:06
Chuck 19 jul, 2020 @ 13:40 
Ursprungligen skrivet av test:
Ursprungligen skrivet av Enorats:

There's a key difference there. A controller is essentially designed to be a remapped keyboard. The only real difference is that you can have varying degrees of input using the sticks.

Motion tracking isn't like that. You wouldn't even have enough fingers on your hand to press all the different keys needed to accurately control even a single hand's motion.

I mean, good god man. How would you even accomplish something like.. oh, a 27 degree downward slash moving at 15 miles an hour, beginning from a point 1.15 feet up from the camera, .9 feet to the left, and .75 feet forward? Oh, and the path of the blade needs to arc outward 4 feet from the midpoint of the line connecting the starting and ending locations of the swing.

That's only a fraction of what you'd need to consider to accomplish a single swing with a single hand. I mean, it's not even taking into account the orientation of the blade. You'd need at least a dozen different keys just to control a single saber. Just as many for the other one. You'd also need a dozen different keys just to control the camera (forward/backward, left/right, up/down.. and rotational keys in each of those directions as well).

Oh, and you need to do all of that for all three controllable objects in a literal fraction of a second - and without any real precision control, because key presses are by their very nature all or nothing. All of that, just to hit a single block out of thousands.

How do you not see that such a thing is beyond laughable?
but its possible and accomplishes my need to open beatsaber beatmaps. It is possible to center the camera and map x and y of one controller to a mouse, if you would like to try playing the beatmap.
What is practically plausible, converting beatsaber beatmaps to osu or any other rhytm game, or finding a rhytm game which supports beatsaber beatmaps like many games support osu beatmaps. I've found osu to beatsaber converter, but couldn't find the opposite. I think such coverter would be perfectly reasonable and not dumb
What you don't seem to be able to grasp is that osu to beatmap is a 2d game to 3d. Fairly easy. The problem is converting 3d to 2d. You're losing a vast amount of data. It literally serves no purpose. You would actually get a better result from converting another 2d game into an osu map. You're wanting to convert a Blu-ray movie into VHS. And you keep talking about remapping controls yet you seem to consistently keep excluding the fact that you have location tracking for the VR controls, which can't be remapped. Remapping a button press is probably the simplest thing you can do on a computer. Remapping tracking without another type of tracking is pretty much impossible.
test 19 jul, 2020 @ 23:32 
Ursprungligen skrivet av kisercr:
Ursprungligen skrivet av test:
but its possible and accomplishes my need to open beatsaber beatmaps. It is possible to center the camera and map x and y of one controller to a mouse, if you would like to try playing the beatmap.
What is practically plausible, converting beatsaber beatmaps to osu or any other rhytm game, or finding a rhytm game which supports beatsaber beatmaps like many games support osu beatmaps. I've found osu to beatsaber converter, but couldn't find the opposite. I think such coverter would be perfectly reasonable and not dumb
What you don't seem to be able to grasp is that osu to beatmap is a 2d game to 3d. Fairly easy. The problem is converting 3d to 2d. You're losing a vast amount of data. It literally serves no purpose. You would actually get a better result from converting another 2d game into an osu map. You're wanting to convert a Blu-ray movie into VHS. And you keep talking about remapping controls yet you seem to consistently keep excluding the fact that you have location tracking for the VR controls, which can't be remapped. Remapping a button press is probably the simplest thing you can do on a computer. Remapping tracking without another type of tracking is pretty much impossible.
All notes go in the same direction, pick a plane near the player and each time a note touches the plane, show it in osu mania. There are never more than 4 notes touching the plane at the same time. I see no problem with that.
I said multiply times that tracking system tracks x, y, and z coordinates. You can set your pc keys or mouse to control movement in those coordinates
Senast ändrad av test; 19 jul, 2020 @ 23:51
test 19 jul, 2020 @ 23:33 
Ursprungligen skrivet av ziperix105:
why are you guys responding to this ♥♥♥♥♥♥?
maybe because they actually have arguments that they think make sense, instead of an ad hominem statement done because of absense of arguments. Although I have seen just one argument "you can't play VR games without VR", which I believe I contradicted. All the other responses are just saying "I am right and you are wrong". This does not help, maybe stop it
Senast ändrad av test; 20 jul, 2020 @ 0:03
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Datum skrivet: 18 jul, 2020 @ 9:39
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