Portal 2
Softshine798 Jan 13, 2015 @ 1:28pm
Companion Cube secrets
The weighted companion cube has a dark secret: It's filled with corpses of dead test subjects. But we need proof of the WCC rumor.
Last edited by Softshine798; Jan 14, 2015 @ 3:53pm
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Showing 1-15 of 159 comments
pizzascience Jan 13, 2015 @ 2:35pm 
Game Theory: Portal's Companion Cube has a Dark Secret
by The Game Theorists
BabyCharmander Jan 13, 2015 @ 8:12pm 
Here's proof AGAINST everything the Game Theorists said about Companion Cubes: http://babycharmanderkeckleon.tumblr.com/post/103338692370/whether-youre-in-the-portal-fandom-or-you-simply

The Game Theory video has a lot of screwy logic and outright lies. I recommend you read the essay I wrote instead.
Last edited by BabyCharmander; Jan 13, 2015 @ 8:12pm
Softshine798 Jan 13, 2015 @ 8:47pm 
Originally posted by BabyCharmander:
Here's proof AGAINST everything the Game Theorists said about Companion Cubes: http://babycharmanderkeckleon.tumblr.com/post/103338692370/whether-youre-in-the-portal-fandom-or-you-simply

The Game Theory video has a lot of screwy logic and outright lies. I recommend you read the essay I wrote instead.
Nope. I watched a video that PROVED my research
BabyCharmander Jan 13, 2015 @ 8:48pm 
Uh, no. The video you're talking about is the one I analyzed in my essay. Please read the essay.
Softshine798 Jan 13, 2015 @ 8:49pm 
Examples: the name of the acheivment when you burn the companion cube means "to kill a brother, sister, or someone with a very close bond. More proof: If you listen closely to the Companion cubes GLaDOS fizzles, you can hear cries for help.
BabyCharmander Jan 13, 2015 @ 8:53pm 
I disproved both of those in my essay. Let me quote directly:

The video’s first bit of evidence is the name of the achievement you get for “killing” the Companion Cube in the first game: Fratricide. The dictionary definition for Fratricide is "the act of killing one’s own brother or sister," and the Game Theorists argue that the other test subjects at Aperture are your “bretheren,” and “may just have ended up downgraded to a smaller, more disposable box [than the Extended Relaxation Center “boxes” they start in].” According to their calculations (which, being someone who has not taken a math class in five years, I will not argue), it is entirely possible to fit a human in the Companion Cube.

Now that’s all fine and good, but let’s look at the most glaring problem here: Why would “fratricide” refer to the other test subjects instead of the cube itself?

The cube is called the Companion Cube for a reason: it’s meant to be a companion to the test subjects. That’s part of the test. Someone who is your companion could, in a way, be called your brother, hence, when you “kill” the cube, you get the achievement called “Fratricide.”

Not to mention, if the test subjects are already dead, how could you be killing them?

Next up, the Game Theorists bring up the disintegration sound clip (specifically, the first one that plays in this video: http://www.youtube.com/watch?v=_sQFhiEV75g .) The clip supposedly plays when the Companion Cubes are disintegrated.

This is an outright lie.

The “dinosaur_fizzle” clip only plays when a radio in the original Portal is fizzled. No Companion Cubes are fizzled in Portal, and in Portal 2, the ones that are have the standard “fizzle” sound effect.

There’s also the fact that if the Companion Cubes had dead bodies in them, the bodies would fall out when the cubes were fizzled, because GLaDOS cannot fizzle human bodies the way she can Aperture equipment. If she could have, wouldn’t she have done that to Chell when Chell escaped?

Seriously, please read my essay.
Silver0ptics Jan 13, 2015 @ 9:03pm 
ITS ALL ♥♥♥♥♥♥♥♥ :D :p2cube: if you shoot :p2cube: she no bleed but if you shoot the radio it bleeds glados hid all the bodies in the radios HAHAHAHAHHAHAHAHHAHHAHAHA
BabyCharmander Jan 13, 2015 @ 9:05pm 
I'm not fully sure why the radios bleed. But you're not supposed to be able to shoot them anyway.
GREGIKORPS Jan 14, 2015 @ 3:06am 
You don't need to take everything for granted in a game, especially in Portal and Portal 2, there are so many things and facts left out. It doesn't have to make sense either.
pizzascience Jan 14, 2015 @ 7:49am 
idk
Softshine798 Jan 14, 2015 @ 9:57am 
Last edited by Softshine798; Jan 14, 2015 @ 9:57am
GREGIKORPS Jan 14, 2015 @ 10:22am 
Originally posted by General Pyro:
https://www.youtube.com/watch?v=q5w6ieaTxGA
My evidence

Those are only assumptions based on ''evidence'' in the game.
Softshine798 Jan 14, 2015 @ 12:14pm 
Originally posted by Drust:
Originally posted by General Pyro:
https://www.youtube.com/watch?v=q5w6ieaTxGA
My evidence

Those are only assumptions based on ''evidence'' in the game.
Still, make sense and can be real.
GREGIKORPS Jan 14, 2015 @ 2:09pm 
Originally posted by General Pyro:
Originally posted by Drust:

Those are only assumptions based on ''evidence'' in the game.
Still, make sense and can be real.

It could be.
I like that dark idea behind all this, that old test subjects and Aperture scientists arestuffed in the cubes. It makes the game darker, than just a puzzle platformer.
pizzascience Jan 14, 2015 @ 2:21pm 
Originally posted by Drust:
Originally posted by General Pyro:
Still, make sense and can be real.

It could be.
I like that dark idea behind all this, that old test subjects and Aperture scientists arestuffed in the cubes. It makes the game darker, than just a puzzle platformer.
thats why people that dont like puzzles like portal
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Date Posted: Jan 13, 2015 @ 1:28pm
Posts: 159