Steam 설치
로그인
|
언어
简体中文(중국어 간체)
繁體中文(중국어 번체)
日本語(일본어)
ไทย(태국어)
Български(불가리아어)
Čeština(체코어)
Dansk(덴마크어)
Deutsch(독일어)
English(영어)
Español - España(스페인어 - 스페인)
Español - Latinoamérica(스페인어 - 중남미)
Ελληνικά(그리스어)
Français(프랑스어)
Italiano(이탈리아어)
Bahasa Indonesia(인도네시아어)
Magyar(헝가리어)
Nederlands(네덜란드어)
Norsk(노르웨이어)
Polski(폴란드어)
Português(포르투갈어 - 포르투갈)
Português - Brasil(포르투갈어 - 브라질)
Română(루마니아어)
Русский(러시아어)
Suomi(핀란드어)
Svenska(스웨덴어)
Türkçe(튀르키예어)
Tiếng Việt(베트남어)
Українська(우크라이나어)
번역 관련 문제 보고
I have an AMD GPU and used a 2nd screen for splitscreen. combined both screens with eyefinity so It was treated as one big 3840x1080 "display". Now Portal 2 was showing only half a screen on each display. I had to go to steamapps/common/portal 2/portal 2 and edit splitscreenconfig.txt and adjust aspect ratio for widescreen_vertical_split from 8 by 9 to 16 by 9 so it will use the whole space.
If you're doing what I think you're doing you'd need to add some custom 32 by 9 resolution cause this setting won't stretch the image to fullscreen.
Another way to think of it may be to have have portal 2 use the resolution 1920x1080, but think its 32x9 or 8x9 rather than 16x9