Portal 2
This Game is Annoying For One Reason.....
Who's bright idea was it to replace GLADOS with Wheatley, I don't know about you but I find the bumbling, stumbling, supposedly witty British humor nerve racking. Its literally the entire game, he never shuts up, he's not funny, it's not cute, it completely ruined the cube-like psychological thrill that was present in the original game.

Yeah I know GLADOS talked a lot but she was a distant, mysterious, robotic presence who you didn't know whether to trust or believe. Wheatley is too involved and overbearing, so much so that it makes no sense for Chell to be a silent protagonist when Wheatley is constantly in her face, constantly nagging, constantly insisting the game is about him.

Though shorter and less complex I find the original game vastly superior to Portal 2, just for the simple fact that mystery remains intact and there are no distracting side characters like Wheatley!
Last edited by The Brown Hornet; Oct 2, 2016 @ 5:14pm
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Showing 16-30 of 34 comments
The Brown Hornet Oct 3, 2016 @ 2:19pm 
Originally posted by {Boo!} Lavinia Fontana:
Wheatley is an integral part of the game. Over the course of the Wheatley Labs plot you're exposed to his dim, megalomaniacal side and brutal, selfish nature. He's willing to destroy all of Aperture because he's too stupid to fix it for the sheer level of control he's in. Wheatley is a compelling and multilayered villain. He only laments his choices when he's spinning eternally in space with the Space Core, hinting at a moral dysfunction. Sry you think he's just a quirky jokester but this game has a lot to it
Whatever his importance loses relevance over the course of the game, he is overdone which ceases to be funny or interesting. Lets not forget that this is the so called villain of the game, a bumbling AI idiot.

Sure GLADOS was funny but she was always menacing and brimming with dark humor. Wheatley is forced, scripted, and breaks immersion. As if the devs don't trust the gameplay or intelligence of gamers, must have Wheatley say something every 2 minutes out of fear gamers will be bored with puzzle and problem solving.
"He was programed by the greatest masterminds to be a moron!" - GlaDOS

He was made into the game as a annoying idiotic moron so yes he is going to be annoying, so deal with it. They aren't changing the whole story for a single player. I'm sure.
ARI BONGWATER Oct 3, 2016 @ 11:37pm 
Originally posted by The Brown Hornet:
Whatever his importance loses relevance over the course of the game, he is overdone which ceases to be funny or interesting. Lets not forget that this is the so called villain of the game, a bumbling AI idiot.

Sure GLADOS was funny but she was always menacing and brimming with dark humor. Wheatley is forced, scripted, and breaks immersion. As if the devs don't trust the gameplay or intelligence of gamers, must have Wheatley say something every 2 minutes out of fear gamers will be bored with puzzle and problem solving.

His lines sound more like natural speech because he's being portrayed by Stephen Merchant, a standup comedian and actor. Stephen doesn't do voice work/robot noises aren't his specialty. Wheatley is intended to be more of a living character and friend to you at the start of the game. What is it with everyone and "breaking immersion" these days? I swear I hear it so often I don't think anyone actually knows what it means.

If you don't like the character of Wheatley that's fine but he's received critical praise and Portal 2 is heralded as one of their best and most successful games to date. Don't shoot the messenger.
Last edited by ARI BONGWATER; Oct 3, 2016 @ 11:38pm
Chair Oct 4, 2016 @ 10:51am 

Originally posted by The Brown Hornet:
Originally posted by ¥Nightmarionne¥:
To tell you the truth I like Wheatley. He gives the game a more comedic affect in my book.
I didn't want comedy, I wanted Sci Fi
if you wanted scifi, well than you got sci fi.
portal gun.
gels that give you powers.
stop sh!ting on the game.
Chair Oct 4, 2016 @ 10:51am 
if you want comedy, go play tf2.
Spacey Oct 4, 2016 @ 1:24pm 
Originally posted by Pyromaniac of Cute Hell Chickens:
if you want comedy, go play cod
FTFY
The Brown Hornet Oct 4, 2016 @ 2:32pm 
Originally posted by {Boo!} Lavinia Fontana:
Originally posted by The Brown Hornet:
Whatever his importance loses relevance over the course of the game, he is overdone which ceases to be funny or interesting. Lets not forget that this is the so called villain of the game, a bumbling AI idiot.

Sure GLADOS was funny but she was always menacing and brimming with dark humor. Wheatley is forced, scripted, and breaks immersion. As if the devs don't trust the gameplay or intelligence of gamers, must have Wheatley say something every 2 minutes out of fear gamers will be bored with puzzle and problem solving.

His lines sound more like natural speech because he's being portrayed by Stephen Merchant, a standup comedian and actor. Stephen doesn't do voice work/robot noises aren't his specialty. Wheatley is intended to be more of a living character and friend to you at the start of the game. What is it with everyone and "breaking immersion" these days? I swear I hear it so often I don't think anyone actually knows what it means.

If you don't like the character of Wheatley that's fine but he's received critical praise and Portal 2 is heralded as one of their best and most successful games to date. Don't shoot the messenger.
Wheatley is an example of "dumbing down"the audience. At first I found him cool as a intro side character but then it became the entire game, non stop Wheatley! My criticism is it's too much Wheatley. GLADOS was like HAL in Portal. I play Portal 2 and get Benny Hill
Last edited by The Brown Hornet; Oct 4, 2016 @ 2:34pm
The Brown Hornet Oct 4, 2016 @ 2:33pm 
Originally posted by Pyromaniac of Cute Hell Chickens:
Originally posted by The Brown Hornet:
I didn't want comedy, I wanted Sci Fi
if you wanted scifi, well than you got sci fi.
portal gun.
gels that give you powers.
stop sh!ting on the game.
The game is alright just dont like the annoying character they forced into the story
_Soj_ Oct 4, 2016 @ 9:44pm 
Originally posted by ¥Nightmarionne¥:
To tell you the truth I like Wheatley. He gives the game a more comedic affect in my book.

+1
Elenesski Oct 4, 2016 @ 10:15pm 
I haven't played the main story line for Portal 2 for months. I liked the transformation of Wheatley. The fun in Portal 2 for me these days are the myriad of downloadable content you can get ... a buddy and me have played more than 1000 coop levels. Never gets old. I have even made levels. 21 coop levels and 5 single player. Never gets old; I might have mentioned that. I guess that's why I have over 700 hours of Portal 2 :) Great game. Really. So what if Wheatley was a bit different. Just sayin'.
BlueBuffer Oct 6, 2016 @ 11:27am 
It's the purpose,the tests of Wheatley are designed to anger you.Unlike Glados,Wheatley doesn't know what he's doing.
Last edited by BlueBuffer; Oct 6, 2016 @ 11:28am
Spockus Oct 6, 2016 @ 5:24pm 
Wheatley is designed so GLaDOS can roast someone besides just you all the time.
pwnage -¦- Jul 1, 2024 @ 4:35am 
actually true, also in portal 1 there was no humor, or so little, glados was just trolling us.
But it was realistic game after all, that actually could happen irl.
Portal 2 had gigantic proportions and unrealistic actions (the moon scene for example)
mid stupid plot, but puzzles were hard and fun to play
Spacey Jul 1, 2024 @ 4:00pm 
Originally posted by mr. balls:
actually true, also in portal 1 there was no humor, or so little, glados was just trolling us.
But it was realistic game after all, that actually could happen irl.
Portal 2 had gigantic proportions and unrealistic actions (the moon scene for example)
mid stupid plot, but puzzles were hard and fun to play
its been 8 years
I know I'm late like hell, but I like Wheatley. That's not really what I'm talking about though, Portal 2 is definitely better, in my opinion, than Portal 1. Portal 1's fine, but, as you mentioned, Portal 2 elaborates on things and plays with portals far more than Portal 1 ever did, and I don't quite think the presence of Wheatley in any way can bump it so far down in marks that it's worse than Portal 1. Both are great games, but Portal 2 is clearly going for more. Just more. Fighting GLaDOS again wouldn't be quite the thrilling conclusion, would it? The game seems to be designed with you actually getting out of the facility in mind, so I think learning more about this place you've been trapped in is a good choice. This all boils down to opinion, though. I won't tell you you're wrong for disliking Wheatley, he talks like hell, but I do take issue with saying Portal 2 is worse than Portal 1 just because of Wheatley.

In the rest of the thread, people are trying to explain his purpose. Right, we know Wheatley serves a role in the game. Multiple, in fact. Why would GLaDOS wake you up instead of killing you? Would it be fun or interesting to fight GLaDOS a second time? How do we reveal more about GLaDOS and give her an arc? Wheatley facilitates all of this. But, ultimately, whether you actually LIKE him or not is a matter of opinion.

There were also mentions of Wheatley not being funny. I agree. I think Wheatley is a more endearing character, which is why I like him. I never laughed at Wheatley. GLaDOS and Cave are who you laugh at.

Long story short, Portal 2 is a good game. I don't think Wheatley diminishes it's value in any way. If you really wanted him to stop talking, you could bind the "stopsound" command and click it whenever Wheatley's on screen.
Last edited by of course it's a friggin' fish; Feb 12 @ 7:42am
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Date Posted: Oct 2, 2016 @ 5:06pm
Posts: 34