Portal 2
opino72 Jan 23, 2019 @ 3:30am
Edit an old Workshop map
Hello!
I made some Portal 2 maps when the ingame editor came out and published some on the Workshop. Now I would like to tweak some of them but they don't show up in the menus, I mean I can only create a new map, there is no option to edit my old maps.
If anyone can help!
Thanks, have a nice day.
Originally posted by Maelstrom:
I mean.. You can load it up in portal 2, then find it in maps/workshop, and decompile it to vmf via bspsrc. But it won't be exactly what you put.
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Showing 1-5 of 5 comments
Fox Jan 23, 2019 @ 4:21am 
Originally posted by opino72:
Hello!
I made some Portal 2 maps when the ingame editor came out and published some on the Workshop. Now I would like to tweak some of them but they don't show up in the menus, I mean I can only create a new map, there is no option to edit my old maps.
If anyone can help!
Thanks, have a nice day.
You can't do that. What you can do is rebuilld your old map, remove it from workshop and publish again.
clonegunner237 Jan 23, 2019 @ 11:46am 
Maps you create, as editable versions, are only stored locally on your computer. As long as they are still there, you can update your map, but once the option is gone (because, say, you got a new computer), there is no longer a way to edit the extant map. As the above poster says, the closest you get to editing such a map is by deleting it wholesale and publishing another version of it as a new map entirely.

I know this wasn't what you hoped to hear, but things are as they are, and there's really nothing to be done about it.
Last edited by clonegunner237; Jan 23, 2019 @ 11:47am
opino72 Jan 27, 2019 @ 5:20am 
That's what I thought, thank you guys!
Catster Feb 4, 2019 @ 10:24am 
I think if you press Create Test Chamber and then you can find the test chamber and edit. maybe re-publish it could work
The author of this thread has indicated that this post answers the original topic.
Maelstrom Nov 14, 2020 @ 9:51am 
I mean.. You can load it up in portal 2, then find it in maps/workshop, and decompile it to vmf via bspsrc. But it won't be exactly what you put.
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Date Posted: Jan 23, 2019 @ 3:30am
Posts: 5