Heroes of Hammerwatch II

Heroes of Hammerwatch II

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Trinket shop?
in HOH 1 we had a Tinket shop that we could use to buy trinkets from it that we can use to start our runs, and the trinkets in the shop would also be random each time, can we have are Trinket shop back :P
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Showing 1-10 of 10 comments
Dusklite Jan 20 @ 2:36am 
I'd be for it if they would manage to integrate it into the run preparation screen. Otherwise you'd have to run around before each run, gambling at the store with rerolls, getting unlucky even before the run starts et cetera.

You know what, reading what I just wrote, no. It's a bad idea to bring that back I think.
Drogash Jan 20 @ 2:40am 
Originally posted by Dusklite:
I'd be for it if they would manage to integrate it into the run preparation screen. Otherwise you'd have to run around before each run, gambling at the store with rerolls, getting unlucky even before the run starts et cetera.

You know what, reading what I just wrote, no. It's a bad idea to bring that back I think.

we need more uses for wood and stone cause right now after u hit NG+4 wood and stone become pretty much useless all i do is turn it into gold and its a sad dump
be nice if we had better ways to dump our wood and stone, because i keep getting like 1000 wood and stone
Dusklite Jan 20 @ 2:48am 
Originally posted by Drogash:
Originally posted by Dusklite:
I'd be for it if they would manage to integrate it into the run preparation screen. Otherwise you'd have to run around before each run, gambling at the store with rerolls, getting unlucky even before the run starts et cetera.

You know what, reading what I just wrote, no. It's a bad idea to bring that back I think.

we need more uses for wood and stone cause right now after u hit NG+4 wood and stone become pretty much useless all i do is turn it into gold and its a sad dump
be nice if we had better ways to dump our wood and stone, because i keep getting like 1000 wood and stone
I'm totally with you on that.
I just do not see that trinket gambling and key buying making a return. I don't really mind it in HoH1, but I've come to realize that this game is handling the situation a lot better.

Maybe for endgame make gambling for blueprints a thing again or have us construct the equivalent of PoP DLC statues for passive bonus stats or effects. There should be a meaningful resource sink in the end, totally, yes.
Originally posted by Dusklite:
Originally posted by Drogash:

we need more uses for wood and stone cause right now after u hit NG+4 wood and stone become pretty much useless all i do is turn it into gold and its a sad dump
be nice if we had better ways to dump our wood and stone, because i keep getting like 1000 wood and stone
I'm totally with you on that.
I just do not see that trinket gambling and key buying making a return. I don't really mind it in HoH1, but I've come to realize that this game is handling the situation a lot better.

Maybe for endgame make gambling for blueprints a thing again or have us construct the equivalent of PoP DLC statues for passive bonus stats or effects. There should be a meaningful resource sink in the end, totally, yes.
well keys are useless because chests are not locked anymore but i do miss the trinket shop you could always try something else without going trough all the lvls and hopping you will get the right items.....
Drogash Jan 20 @ 3:17am 
Originally posted by Das Trojanische Pferd:
Originally posted by Dusklite:
I'm totally with you on that.
I just do not see that trinket gambling and key buying making a return. I don't really mind it in HoH1, but I've come to realize that this game is handling the situation a lot better.

Maybe for endgame make gambling for blueprints a thing again or have us construct the equivalent of PoP DLC statues for passive bonus stats or effects. There should be a meaningful resource sink in the end, totally, yes.
well keys are useless because chests are not locked anymore but i do miss the trinket shop you could always try something else without going trough all the lvls and hopping you will get the right items.....

i would love to see keys be added again, i love collecting keys, Locket chest could have better loot and be more rare and keys also rare
Eruaph Jan 20 @ 3:21am 
Originally posted by Das Trojanische Pferd:
Originally posted by Dusklite:
I'm totally with you on that.
I just do not see that trinket gambling and key buying making a return. I don't really mind it in HoH1, but I've come to realize that this game is handling the situation a lot better.

Maybe for endgame make gambling for blueprints a thing again or have us construct the equivalent of PoP DLC statues for passive bonus stats or effects. There should be a meaningful resource sink in the end, totally, yes.
well keys are useless because chests are not locked anymore but i do miss the trinket shop you could always try something else without going trough all the lvls and hopping you will get the right items.....

I think perhaps being able to select one item to bring into a run with you would be nice, like you can select one skill once you have unlocked the appropriate building.

That said with the enchant system you can now build your equipment to have some stats in, so I guess that replaces it?
Last edited by Eruaph; Jan 20 @ 3:22am
Originally posted by Drogash:
Originally posted by Das Trojanische Pferd:
well keys are useless because chests are not locked anymore but i do miss the trinket shop you could always try something else without going trough all the lvls and hopping you will get the right items.....

i would love to see keys be added again, i love collecting keys, Locket chest could have better loot and be more rare and keys also rare
well it just came out so if Hoh is any kind of margine they will continue support for this game very long and keep adding new things to find....
derw4tz Jan 20 @ 4:14am 
i miss this so much, it was always cool to spend a few hundred gold to reroll for a nice setup;
Originally posted by Eruaph:
Originally posted by Das Trojanische Pferd:
well keys are useless because chests are not locked anymore but i do miss the trinket shop you could always try something else without going trough all the lvls and hopping you will get the right items.....

I think perhaps being able to select one item to bring into a run with you would be nice, like you can select one skill once you have unlocked the appropriate building.

That said with the enchant system you can now build your equipment to have some stats in, so I guess that replaces it?
Sure but there's no guarantee you're even going to get the trinkets you enchanted. Unless enchanted trinkets have higher odds of spawning, I'm not sure.
djcarey Jan 21 @ 9:14pm 
would be nice
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Date Posted: Jan 20 @ 2:30am
Posts: 10