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I suspect the answer has to do with that... still thinking!
Could even be that they changed something (like in what order elements come out of the input side; what nodes/Upgrades are avalible when trying this) and forgot to update the number with their perfect formula.
HINT:
Notice that the top destination calls for more than the other two. Arrange things so that more pieces go there.
SOLUTION:
Source TO
(A) Decision Tree : Color (Blue/Red)
(A Blue) TO (B) Decision Tree : Color (Red/Blue)
(A Red) TO (C) Decision Tree : Color (Any/Any)
(B Red) TO Output at Top
(B Blue) TO Output at Middle
(C Top) TO Output at Top
(C Bottom) TO Output at Bottom
It seems like this only happens because of some hidden thing, like the exact order in wich Elements come from output.
Wich does not seem to follow any discernible pattern, so it is trial and error.
I realize that the order the data is provided could have an impact on a puzzle's time to finish, but it is my tentative opinion that proper ordering of the components will preclude that being a factor.
MORE THAN A HINT AND NEARLY A SOLUTION:
I made sure that the output requiring the most pieces had two inputs. This was the key (at least for me).
In this particular puzzle, if you use three components (as suggested by the limit at the top), you will have four outputs and only three destinations. One of the destinations will have two. In prior iterations, the top destination was always the last to fill. Arranging things so that it had the extra input made the difference.
The necessary design here is pretty straightforward. You need all the blues to go to the center output. If some greens are mixed in, that's fine.
There are a few different designs that work (at least three), so just try to balance the outputs so they accumulate evenly, as that obviously means you finish faster since you need all three to be done.
Hint 1: try to isolate the blue colour and lead it to the centre node and add just a little green to it.
Hint 2: Using a node with any/colour remove just a fraction of the colour on the colour output.
Solution: Node A (R/B) - Node B (any/G) - Node C (B/G) / Connections: A (R) to B - A (B) to C - B (any) to TOP - B (G) to MID - C (B) to MID - C (G) to BOTTOM
Oddly enough Lumi's solution didn't work for me, giving me only Silver, while zgrssd's did, giving me Gold.
I do not understand why this level was never removed from the game, obviously being too finicky and broken.