Steam'i Yükleyin
giriş
|
dil
简体中文 (Basitleştirilmiş Çince)
繁體中文 (Geleneksel Çince)
日本語 (Japonca)
한국어 (Korece)
ไทย (Tayca)
Български (Bulgarca)
Čeština (Çekçe)
Dansk (Danca)
Deutsch (Almanca)
English (İngilizce)
Español - España (İspanyolca - İspanya)
Español - Latinoamérica (İspanyolca - Latin Amerika)
Ελληνικά (Yunanca)
Français (Fransızca)
Italiano (İtalyanca)
Bahasa Indonesia (Endonezce)
Magyar (Macarca)
Nederlands (Hollandaca)
Norsk (Norveççe)
Polski (Lehçe)
Português (Portekizce - Portekiz)
Português - Brasil (Portekizce - Brezilya)
Română (Rumence)
Русский (Rusça)
Suomi (Fince)
Svenska (İsveççe)
Tiếng Việt (Vietnamca)
Українська (Ukraynaca)
Bir çeviri sorunu bildirin
Using a DLL that was already parallelized once and did about 4 decisions per second.
https://steamcommunity.com/sharedfiles/filedetails/?id=1877129211
It could handle 9997 users and produced about 2849 $ income per day.
Using that DLL twice with a balancer reduced the output to 2381 users and 401 Cat$ income.
Throwing out the DLLs and stuffing all the logic into the main puzzle window produced the same sad results.
When I used a single DLL and put a blancer infront, soldering both outputs into that single DLL, it behaved the same as using two balanced DLL in parallel. (extremely reduced output)
https://steamcommunity.com/sharedfiles/filedetails/?id=1877129904
Going back to the single DLL setup, I slapped a balancer to one of the DLL's outputs and soldered the balancers outputs together again. With this I got 9995 users producing 3031 Cat$ income a day. This showed that having the pure balancer's additional cost in the setup didn't cause this effect. But something's really weird as the profit has increased.
Using a decision tree as a reduntant extra filter after the DLL changed that to 9999 users and 3283 Cat$ income. Really weird.
https://steamcommunity.com/sharedfiles/filedetails/?id=1877131878
The worst Startup sell Value in this experiment, a balancer before the DLL, gave me 6378 Cat$ after 139 days:
https://steamcommunity.com/sharedfiles/filedetails/?id=1877131300
The best Startup with a single DLL and the redundant decision tree sold for a whopping 140300 Cat$ after 212 days:
https://steamcommunity.com/sharedfiles/filedetails/?id=1877132412
I also noticed that as the yellow user numbers increased, the processing time did aswell. With almost 10000 users advancing a day took about a second. (yes, my pc is old)
But the issue still exists. If I use a parallel on this solution, the number of supported users doesnt change and the amount of money decreases
https://steamcommunity.com/sharedfiles/filedetails/?id=2260861161
To be honest.....this is an obscene amount of money anyway and Im just being greedy so its not that big of an issue.