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Some hints:
1)Play with accuracy. 80% of squares accuracy, means that you can route 20% triangles or circles in that output. (So, in fact, you don't need all squares)
2)Use DLL or custom nodes, they work faster because don't waste time to transferring elements between nodes inside themselves.
3)You can buy some upgrades and increase the speed of your scheme
We will check the level, but I am sure that hint will help you!
I have managed it, but only barely - spoiler, see bottom for solution :)
That one took me a while as i had to manually experiment with nodes and outputs, but i have managed to get it down eventually, though it took me more time to figure it out than I wanted.
1) Based on my tests, 20% (80%) accuracy is not always the best. I found that in SOME cases lower accuracy does it better (and/or faster by routing shapes differently, filling up 1-2 streams sooner)
2) I was not thinking of that. But you are right, I have noticed that, but I have glanced over it :/ So that pretty much means that
3) I was trying it without any upgrades, as well as with all available ones - still ended before input streams emptied out
Thank you, I am sure this is not a big deal, it is something I've noticed. Also, that particular one really seems to be harsh on medals, I am much further in the story (Dictatorship)
, i am fully upgraded yet I can still barely make it (also see pictures for details at the bottom)
Now I assume that this may not be the most efficient way, there are not bottlenecks, so that tells me that at it's at least halfway decent solution...
Layout:
https://steamcommunity.com/id/eriongtk/screenshot/964233196144244187
Test:
https://steamcommunity.com/id/eriongtk/screenshot/964233196144244418
4) Without any upgrades
5) With the following upgrades:
(I am aware that not all of the contribute to relevant speed upgrades)
My final time was 43.6, as seen on screenshot
=========================
Now, there is one thing that could be a huge QoL improvement... Even with custom, and well thought out names, it is hard to remember what a particular Custom Node/DLL looks like. Maybe a popup picture (preview what is inside) if its double clicked, or hovered over for a set time?
Maybe opening/Loading the actual Custom Node layout in DLL? So instead of just using the current, single node mode?
If you want to take a look at it, here is a screenshot of inside my DLL
https://steamcommunity.com/sharedfiles/filedetails/?id=1606226077
I didnt know if there was anything I missed, or what the issue was. I actually like the idea though, that not all challenges can be completed to gold straight away (as real life can have same scenraios as well, that despite our best efforts, we cannot achieve the best or most optimized results due to hardware limitations)
Edit:
Additional question: Is there a specific reason why DLL Nodes being allowed in some puzzles, but are disabled in others? There are many puzzles for me that come up empty for DLL Nodes
List comes up empty for me even in the Toy Manufacturing puzzle
Edit 2:
DLL is deifnitely not available for me for that (and many other) challenges, list comes up as empty, some other puzzles work fine
I double checked, the SEARCH field is empty
I will answer on question about DLL and custom nodes list.
In each task you can use only custom nodes which constructed from nodes from this task.
https://steamcommunity.com/sharedfiles/filedetails/?id=1614394163
Time was 42.5
All/C Sort was one of the previous problems. If you use the Perceptron Sorter custom node you don't have to train you Proceptrons, I'm lazy like that.
I tried recreating @InsanitysFall solution, but when I tried to use it, it wasn't fast enough to complete. I only have 3 upgrades so I don't know.
https://steamcommunity.com/sharedfiles/filedetails/?id=1629894415
38 seconds ÷ 0.7 perceptron processing time = ~54.286 shapes
There are two perceptrons so: 2 x 54.286 = 108.471 shapes processed in 38 seconds.
That is assuming a 0 second transmission time and assuming you are only using 2 perceptrons (you need to use more than 2 to solve this mission)
The number of output shapes required is: 30 + 30 + 45 = 105
It seems to be impossible to complete this mission without upgrades within the 38 second time limit. Adding more perceptrons increases the processing time :\
The current Toy Manufacturing requires 4 nodes and 44 seconds and is only barely possible to complete without upgrades.
https://imgur.com/a/NZAhBsR
I have every upgrade available before you leave this section and even exactly copying it this isn't working for me. This level is really pissing me off, I've tried eight different formerly gold earning solutions and some of them don't even earn bronze anymore.
Edit, to clarify : It's not accuracy that's even remotely the problem here. Even with every upgrade I can buy at this point in the game I can't move these shapes fast enough. It's absurd. Finished, copying this exact build, with 44.8/50 seconds. Barely even acceptable as bronze.
https://imgur.com/a/TdsXqc8 picture