SUPERHOT VR

SUPERHOT VR

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VisualDima Feb 21, 2018 @ 3:36am
Do Windows Store version has any difference from Steam version?
I have a Samsung Odyssey WMR headset and I have Steam version of the game. It plays good, but throwing is very anaccurate (it because of disadvantages of WMR controllers tracking system, I presume). So I wonder, if Windows Store version has some differences with Steam version. Maybe some additional interpolations to make throwing with WMR controllers more precise etc.?
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Showing 1-8 of 8 comments
Vilianna Feb 22, 2018 @ 6:05am 
There aren't any differences that would influence that matter.
The easiest way of throwing objects in VR is pushing motion instead of your standard irl throwing ;)

Sandra,
SUPERHOT TEAM
bickman14 Mar 7, 2018 @ 8:29am 
I heard that some games from Microsoft Store already have haptic feedback and some have different controls from the steam version when played on wmr.
Can I consider Superthot vr to be exactly the same on both stores?
Vilianna Mar 8, 2018 @ 5:35am 
It will have some slight differences because of the different controllers. Also - Windows Store version has cloud saves.

Sandra,
SUPERHOT Team
bickman14 Mar 9, 2018 @ 1:07pm 
Originally posted by Vilianna:
It will have some slight differences because of the different controllers. Also - Windows Store version has cloud saves.

Sandra,
SUPERHOT Team

Thanks Sandra!
I'm still wondering where's the best place to buy games for WMR right now.
I rather have all my games on steam and the steam prices are lower than the Microsoft Store at my country, also the steam have SS options, but I don't know how much performance and compatibily (less crashes) there will be a Steam VR game compared to a Native Windows Store Game launched directly from the cliffhouse.
As I'll be running on a GTX 970 I'm really seeking for the most optimized way to play the games :)
Secret Mar 14, 2018 @ 2:57pm 
Originally posted by bickman14:
Originally posted by Vilianna:
It will have some slight differences because of the different controllers. Also - Windows Store version has cloud saves.

Sandra,
SUPERHOT Team

Thanks Sandra!
I'm still wondering where's the best place to buy games for WMR right now.
I rather have all my games on steam and the steam prices are lower than the Microsoft Store at my country, also the steam have SS options, but I don't know how much performance and compatibily (less crashes) there will be a Steam VR game compared to a Native Windows Store Game launched directly from the cliffhouse.
As I'll be running on a GTX 970 I'm really seeking for the most optimized way to play the games :)

windows store version obviously has less overhead. but if you are going to have steam running in the background it doesnt matter anyways.
Mr Movie Mar 21, 2018 @ 2:18pm 
Originally posted by Vilianna:
It will have some slight differences because of the different controllers. Also - Windows Store version has cloud saves.

Sandra,
SUPERHOT Team

I'm sorry to bother you but it seems like whenever I run superhot VR it seems to be stuck on a black screen,I can tell it's glitching because when the little shift tab thing pulls up for steam it goes back down I can still see it there I don't know if there's any way to fix it I've tried deleting save files and things like that but I've saved it on a different storage device PLZ HELP THANKS
anyone know why superhot on the micro soft store doesn't open properly
bickman14 Jan 20, 2021 @ 2:05pm 
Originally posted by Bruiser12345644:
anyone know why superhot on the micro soft store doesn't open properly

I have both versions, I think mine Microsoft Store verison got something corrupted once and it got broken, it didn't started at all, I had to delete and download it again 'cause they don't have that "verify integrity" feature that Steam has.
Try that maybe.

About other differences in case you are curious, I think that Steam version runs better but it feels like the physics is somewhat different when comparing both versions, sometimes on the Steam version I feel like the "ragdoll" of the enemies fly a little too much, more than I was expecting, while I don't have that feeling on the MS Store version, it doesn't affect gameplay because it's only the flying dead body of the enemies.
One thing that annoys me A LOT on the MS Store version is that at every restart and/or between levels if feel like they try to recenter you but do something wrong, so the environment is always rotating, I mean you can start one level facing the west, fail, restart and you would be looking at the same place IRL but your game world would put you facing east, I haven't got that on the Steam version.

Just as a bonus, Arizona Sunshine is also waaaaaay better on Steam vs MS Store, I have both versions too!
Space Pirate Trainer is fine on MS Store! I haven't felt the need to buy it twice.

TL.DR. Wait for a sale and grab the Steam Version!
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Date Posted: Feb 21, 2018 @ 3:36am
Posts: 8