Remnant: From the Ashes

Remnant: From the Ashes

View Stats:
Bokky Aug 17, 2019 @ 9:32am
Head/Camera Bob & FOV options
Anyone who has had early access or if a Dev can help me out. Are there any graphic options to edit the camera head bob/ movement? I suffer with simulation sickness and being able to adjust FOV, and disabling head bob really helps. Being able to disable that camera 'wiggle' I can see when a character runs would really help is this a current option?
Originally posted by Zor:
I don't know where people got the idea that AspectRatioAxisConstraint should be set to a numeric value. That's wrong. See the Unreal Engine documentation:

* https://docs.unrealengine.com/en-US/API/Runtime/Engine/Engine/ULocalPlayer/AspectRatioAxisConstraint/index.html
* https://docs.unrealengine.com/en-US/API/Runtime/Engine/Engine/EAspectRatioAxisConstraint/index.html

You are expected to set it to either AspectRatio_MaintainYFOV, AspectRatio_MaintainXFOV, or AspectRatio_MajorAxisFOV. What actually happens when you input some arbitrary incorrect value (like an integer) is that the engine fails to parse it and falls back to some sort of default value. This fallback, as far as I can tell, is AspectRatio_MaintainYFOV, which is indeed utterly unplayable on some setups. Which is... odd, in its own way, because that's the setting you do want in most (all other?) Unreal Engine games. There's also the weird fact that none of those 3 settings are equal to whatever setting the game uses if you don't touch the INI at all (!). It makes me think this game does something *seriously strange* to FoV.

For my part, I found that AspectRatioAxisConstraint=AspectRatio_MaintainXFOV yielded the most playable result on a 32:9 monitor, though it does make the perspective on the main menu and in cutscenes a bit weird. YMMV. Experiment with each value and see what works best for you.
< >
Showing 1-15 of 42 comments
Aluzae Aug 17, 2019 @ 9:39am 
Maybe I looked over the settings too quickly, but I didn't see anything to adjust FOV. However, there is an option under Gameplay to turn off Camera Bob.
Smaxor Aug 17, 2019 @ 9:41am 
No FOV adjustment, but you can turn off head bob (which is great, wish I'd seen it earlier). Can also turn off motion blur.
woots Aug 17, 2019 @ 9:47am 
Doesnt matter if somes players "deal with it" or thoses "oppressive view" excuses.
No fov option, when dev set a console like fov is ALWAYS bad

I'am still surprised in 2019 somes devs still dont get that low fov only doesnt fit pc because how close you are from the screen.
( personaly, i just dont play low fov stuck game, its just killing me, on top of beeing so unpleasant to have that "i see nothing" view )

+ from the stream i've watched from that game, you doesnt even seem to be able to shoot without ADS... :/


Last edited by woots; Aug 17, 2019 @ 9:48am
Connatic Aug 17, 2019 @ 9:55am 
Originally posted by Beckynerd:
Anyone who has had early access or if a Dev can help me out. Are there any graphic options to edit the camera head bob/ movement? I suffer with simulation sickness and being able to adjust FOV, and disabling head bob really helps. Being able to disable that camera 'wiggle' I can see when a character runs would really help is this a current option?

You can disable head bob, and it feels like the FoV is wide enough to prevent simulation sickness. (I get it myself).
XenoMight47 Aug 17, 2019 @ 10:03am 
I dont know about amd cards, but if you have an nvidia card, you can try going to your nvidias control panel, DSR is an option with the 10 series and above, try enabling different resolutions. Then go to adjust desktop size and position and try the different scaling options, you might be able to adjust the scaling in conjunction with different resolutions to a setting you like better than your default setup, at least until fov becomes an option.
Bokky Aug 17, 2019 @ 12:47pm 
Thanks for all the replies, it's good to know that the head bob can be disabled!
GrinR Aug 17, 2019 @ 3:27pm 
Definitely getting motion sick, really need a FOV slider.
Gitgud Aug 17, 2019 @ 3:28pm 
Never noticed that
Bokky Aug 17, 2019 @ 3:54pm 
Originally posted by GrinR:
Definitely getting motion sick, really need a FOV slider.
Are you getting it even with the head bob turned off?
zingrook Aug 17, 2019 @ 3:58pm 
There is no in-game FOV customization, but a simple .ini edit will sort you right out. Open C:\Users\[username]\AppData\Local\Remnant\Saved\Config\WindowsNoEditor\Engine.ini and add these lines at the end (change the ## to your desired value; mine is 60 and it feels fine):

[/script/engine.localplayer]
AspectRatioAxisConstraint=##
Bokky Aug 17, 2019 @ 4:02pm 
Originally posted by zingrook:
There is no in-game FOV customization, but a simple .ini edit will sort you right out. Open C:\Users\[username]\AppData\Local\Remnant\Saved\Config\WindowsNoEditor\Engine.ini and add these lines at the end (change the ## to your desired value; mine is 60 and it feels fine):

[/script/engine.localplayer]
AspectRatioAxisConstraint=##
Brilliant Thank you :)
Ilya Aug 17, 2019 @ 4:07pm 
Originally posted by zingrook:
There is no in-game FOV customization, but a simple .ini edit will sort you right out. Open C:\Users\[username]\AppData\Local\Remnant\Saved\Config\WindowsNoEditor\Engine.ini and add these lines at the end (change the ## to your desired value; mine is 60 and it feels fine):

[/script/engine.localplayer]
AspectRatioAxisConstraint=##
Please mark this as the answer to thread so other people can see it. Thank you so much. I'm on an ultrawide and it's literally (no joking) giving me headache with everything so cramped on a large resolution.
chaoticWolf17 Aug 17, 2019 @ 4:18pm 
Originally posted by zingrook:
There is no in-game FOV customization, but a simple .ini edit will sort you right out. Open C:\Users\[username]\AppData\Local\Remnant\Saved\Config\WindowsNoEditor\Engine.ini and add these lines at the end (change the ## to your desired value; mine is 60 and it feels fine):

[/script/engine.localplayer]
AspectRatioAxisConstraint=##

Awesome!! Thanks for the help. Would you happen to know the default for reference?
Connatic Aug 17, 2019 @ 5:44pm 
Originally posted by chaoticWolf17:
Originally posted by zingrook:
There is no in-game FOV customization, but a simple .ini edit will sort you right out. Open C:\Users\[username]\AppData\Local\Remnant\Saved\Config\WindowsNoEditor\Engine.ini and add these lines at the end (change the ## to your desired value; mine is 60 and it feels fine):

[/script/engine.localplayer]
AspectRatioAxisConstraint=##

Awesome!! Thanks for the help. Would you happen to know the default for reference?

Yeah, what does the value mean? Horizontal or Vertical FoV?
chaoticWolf17 Aug 17, 2019 @ 6:24pm 
Originally posted by Connatic:
Originally posted by chaoticWolf17:

Awesome!! Thanks for the help. Would you happen to know the default for reference?

Yeah, what does the value mean? Horizontal or Vertical FoV?
I think it's vertical. I have mine a 73 which is 105 horizontal and it seems similar to other games I play at that setting.
< >
Showing 1-15 of 42 comments
Per page: 1530 50

Date Posted: Aug 17, 2019 @ 9:32am
Posts: 42