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Anyway if you just want graphic parity with console, just set everything to medium. For "pro" type, set a few high.
Looks like all of the lighting in the game is dynamic, ie. basically no shadows baked in as static textures, so turning Shadows to Low basically seems to remove all shadows entirely.
Post-Processing seems to bundle a LOT of effects into one. I believe I noticed it includes ambient occlusion based on how it looks when you turn it off, which is always a hefty setting in games. But it also looks like it affects shader quality (the realistic sheen and complexity of textures and materials, etc.)
Weirdly enough, for me it seems like Textures, View Distance and Foliage have ZERO effect... not just on framerate but the game in general. Literally nothing changes from Low to Ultra.
View Distance definitely does - especially in the first city world. You can see buildings and cars disappear on Low. I think Foliage only affects later worlds (the trailers showed a forest world)
Changing Texture quality requires the game to be restarted to see it.
Weird. I was definitely playing around with it in the city and couldn't see anything changing in the distance at all (and the fact my FPS didn't budge a frame kinda confirmed it). I even set it to low, moved far away enough for a skyscraper on the horizon to disappear, then cranked it up to Ultra and it was still gone. Essentially, playing with View Distance on Low, I don't recall seeing almost any objects disappear at distance, and those that do can't be fixed or increased by turning it to Ultra.
Maybe it's bugged my end, and just part of the general umbrella of settings bugs people seem to be having.
This game is made with Unreal Engine 4, so it's really easy to modify the way it looks.
UE4 has lots of options that you can tweak via scalability settings.
For example : here
A more detailed explanation and all scalability groups : here [docs.unrealengine.com]
In Remnant..above all..for FPS drops and Stuttering :
sg.PostProcessQuality and sg.ShadowQuality
That's literally identical to my setup lol but for me on all ultra it runs around 45-60 FPS... what resolution you playing at? I'm on 1440p.
80-120 fps
9700k i7
rtx 2060 OC
16 gb ram 3200
1440p aswell
but the game feels choppy and has dips below 60. Lowest dip was 35ish or so... kinda scandalous.
I have a 1080p monitor so i play 1080p