Remnant: From the Ashes

Remnant: From the Ashes

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Xr-1 Sep 13, 2019 @ 3:24pm
Simulacrum in Adventure mode
Has anyone found any? All the ones I've done have had none. Just curious if anyone else have found them there.
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Showing 1-15 of 17 comments
FormerFishFarmer Sep 13, 2019 @ 3:52pm 
I get it dropped from the same types of "hard" enemies it did in regular mode. I've only had time to play just a little bit of Earth so far, bu there really doesn't seem to be much of a difference in drop rate to me.
Xr-1 Sep 13, 2019 @ 3:54pm 
Originally posted by orificejason:
I get it dropped from the same types of "hard" enemies it did in regular mode. I've only had time to play just a little bit of Earth so far, bu there really doesn't seem to be much of a difference in drop rate to me.

No I'm not talking about Luminite crystals. Simulacrum is only found as spawns which is needed to upgrade gear to +20
Mr. Player Six Sep 13, 2019 @ 3:55pm 
Originally posted by orificejason:
I get it dropped from the same types of "hard" enemies it did in regular mode. I've only had time to play just a little bit of Earth so far, bu there really doesn't seem to be much of a difference in drop rate to me.

Simulacrum? Or the crystals for upgrading boss items?

I haven't seen any of the former, but plenty of the latter.
Missa La Hache Sep 13, 2019 @ 5:12pm 
I don't know if it's intended or not but you can't find Simulacrum on adventure mode, which makes the whole thing quite useless when you've collected all gears already.

It makes me a little bit sad :(
Lawz Sep 13, 2019 @ 5:21pm 
Simulacrum cannot be found in adventure mode.
xDOPEx86 Sep 13, 2019 @ 5:34pm 
I've run 3 Hard Earth Adventures so far and found 0 Simulacrums.
Brother Mortimus Sep 13, 2019 @ 6:24pm 
For me neither it or lumenite crystals are dropping
Two main things they need to add to adventure: one guaranteed simulacrum after end boss (possibly a lesser item if not NM difficuly?), also give us a friggin teleporter after end boss.
Phoenix Sep 13, 2019 @ 6:33pm 
Doesnt even need to be guarenteed, just add them randomly like in the story. Don't see the point of not having them, probably an oversight.
Zerixar Sep 13, 2019 @ 6:57pm 
Originally posted by Sphinx:
Doesnt even need to be guarenteed, just add them randomly like in the story. Don't see the point of not having them, probably an oversight.
They aren't random in story. They're guaranteed one per world and they're always in the same zones in semi-random locations.
I think an either/or is perfectly acceptable - if they don't want them to drop randomly (i.e. they don't want people randomly getting several per adventure), that's fine, as long as we get a single one at the end. On the other hand, a similar chance of sims that is equitable to the normal modes would also be fine.

We don't necessarily want adventure to suddenly be "the new farming meta," since it would actively discourage non-adventure play. So however they do it, a 'balanced but possible' approach is probably the best option.
Last edited by OoOoOoooOOoOoorgle; Sep 13, 2019 @ 6:58pm
The Time Traveler Sep 13, 2019 @ 7:09pm 
Originally posted by OoOoOoooOOoOoorgle:
Two main things they need to add to adventure: one guaranteed simulacrum after end boss (possibly a lesser item if not NM difficuly?), also give us a friggin teleporter after end boss.
yea im with this guy. what this game needs is more reason to cap players gear and levels out with as little effort or playtime as possible. in fact... just give everyone all things fully upgraded and completed right off the bat so we can just uninstall and get on with our real lives.

WOOHOO GO 2019 Pathetically Weak Gamers Unite!!!!!

*sarcasm****************
Originally posted by Shadow Edge:
Originally posted by OoOoOoooOOoOoorgle:
Two main things they need to add to adventure: one guaranteed simulacrum after end boss (possibly a lesser item if not NM difficuly?), also give us a friggin teleporter after end boss.
yea im with this guy. what this game needs is more reason to cap players gear and levels out with as little effort or playtime as possible. in fact... just give everyone all things fully upgraded and completed right off the bat so we can just uninstall and get on with our real lives.

WOOHOO GO 2019 Pathetically Weak Gamers Unite!!!!!

*sarcasm****************

Yeah because one single simulacrum will full upgrade you...

Even with this change, you could quick run *any* random re-rolled world and drop more sims than adventure in the same time period.

If you're going to make an argument, at least attempt to make a non-wasteful one.
Last edited by OoOoOoooOOoOoorgle; Sep 13, 2019 @ 7:14pm
MasterSJT Sep 13, 2019 @ 8:12pm 
i agree with a stone at the end of the boss. really threw me the first time. Also one simulacrum there as well would be nice, no matter the difficulty personally.
Paulie Sep 13, 2019 @ 8:38pm 
Adventure mode I believe is for collecting the gear and mods you have missed, not for farming upgrades. I think you still need to reroll main story to get them
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Date Posted: Sep 13, 2019 @ 3:24pm
Posts: 17