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Hasn't failed me yet.
Yes, you can sit in areas you cleared and not worry about enemies finding you, as they never respawn. And I've never had a particularly big problem with it not pausing personally. But if people are actually trying to say the game simply pausing would hurt it in any way are being absolutely ridiculous.
Because there is no pause button? Reason enough for you? There is a menu button and an equipment screen.
its something that could be added much later not big on the list of things to be added. looking at you no ranged melee weapon comon weres the spear with a chain :P :P also @Grundge is right as long as you clear the area and also not in line of sight of a pathing enemy you will be fine afking its not going to spawn a elite on your face.
Remnant isn’t “soulslike”. There is no death penalty, the RPG and combat mechanics are vastly different.
That being said, i dont think this game ever marketed itself as being pausable, but i think for offline solo players it would be a boon. It doesnt have to try to be Souls because its it’s own thing.
"Because it just isn't there."
Are you seriously telling me that is "reason enough" for somebody? Your answer is pointless to the question asked. The question being why, not if you can.
This.
The only reason you don't "Pause" in Dark Souls is because it's pretty much an always online game. The game was /meant/ to be played online, where you can frequently get invaded and summoned and have blood splatters semi-live update, etc, etc. This game has none of that. It's strictly PvE, and the mobs don't even patrol their zones enough to warrant a lack of pause because "it's always gonna be dangerous." Nevermind that not being able to pause isn't what made Dark Souls a Souls game, much like how difficulty didn't make Dark Souls a Souls game, and people convincing themselves that "lul just souls-like" are being stupid. I genuinely hope the Devs didn't put it in because "lul just souls-like," either, because that's just misunderstanding what made DS DS. It's a lot more than "Difficulty" and "User Unfriendly."