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If your getting overrun move again to the furthest re-animator, rinse and repeat until u beat it.
This way your only focusing on the teleporting guys and not so much the ads that keep respawning right at the objective.
I get why they need them, but constant respawn before you can even clear one group.
Not only that you have the teleporting ♥♥♥♥♥ and will mob up and corner rape you.
I even tried with rattle weed, just spam the re-animator then shoot out the rattle weed asap, but it doesn't help against the teleporting ♥♥♥♥♥ because they will just blink after you and ignore the rattle weed, hit-stunning the ever-linving ♥♥♥♥ out of you while the rest of the mobs kill the rattle weed.
Absolute horrendous design on this crap, and not the only "boss". Stinks of lazy design, what a waste.
Main thing to do is to get Rattle Weed on something like the SMG, or some other automatic weapon, and build the charge on the actual Re-Animators. The constant weak point hits charge it insanely fast, and you should be able to keep it up at all times. This is probably even easier with a friend to have focus the orbs while the other focuses on maintaining Rattle Weed, but it should be possible solo.
Doing it solo and running around may work fine as well, but I've not done it solo yet. Regardless this event is easily the worst in the game.
they need to rebalance this one
Keep going between the pylons and kite everything.
I personally would hug the re-animator, shoot the black hole at it, so the adds would come to me and get sucked and and die to it while also damaging the animator, and i'd apply burning stacks with wildfire shot. I imagine rattleweed just trivializes the entire fight though.