Remnant: From the Ashes

Remnant: From the Ashes

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Voice chat not working?
Cant get voice chat to work at all, dont hear others, even if i hear them its really low sound....
Also when i push to talk my mic doesnt pop up left top...
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Showing 1-11 of 11 comments
JackBaldy Sep 4, 2019 @ 8:16am 
You won't ever get a notification when you're talking. With that being said, more than likely others won't be able to hear you because the volume will be too low. The voice chat volume is exceptionally low and it takes a great deal of effort to decipher what people are attempting to say.

Given that there's no voice chat volume slider, it's really not all that feasible to use voice chat. I don't bother with it because it's just too damn low.
Yeah its terrible right now.
Kate Sep 4, 2019 @ 8:51am 
Your mic is probably working, nobody will be able to hear you anyway. I've only been able to hear another player once and they were barely audible even after I turned all the in-game volume settings down (I also tried turning Sound Effects or Voice up to 100 to see if one of those would fix it, but it didn't.)
Yeah they'll hopefully fix it soon.
Bebop Sep 5, 2019 @ 10:40pm 
Same here. Exactly the same. It's my first time trying to use voice chat, that makes it worse because i have nothing to compare it to. My mic works in windows and in discord, but I've never once successfully chatted with anyone and i'm like 130 hrs in.
JackBaldy Sep 5, 2019 @ 10:57pm 
Originally posted by Bebop:
Same here. Exactly the same. It's my first time trying to use voice chat, that makes it worse because i have nothing to compare it to. My mic works in windows and in discord, but I've never once successfully chatted with anyone and i'm like 130 hrs in.

It's low. I've tested this with people using in-game voice chat and third party applications for voice chat. The voice chat volume is too low to be usable for a good majority of the population. There will be some people who have exceptionally loud microphones that can somehow be heard even with this low volume, but these are the exception and not the rule (In my opinion).
Vampire Detective Sep 5, 2019 @ 11:09pm 
Very very low volume. No text chat..
JackBaldy Sep 5, 2019 @ 11:09pm 
Originally posted by Vampyr Graveyard:
Very very low volume. No text chat..

I prefer voice chat and I'm glad that they attempted to add it, but I'm hoping the next patch they do something about the low volume. Preferably some kind of voice chat volume slider options on input (your microphone) voice chat volume and output (microphone of others) voice chat volume.
Last edited by JackBaldy; Sep 5, 2019 @ 11:12pm
Vampire Detective Sep 5, 2019 @ 11:59pm 
Originally posted by JackBaldy:
Originally posted by Vampyr Graveyard:
Very very low volume. No text chat..

I prefer voice chat and I'm glad that they attempted to add it, but I'm hoping the next patch they do something about the low volume. Preferably some kind of voice chat volume slider options on input (your microphone) voice chat volume and output (microphone of others) voice chat volume.

Yup. True.

I understand we have preferences, and that's why there should be an option to enable/disable voice and text chat. That way, we can play however we want.

Right now, if I want to mute players, I have to disable VOIP completely. But I guess there's no point talking about it because voice chat is broken. And there's no text chat to diable. xD

We need:

1. A working normal volume for voice chat and volume control input/output.
2. Text chat (enable/disable)
3. Voice chat (be able to mute/unmute players)
4. A working Session Browser, not just join in RANDOM game.

Then again, this should already be in a game like this that features online co-op. This is almost as bad as Warhammer: Chaosbane, if not equally the same.

Ritchey#228471 Sep 6, 2019 @ 7:24am 
Yeah, I experience the same troubles. I do not understand how a coop game can be released without properly working communication. That should not have been at the end of the feature list of the devlopment table.
JackBaldy Sep 6, 2019 @ 7:30am 
Originally posted by Ritchey:
Yeah, I experience the same troubles. I do not understand how a coop game can be released without properly working communication. That should not have been at the end of the feature list of the devlopment table.

The focus was probably on groups of players that already know each other playing with each other. In other words, groups of players using third party voice chat software to play with each other and voice chat with each other. While I agree this is not ideal, at the very least they're working on it.

Just have to be a wee bit patient is all. :Shrugs:
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Date Posted: Sep 4, 2019 @ 7:58am
Posts: 11