Remnant: From the Ashes

Remnant: From the Ashes

View Stats:
Shizofrend (Banned) Sep 26, 2019 @ 10:31am
What does Void Armour set Buff Effect actually do??
From what I understood you can get up to 3 dmg reduction or dmg buff stacks. You get one every 10 seconds or do they convert to opposite stacks every 10 seconds or when you dmg enemy u get smg stack (one or 3 if u alrdy had 3 dmg red stacks) and hwne enemy dmgs u u get defensuve stacks (one or 2/3 of u alrdy had more then one dmg buff stack). How big is the dmg reduction buff. Effect say 2.5, 5, 10% dmg buff so does that mean it's also 10% dmg reduction when it changes to dmg reduction buffs? Im confused. Sry for bad english I just don't think I fully understand how the new effect on void armour works. Also does anyone know how big is the evade window buff comparable to fast dodge and ring of evasion? Thx in advance!
Originally posted by SCamp:
Every 10 seconds you gain a stack that increase your damage to a maximum of 3. You lose a stack if you take damage.

If you lose a damage stack, you gain a defense stack to a maximum of 3. A defense stack decays over a period of 10 seconds.

Each stack is +10% of whatever rating it belongs to.

===

The way the mechanic is set up, you can have a total of 30% split between either offense and defense (stacks being split between offense/defense: 3/0, 2/1, 1/2, 0/3). (This is assuming you waited 30 seconds to gain 3 stacks in offense.)
< >
Showing 1-2 of 2 comments
The author of this thread has indicated that this post answers the original topic.
SCamp Sep 26, 2019 @ 10:43am 
Every 10 seconds you gain a stack that increase your damage to a maximum of 3. You lose a stack if you take damage.

If you lose a damage stack, you gain a defense stack to a maximum of 3. A defense stack decays over a period of 10 seconds.

Each stack is +10% of whatever rating it belongs to.

===

The way the mechanic is set up, you can have a total of 30% split between either offense and defense (stacks being split between offense/defense: 3/0, 2/1, 1/2, 0/3). (This is assuming you waited 30 seconds to gain 3 stacks in offense.)
Last edited by SCamp; Sep 26, 2019 @ 10:44am
Shizofrend (Banned) Sep 26, 2019 @ 12:10pm 
Originally posted by SCamp:
Every 10 seconds you gain a stack that increase your damage to a maximum of 3. You lose a stack if you take damage.

If you lose a damage stack, you gain a defense stack to a maximum of 3. A defense stack decays over a period of 10 seconds.

Each stack is +10% of whatever rating it belongs to.

===

The way the mechanic is set up, you can have a total of 30% split between either offense and defense (stacks being split between offense/defense: 3/0, 2/1, 1/2, 0/3). (This is assuming you waited 30 seconds to gain 3 stacks in offense.)

Ohhhh okay. Thanks. really great explanation!
< >
Showing 1-2 of 2 comments
Per page: 1530 50

Date Posted: Sep 26, 2019 @ 10:31am
Posts: 2