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If you lose a damage stack, you gain a defense stack to a maximum of 3. A defense stack decays over a period of 10 seconds.
Each stack is +10% of whatever rating it belongs to.
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The way the mechanic is set up, you can have a total of 30% split between either offense and defense (stacks being split between offense/defense: 3/0, 2/1, 1/2, 0/3). (This is assuming you waited 30 seconds to gain 3 stacks in offense.)
Ohhhh okay. Thanks. really great explanation!