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Yep, as I finish off the PSVR2 port final stages I'm slowly winding up development on another VR game. It's a VR shooter with a similar art style, but not a roguelite this time; hand crafted levels. It's still a long way away, though, but I'll try and get it in a playable state ASAP.
Yeah I agree it can look very weird / janky. Will try to find a smart solution.
Hi Jeeshified. I feel like it's complete and I'm very proud of it right now. If it needs maintenance updates then I will do those, of course, and I might add little extras at the same time while I'm at it, but my focus is now on future VR games. I've learnt so much from compound that I want to use to make my next game better in every way.
I'm happy to help anyone who wants to take a stab at it
How can one get started with modding, game's so goated it deserves frequent revisits!