Wolfenstein II: The New Colossus

Wolfenstein II: The New Colossus

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Hopefully no zombies.
As someone who enjoyed 2009 Wolfenstein i gotta say they really never get back to nazi zombies. New Order was a fantastic fresh take to the franchise and rocket jumped the series. Old Blood was not so enjoyable for me because it was mostly a fan service for the people who loved the old ones. I just hope Nazis stay Nazis and not go full zombie mode again even though it was teased in New Order.
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Showing 1-15 of 48 comments
Sovereign Oct 21, 2017 @ 2:19pm 
No zombies in this one, only robots.
Worgen Freeman Oct 21, 2017 @ 11:54pm 
I don't think any signs of zombies. Which is good since I totally agree. I really liked new order but old blood... I just found it boring especially when the zombies showed up. Somehow they were really boring to fight.
Nedly Dedly Oct 22, 2017 @ 2:54am 
What's wrong with zombies or zombie-like enemies in Wolfenstein? They have always been a part of Wolfenstein franchise.

Originally posted by Worgen Freeman:
I don't think any signs of zombies. Which is good since I totally agree. I really liked new order but old blood... I just found it boring especially when the zombies showed up. Somehow they were really boring to fight.
Stay the hell away from RTCW then, please.
Last edited by Nedly Dedly; Oct 22, 2017 @ 3:00am
Sovereign Oct 22, 2017 @ 4:17am 
Originally posted by John Smirnov:
What's wrong with zombies or zombie-like enemies in Wolfenstein? They have always been a part of Wolfenstein franchise.
Actually zombies only started showing up in RtCW which is the fourth game in the series so no they haven't "always" been part of Wolfenstein.

Both Zombies and Nazi Zombies are an overdone and ultimatley boring monster in todays pop-culture, including them in TNC would be unnecessary and lazy.
Last edited by Sovereign; Oct 22, 2017 @ 5:19am
Camera Lucida Oct 22, 2017 @ 5:14am 
Originally posted by Sovereign:
Originally posted by John Smirnov:
What's wrong with zombies or zombie-like enemies in Wolfenstein? They have always been a part of Wolfenstein franchise.
Actually zombies only started showing up in RtCW which is the fourth game in the series so no they have not "always" been part of Wolfenstein.

Both Zombies and Nazi Zombies are an overdone and ultimatley boring monster in todays pop-culture, including them in TNC would be unnecessary and lazy.
Exactly, plus turning Nazis into zombies damaging the point this reboot is trying to make. Nazis become monsters with their actions. Thats how their monstrosity should be portrayed. With their actions. Not turning their bodies into monsters. When you turn them into monsters literally you also justify their actions in a way.
DisableBore Oct 22, 2017 @ 5:15am 
Originally posted by Sovereign:
Originally posted by John Smirnov:
What's wrong with zombies or zombie-like enemies in Wolfenstein? They have always been a part of Wolfenstein franchise.
Actually zombies only started showing up in RtCW which is the fourth game in the series so no they have not "always" been part of Wolfenstein.

Both Zombies and Nazi Zombies are an overdone and ultimatley boring monster in todays pop-culture, including them in TNC would be unnecessary and lazy.

"Nazi Zombies is literally the white noise of creative enemies in games" - Yatzee
Nedly Dedly Oct 22, 2017 @ 9:10am 
Originally posted by Sovereign:
Originally posted by John Smirnov:
What's wrong with zombies or zombie-like enemies in Wolfenstein? They have always been a part of Wolfenstein franchise.
Actually zombies only started showing up in RtCW which is the fourth game in the series so no they haven't "always" been part of Wolfenstein.

Both Zombies and Nazi Zombies are an overdone and ultimatley boring monster in todays pop-culture, including them in TNC would be unnecessary and lazy.
Original dilogy which inspired Wolf series which iD started doesn't count. Wolf 3D also had zombies, since these Mutant enemies if I remember correctly were made out of dead bodies. It doesn't matter wether zombies or nazi zombies are overused, what matters is how you use them. I am not saying that TNC needs to have them and most likely it won't, but it doesn't mean their inclusion depending on how it's done will make them problematic.



Originally posted by Old Fool:
Originally posted by Sovereign:
Actually zombies only started showing up in RtCW which is the fourth game in the series so no they have not "always" been part of Wolfenstein.

Both Zombies and Nazi Zombies are an overdone and ultimatley boring monster in todays pop-culture, including them in TNC would be unnecessary and lazy.
Exactly, plus turning Nazis into zombies damaging the point this reboot is trying to make. Nazis become monsters with their actions. Thats how their monstrosity should be portrayed. With their actions. Not turning their bodies into monsters. When you turn them into monsters literally you also justify their actions in a way.
Wooooow! I have seen a lot of people with their heads being far up their own asses on this forum, but you're one of those who got it way too ♥♥♥♥♥♥♥ deep up there. Serously, this is one of the most retarded things I ever had to read here.
Last edited by Nedly Dedly; Oct 22, 2017 @ 9:13am
Camera Lucida Oct 22, 2017 @ 9:42am 
Originally posted by John Smirnov:
Originally posted by Sovereign:
Actually zombies only started showing up in RtCW which is the fourth game in the series so no they haven't "always" been part of Wolfenstein.

Both Zombies and Nazi Zombies are an overdone and ultimatley boring monster in todays pop-culture, including them in TNC would be unnecessary and lazy.
Original dilogy which inspired Wolf series which iD started doesn't count. Wolf 3D also had zombies, since these Mutant enemies if I remember correctly were made out of dead bodies. It doesn't matter wether zombies or nazi zombies are overused, what matters is how you use them. I am not saying that TNC needs to have them and most likely it won't, but it doesn't mean their inclusion depending on how it's done will make them problematic.



Originally posted by Old Fool:
Exactly, plus turning Nazis into zombies damaging the point this reboot is trying to make. Nazis become monsters with their actions. Thats how their monstrosity should be portrayed. With their actions. Not turning their bodies into monsters. When you turn them into monsters literally you also justify their actions in a way.
Wooooow! I have seen a lot of people with their heads being far up their own asses on this forum, but you're one of those who got it way too ♥♥♥♥♥♥♥ deep up there. Serously, this is one of the most retarded things I ever had to read here.

Well it might be hard to grasp at first but my point is you have someone doing very very bad things but when you portray this person literally as a brainless zombie monster you kinda justify what they are doing. Zombies suppose to kill people and eat people right? Thats their purpose thats what you expect from them. But Nazis on the other hand are still human but does very terrible things that you shouldnt expect from a real human being. I dont know you can really call it a ''shock value'' of Nazis doing bad thing in any sort of medium at this point but from my perspective turning them into zombies kinda justify what they do. You expect a zombie to eat people's brain its what they do. Maybe justify seemed a bit harsed for there and it TRIGGERED you but its ok, this is all just an opinion, and its meant to TILT people on internet like how Zombie suppose to eat people alive.
ATP2555 Oct 22, 2017 @ 10:16am 
Zombies are a normal occurence in Wolfenstein. They've always been unique; RtCW had zombies who shoot ghostly skulls and zombie knights with shields, 2009 had energy-powered zombies, and The Old Blood had zombies that have an affinity to fire.

Do some research next time, kid.
Sovereign Oct 22, 2017 @ 11:32am 
Originally posted by John Smirnov:
Originally posted by Sovereign:
Actually zombies only started showing up in RtCW which is the fourth game in the series so no they haven't "always" been part of Wolfenstein.

Both Zombies and Nazi Zombies are an overdone and ultimatley boring monster in todays pop-culture, including them in TNC would be unnecessary and lazy.
Original dilogy which inspired Wolf series which iD started doesn't count. Wolf 3D also had zombies, since these Mutant enemies if I remember correctly were made out of dead bodies. It doesn't matter wether zombies or nazi zombies are overused, what matters is how you use them. I am not saying that TNC needs to have them and most likely it won't, but it doesn't mean their inclusion depending on how it's done will make them problematic.
Wolf3D's mutants were technically undead but there not really "zombies", they're cyborg soldiers that run around and shoot guns at you just like all the other enemies. They're actually more of the predecessor to the super soldiers from later games.

Castle Wolfenstein and Beyond Castle Wolfenstein are part of the series and as such do count. You shouldn't be so disrespectful to the franchise's history.

I don't hate zombies but they are a very overused and as such are a bit boring. I like some zombies like the headcrab zombies from Half Life and the Despoiled from Wolf09, but as a basic rule: giant robots with laser cannons tend to be more entertaining to fight then yet another swarm of disposable shamblers.

Nedly Dedly Oct 22, 2017 @ 12:38pm 
Originally posted by Sovereign:
Originally posted by John Smirnov:
Original dilogy which inspired Wolf series which iD started doesn't count. Wolf 3D also had zombies, since these Mutant enemies if I remember correctly were made out of dead bodies. It doesn't matter wether zombies or nazi zombies are overused, what matters is how you use them. I am not saying that TNC needs to have them and most likely it won't, but it doesn't mean their inclusion depending on how it's done will make them problematic.
Wolf3D's mutants were technically undead but there not really "zombies", they're cyborg soldiers that run around and shoot guns at you just like all the other enemies. They're actually more of the predecessor to the super soldiers from later games.

Castle Wolfenstein and Beyond Castle Wolfenstein are part of the series and as such do count. You shouldn't be so disrespectful to the franchise's history.

I don't hate zombies but they are a very overused and as such are a bit boring. I like some zombies like the headcrab zombies from Half Life and the Despoiled from Wolf09, but as a basic rule: giant robots with laser cannons tend to be more entertaining to fight then yet another swarm of disposable shamblers.
They're technically a mixture of both if you ask me.

I am not bein disrespectful to them, actually I myself agree that they should not be forgotten. But I was talking about Wolfenstein which iD started (though I should have specified that, yeah), not the original dilogy. Sure they are a part of the franchize, but they just can't be used as examples in such cases, since them and games which started with Wolf 3D are way too different.

I agree that they are overused, but for Wolfenstein it's not a problem, if it's done right. It doesn't neccessarily need to be shamblers all over again. Also, giant robots with laser cannons, sci-fi elements yada yada are no less overused if you ask me.



Originally posted by Old Fool:
Originally posted by John Smirnov:
Original dilogy which inspired Wolf series which iD started doesn't count. Wolf 3D also had zombies, since these Mutant enemies if I remember correctly were made out of dead bodies. It doesn't matter wether zombies or nazi zombies are overused, what matters is how you use them. I am not saying that TNC needs to have them and most likely it won't, but it doesn't mean their inclusion depending on how it's done will make them problematic.




Wooooow! I have seen a lot of people with their heads being far up their own asses on this forum, but you're one of those who got it way too ♥♥♥♥♥♥♥ deep up there. Serously, this is one of the most retarded things I ever had to read here.

Well it might be hard to grasp at first but my point is you have someone doing very very bad things but when you portray this person literally as a brainless zombie monster you kinda justify what they are doing. Zombies suppose to kill people and eat people right? Thats their purpose thats what you expect from them. But Nazis on the other hand are still human but does very terrible things that you shouldnt expect from a real human being. I dont know you can really call it a ''shock value'' of Nazis doing bad thing in any sort of medium at this point but from my perspective turning them into zombies kinda justify what they do. You expect a zombie to eat people's brain its what they do. Maybe justify seemed a bit harsed for there and it TRIGGERED you but its ok, this is all just an opinion, and its meant to TILT people on internet like how Zombie suppose to eat people alive.
Okay. You want me to give you a proper answer, here you go. Problem with your opinion is that it doesn't make any frigging sense whatsoever. The point of Wolfensteins made by MachineGames is not to show crimes of the nazis exactly, it's point is to provide fun via killing really evil bads (nazis), while trying something new. Well, yeah, it does show that nazism and things related too are really bad, but still, MachineGame's Wolfensteins are not something like Schindler's List. And saying that having zombified nazis stops making nazis looking bad and being responsible for their actions is an absolute nonsensical ♥♥♥♥♥♥♥♥. Understand now?
Camera Lucida Oct 22, 2017 @ 12:54pm 
Originally posted by John Smirnov:
Originally posted by Sovereign:
Wolf3D's mutants were technically undead but there not really "zombies", they're cyborg soldiers that run around and shoot guns at you just like all the other enemies. They're actually more of the predecessor to the super soldiers from later games.

Castle Wolfenstein and Beyond Castle Wolfenstein are part of the series and as such do count. You shouldn't be so disrespectful to the franchise's history.

I don't hate zombies but they are a very overused and as such are a bit boring. I like some zombies like the headcrab zombies from Half Life and the Despoiled from Wolf09, but as a basic rule: giant robots with laser cannons tend to be more entertaining to fight then yet another swarm of disposable shamblers.
They're technically a mixture of both if you ask me.

I am not bein disrespectful to them, actually I myself agree that they should not be forgotten. But I was talking about Wolfenstein which iD started (though I should have specified that, yeah), not the original dilogy. Sure they are a part of the franchize, but they just can't be used as examples in such cases, since them and games which started with Wolf 3D are way too different.

I agree that they are overused, but for Wolfenstein it's not a problem, if it's done right. It doesn't neccessarily need to be shamblers all over again. Also, giant robots with laser cannons, sci-fi elements yada yada are no less overused if you ask me.



Originally posted by Old Fool:

Well it might be hard to grasp at first but my point is you have someone doing very very bad things but when you portray this person literally as a brainless zombie monster you kinda justify what they are doing. Zombies suppose to kill people and eat people right? Thats their purpose thats what you expect from them. But Nazis on the other hand are still human but does very terrible things that you shouldnt expect from a real human being. I dont know you can really call it a ''shock value'' of Nazis doing bad thing in any sort of medium at this point but from my perspective turning them into zombies kinda justify what they do. You expect a zombie to eat people's brain its what they do. Maybe justify seemed a bit harsed for there and it TRIGGERED you but its ok, this is all just an opinion, and its meant to TILT people on internet like how Zombie suppose to eat people alive.
Okay. You want me to give you a proper answer, here you go. Problem with your opinion is that it doesn't make any frigging sense whatsoever. The point of Wolfensteins made by MachineGames is not to show crimes of the nazis exactly, it's point is to provide fun via killing really evil bads (nazis), while trying something new. Well, yeah, it does show that nazism and things related too are really bad, but still, MachineGame's Wolfensteins are not something like Schindler's List. And saying that having zombified nazis stops making nazis looking bad and being responsible for their actions is an absolute nonsensical ♥♥♥♥♥♥♥♥. Understand now?

Actually no, you are really wrong about Machine Games's Wolfenstein reboot. Its not just brainless zombie killing game. New Order has an excellent storyline and direction it makes you care about characters. Especially Anya and William. It is sad you only see their game as just brainless nazi killing game.
Sovereign Oct 22, 2017 @ 1:07pm 
Originally posted by John Smirnov:
Originally posted by Sovereign:
Wolf3D's mutants were technically undead but there not really "zombies", they're cyborg soldiers that run around and shoot guns at you just like all the other enemies. They're actually more of the predecessor to the super soldiers from later games.

Castle Wolfenstein and Beyond Castle Wolfenstein are part of the series and as such do count. You shouldn't be so disrespectful to the franchise's history.

I don't hate zombies but they are a very overused and as such are a bit boring. I like some zombies like the headcrab zombies from Half Life and the Despoiled from Wolf09, but as a basic rule: giant robots with laser cannons tend to be more entertaining to fight then yet another swarm of disposable shamblers.
They're technically a mixture of both if you ask me.

I am not bein disrespectful to them, actually I myself agree that they should not be forgotten. But I was talking about Wolfenstein which iD started (though I should have specified that, yeah), not the original dilogy. Sure they are a part of the franchize, but they just can't be used as examples in such cases, since them and games which started with Wolf 3D are way too different.

I agree that they are overused, but for Wolfenstein it's not a problem, if it's done right. It doesn't neccessarily need to be shamblers all over again. Also, giant robots with laser cannons, sci-fi elements yada yada are no less overused if you ask me.



Originally posted by Old Fool:

Well it might be hard to grasp at first but my point is you have someone doing very very bad things but when you portray this person literally as a brainless zombie monster you kinda justify what they are doing. Zombies suppose to kill people and eat people right? Thats their purpose thats what you expect from them. But Nazis on the other hand are still human but does very terrible things that you shouldnt expect from a real human being. I dont know you can really call it a ''shock value'' of Nazis doing bad thing in any sort of medium at this point but from my perspective turning them into zombies kinda justify what they do. You expect a zombie to eat people's brain its what they do. Maybe justify seemed a bit harsed for there and it TRIGGERED you but its ok, this is all just an opinion, and its meant to TILT people on internet like how Zombie suppose to eat people alive.
Okay. You want me to give you a proper answer, here you go. Problem with your opinion is that it doesn't make any frigging sense whatsoever. The point of Wolfensteins made by MachineGames is not to show crimes of the nazis exactly, it's point is to provide fun via killing really evil bads (nazis), while trying something new. Well, yeah, it does show that nazism and things related too are really bad, but still, MachineGame's Wolfensteins are not something like Schindler's List. And saying that having zombified nazis stops making nazis looking bad and being responsible for their actions is an absolute nonsensical ♥♥♥♥♥♥♥♥. Understand now?


Originally posted by John Smirnov:
Originally posted by Sovereign:
Wolf3D's mutants were technically undead but there not really "zombies", they're cyborg soldiers that run around and shoot guns at you just like all the other enemies. They're actually more of the predecessor to the super soldiers from later games.

Castle Wolfenstein and Beyond Castle Wolfenstein are part of the series and as such do count. You shouldn't be so disrespectful to the franchise's history.

I don't hate zombies but they are a very overused and as such are a bit boring. I like some zombies like the headcrab zombies from Half Life and the Despoiled from Wolf09, but as a basic rule: giant robots with laser cannons tend to be more entertaining to fight then yet another swarm of disposable shamblers.
They're technically a mixture of both if you ask me.

I am not bein disrespectful to them, actually I myself agree that they should not be forgotten. But I was talking about Wolfenstein which iD started (though I should have specified that, yeah), not the original dilogy. Sure they are a part of the franchize, but they just can't be used as examples in such cases, since them and games which started with Wolf 3D are way too different.

I agree that they are overused, but for Wolfenstein it's not a problem, if it's done right. It doesn't neccessarily need to be shamblers all over again. Also, giant robots with laser cannons, sci-fi elements yada yada are no less overused if you ask me.
Why does Muse's game not count but id's game does? That doesn't make sense.

Giant robots can never be overused and even if they were they are still more entertaining and challeging to fight then your average zombie.
Nedly Dedly Oct 22, 2017 @ 1:50pm 
Originally posted by Sovereign:
Originally posted by John Smirnov:
They're technically a mixture of both if you ask me.

I am not bein disrespectful to them, actually I myself agree that they should not be forgotten. But I was talking about Wolfenstein which iD started (though I should have specified that, yeah), not the original dilogy. Sure they are a part of the franchize, but they just can't be used as examples in such cases, since them and games which started with Wolf 3D are way too different.

I agree that they are overused, but for Wolfenstein it's not a problem, if it's done right. It doesn't neccessarily need to be shamblers all over again. Also, giant robots with laser cannons, sci-fi elements yada yada are no less overused if you ask me.




Okay. You want me to give you a proper answer, here you go. Problem with your opinion is that it doesn't make any frigging sense whatsoever. The point of Wolfensteins made by MachineGames is not to show crimes of the nazis exactly, it's point is to provide fun via killing really evil bads (nazis), while trying something new. Well, yeah, it does show that nazism and things related too are really bad, but still, MachineGame's Wolfensteins are not something like Schindler's List. And saying that having zombified nazis stops making nazis looking bad and being responsible for their actions is an absolute nonsensical ♥♥♥♥♥♥♥♥. Understand now?


Originally posted by John Smirnov:
They're technically a mixture of both if you ask me.

I am not bein disrespectful to them, actually I myself agree that they should not be forgotten. But I was talking about Wolfenstein which iD started (though I should have specified that, yeah), not the original dilogy. Sure they are a part of the franchize, but they just can't be used as examples in such cases, since them and games which started with Wolf 3D are way too different.

I agree that they are overused, but for Wolfenstein it's not a problem, if it's done right. It doesn't neccessarily need to be shamblers all over again. Also, giant robots with laser cannons, sci-fi elements yada yada are no less overused if you ask me.
Why does Muse's game not count but id's game does? That doesn't make sense.

Giant robots can never be overused and even if they were they are still more entertaining and challeging to fight then your average zombie.
Because again, Muse's games are very different from the Wolf 3D and onward games. They were just stealth-oriented and I would even say in a way espionage-themed WW2 games, while Wolf 3D and onward games despite being about WW2 too are heavily fictionalized and have a lot of crazy ♥♥♥♥ happening in them.

Yes they can. And again, average zombies are not neccessary, it always can be something more interesting and cool. Though shamblers in TOB weren't just average zombies tbh despite their behavior.
Sovereign Oct 22, 2017 @ 2:18pm 
Originally posted by John Smirnov:
Originally posted by Sovereign:



Why does Muse's game not count but id's game does? That doesn't make sense.

Giant robots can never be overused and even if they were they are still more entertaining and challeging to fight then your average zombie.
Because again, Muse's games are very different from the Wolf 3D and onward games. They were just stealth-oriented and I would even say in a way espionage-themed WW2 games, while Wolf 3D and onward games despite being about WW2 too are heavily fictionalized and have a lot of crazy ♥♥♥♥ happening in them.

Yes they can. And again, average zombies are not neccessary, it always can be something more interesting and cool. Though shamblers in TOB weren't just average zombies tbh despite their behavior.
RtCW and TNO also have stealth and they all have espionage themes, BJ is a spy after all. Also in BCW you kill Hitler so it's still alt-history. Face it man the Muse games are no less important to Wolfenstein then Wolf3D.

How are the shamblers not average zombies? What makes them so different to any other video game zombie?
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Date Posted: Oct 21, 2017 @ 2:08pm
Posts: 48