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idCommonLocal::Init() time 20: 0.022s
------ Initializing File System ------
Current search path:
- C:/Users/Liber/SAVEDG~1/MachineGames/Wolfenstein II The New Colossus/base/
- E:/Games/Wolfenstein II - The New Colossus/base/
------ File System initialized.
WARNING: ReadJsonFile: could not read file: packagechunklist.json
Executing build.cfg...
------ Command Line ------
"E:\Games\Wolfenstein II - The New Colossus\NewColossus_x64vk.exe"
------ CPU Information ------
1 CPU package, 6 physical cores, 6 logical cores
2904 MHz Intel CPU with MMX & SSE & SSE2 & SSE3 & SSSE3 & SSE41 & SSE42 & AVX
32768 kB 1st level cache, 262144 kB 2nd level cache, 9437184 kB 3rd level cache
16304 MB System Memory
idCommonLocal::Init() time 30: 0.027s
found dlc id 1 at ../dlc//dlc_1
found dlc id 2 at ../dlc//dlc_2
found dlc id 3 at ../dlc//dlc_3
SearchDLC: found 3 dlcs
idLib::SetProduction( PROD_PRODUCTION )
idCommonLocal::Init() time 40: 0.563s
------- Initializing renderSystem --------
PreliminaryRenderSetup
...registered window class
-------------------------
Application Info
-------------------------
App : Wolfenstein II The New Colossus - 1.0.3
Engine : idTech - 6.5.0
-------------------------
Instance Extensions
-------------------------
+ VK_KHR_surface
+ VK_KHR_win32_surface
+ VK_KHR_get_physical_device_properties2
-------------------------
Device Extensions
-------------------------
+ VK_AMD_rasterization_order
+ VK_AMD_shader_ballot
+ VK_AMD_shader_trinary_minmax
+ VK_AMD_gcn_shader
+ VK_EXT_shader_subgroup_ballot
+ VK_AMD_gpu_shader_half_float
+ VK_AMD_gpu_shader_int16
DeviceName: Radeon RX Vega
DeviceType: VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU
-------------------------
Using device: 0 - 'Radeon RX Vega' because of device type VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU
-------------------------
Device Extensions
-------------------------
+ VK_KHR_swapchain
+ VK_AMD_shader_ballot
+ VK_AMD_shader_trinary_minmax
+ VK_AMD_gcn_shader
+ VK_EXT_shader_subgroup_ballot
+ VK_AMD_gpu_shader_half_float
+ VK_AMD_gpu_shader_int16
-------------------------
Vulkan Device Info:
-------------------------
Vendor : AMD
GPU : Radeon RX Vega
VRAM : 8176 MiB
Driver : 20.3.1 (00800089)
VK API : 1.2.133
Initializing Vulkan subsystem
ShowGameWindow: (0, 0) 1920 x 1080, full screen
RENDER THREAD STACK SIZE: 4194304
Applying: exec initial_video_uber.cfg -s
TIMER: idPhysicalPages::EmptyCache 1 pages took 0.0330 ms
TIMER: idPhysicalPages::EmptyCache 1 pages took 0.0190 ms
TIMER: idPhysicalPages::EmptyCache 1 pages took 0.0190 ms
TIMER: idRenderSystemLocal::Init() took 982.2260 ms
Executing default.cfg for device #0...
Setting up single-player key bindings...
Finished executing default.cfg.
Executing default.cfg for device #1...
Setting up single-player key bindings...
Finished executing default.cfg.
Executing default.cfg for device #2...
Setting up single-player key bindings...
Finished executing default.cfg.
Executing default.cfg for device #3...
Setting up single-player key bindings...
Finished executing default.cfg.
TIMER: idCommonLocal::Init(), input dev init took 61.2640 ms
Unknown command 'build_packageParent'
Unknown command 'build_packageBranch'
TIMER: idSessionLocal::InitForge() took 2.1650 ms
idCommonLocal::Init() time 50: 1.610s
------ Build Information ------
Cheat Mode: OFF
Host Name: DESKTOP-4R6JP4O
Host Domain Name:
GFX AMD dv:20.3.1 api:1.2.133 'Radeon RX Vega' 8176MiB
Binary Build:
Version: 6.5.0
Target: shippingretail
Name: 20181106-173844-88267_yellow-turquoise
Requestor: user:autocompiler:forge
URL: http://www.forge.ad.machinegames.com/builds/binaries/20181106-173844-88267_yellow-turquoise
Relevant CLs: 030e17b91499e0756e3e58f8b7dffed56323dc1d
Binary Spec: win64-vulkan retail.
Package:
Name: 20181107-000045-88267_diamond-pliers
Map Set: Mercury game, Next deliverable, E3 2017 DEMO, Press tour, Retail Package Test, Mercury DLC0, Arkane_Opt
Requestor: user:pipeline:forge
URL: http://www.forge.ad.machinegames.com/builds/packages/20181107-000045-88267_diamond-pliers
Relevant CLs: 230433
idCommonLocal::Init() time 60: 1.610s
Set language to: russian
----- Initializing Decls -----
268 types, 0 declSource in 0 ms
------------------------------
idCommonLocal::Init() time 70: 1.611s
Reading strings/russian.lang as UTF-8
22280 strings read
Initializing class hierarchy
------- Input Initialization -------
Initializing DirectInput...
mouse: DirectInput initialized.
keyboard: DirectInput initialized.
------------------------------------
idCommonLocal::Init() time 80: 1.720s
NetGetVersionChecksum - checksum : 2786635601
DownloadPlatformTitleStorage: Loaded
0: X
2 channels, 48000 Hz
Default Console Device, Multimedia Device, Communications Device, and Game Device
1: Realtek Digital Output (Realtek High Definition Audio)
2 channels, 48000 Hz
2: 2 - ASUS MX239 (AMD High Definition Audio Device)
2 channels, 48000 Hz
Using audio device for voice 0
TIMER: idHavokPhysics::PreInit() took 22.3560 ms
----- Initializing Sound System ------
TIMER: idSoundHardware_WWise::LoadBanks() took 45.6880 ms
[SOUND] 0.12 seconds to load all banks
sound system initialized.
--------------------------------------
TIMER: idSoundSystemLocal::Init() took 278.0650 ms
---------- ResetPersistHeap ----------
Global heap: Can't HeapWalk() in this configuration
Map heap : GlobalMemoryStatus: 15.92GB dwTotalPhys
GlobalMemoryStatus: 10.24GB dwAvailPhys
GlobalMemoryStatus: 5.68GB used phys
GlobalMemoryStatus: 9.84GB used virtual
0.0 seconds to start load screen video
0.0 seconds to init the hdc
0.0 seconds to prep vts
0.0 seconds to figure out container
Resources skipped by layer tests: 0
0.0 seconds to allocate and defer load 1755 resources, 33 skipped
Load 1788 resources
idResourceStorageDiskStreamer::Init took 0.001s to collect 1744 (44 skipped) resources
Disk streamer stats:
Init took 0.001s to collect 1744 resources:
Forground: 1744 reads, 5.660 MiB ( 93.843 MiB/s)
Background: 6 reads, 5.871 MiB ( 93.829 MiB/s), 33 gaps ( 0.144 MiB), 0 file opens
0.1 seconds to preload resources
0 : preload model count
viewDescriptorSetHash: 72ee6a3c5b267a10
------- Initializing renderSystem parm states --------
Start time of bink video bink/boot/boot_pc.bk2 in ms: 2175
idFile_Bink::WaitForBufferToComplete stall
idFile_Bink::WaitForBufferToComplete stall
idFile_Bink::WaitForBufferToComplete stall
idFile_Bink::WaitForBufferToComplete stall
LOAD VIDEO
0.1 seconds to start load screen video
0.0 seconds to init the hdc
0.0 seconds to prep vts
0.0 seconds to figure out container
Resources skipped by layer tests: 0
0.0 seconds to allocate and defer load 10232 resources, 2314 skipped
Load 12546 resources
idResourceStorageDiskStreamer::Init took 0.005s to collect 10216 (2330 skipped) resources
Disk streamer stats:
Init took 0.005s to collect 10216 resources:
Forground: 10215 reads, 97.699 MiB (132.145 MiB/s)
Background: 248 reads, 124.875 MiB ( 66.613 MiB/s), 3037 gaps (26.939 MiB), 0 file opens
2.3 seconds to preload resources
0 : preload model count
WARNING: No address, error: 126
WARNING: No address, error: 126
WARNING: No address, error: 126
WARNING: No address, error: 126
WARNING: No address, error: 126
WARNING: No address, error: 126
? @ 0x72c582ad( ) + bytes () : ** UNKNOWN **( ** FUNC_PARAM_ERROR ** )
? @ 0xfffffffe( ) + bytes () : ** UNKNOWN **( ** FUNC_PARAM_ERROR ** )
? @ 0x3c7ef650( ) + bytes () : ** UNKNOWN **( ** FUNC_PARAM_ERROR ** )
? @ 0x74973fe8( ) + bytes () : ** UNKNOWN **( ** FUNC_PARAM_ERROR ** )
? @ 0x74973fe8( ) + bytes () : ** UNKNOWN **( ** FUNC_PARAM_ERROR ** )
? @ 0x00000000( ) + bytes () : ** UNKNOWN **( ** FUNC_PARAM_ERROR ** )
FATAL ERROR: CheckCodeResources: Resource error for renderProgResource:computeTAA = container entry defaulted - check that you have latest code and assets
TIMER: idResourceManagerLocal::Init2() took 2430.8401 ms
Dumped console text to C:\Users\Liber\SAVEDG~1\MachineGames\Wolfenstein II The New Colossus\base\ErrorLog_08-04-2020__19-00.txt.
WARNING: vkAcquireNextImageKHR error (1000001003), recreating swap chain
WARNING: vkQueuePresentKHR error (1000001003), recreating swap chain
idRenderSystem::Shutdown()
ImageStreaming shutdown took 0.00s
***************************
FATAL ERROR: CheckCodeResources: Resource error for renderProgResource:computeTAA = container entry defaulted - check that you have latest code and assets
HELP Dump Erorr
This worked for me. Many HUGE thanks for this. I left the save folder intact but deleted everything else. Worked a treat. Would get this error after I clicked 'Continue' in the Menu. Is this game abandoned? can't believe the devs haven't already fixed this error. Why they haven't even tried to solve it. Thank god for the Steam community!!