Wolfenstein II: The New Colossus

Wolfenstein II: The New Colossus

View Stats:
Head bobbing
Has anyone found a way to disable it?

EDIT:
Found this;
https://community.pcgamingwiki.com/files/file/979-new-colossus-tweaker/
Last edited by Necrotes (OLD); Nov 22, 2017 @ 7:59am
< >
Showing 1-15 of 76 comments
Master Oct 28, 2017 @ 1:02am 
Originally posted by Necrotes:
Has anyone found a way to disable it?

1. Download this archive - https://filehost.net/e8b4ceffb00ff868 (this file will add extra cvar comands in console)
2. Extract the dinput8.dll / Legacy.DOOM.ini files next to NewColossus_x64vk.exe, and run the game.
3. Type in console pm_animcamamount 0 and press enter.

video - https://youtu.be/W6JXm14w6mQ
Last edited by Master; Oct 28, 2017 @ 1:21am
Łąm Oct 28, 2017 @ 1:19am 
IT WORKS!

Thank you, our savior!

http://steamcommunity.com/sharedfiles/filedetails/?id=1183021102

"Later to be used as an option for motion sickness"

Yeaaaaah...
Last edited by Łąm; Oct 28, 2017 @ 1:23am
Łąm Oct 28, 2017 @ 1:38am 
Hey Master, since you know so much - is there a way to set m_sensitivity without going to the console each game (which always leaves a permanent mouse cursor behind). pm_animCamAmount sticks/can be saved so that's awesome but I'm lacking that one setting to play without a cursor flying around :)
Łąm Oct 28, 2017 @ 1:41am 
Actually it's easy to work around:

With the console open (!), Alt-Enter twice (to go to window mode and back to full screen). This removes the remaining cursor.

Good for now - back to slaying nazis, cheers!
Necrotes (OLD) Oct 28, 2017 @ 4:40am 
Originally posted by Master:
Originally posted by Necrotes:
Has anyone found a way to disable it?

1. Download this archive - https://filehost.net/e8b4ceffb00ff868 (this file will add extra cvar comands in console)
2. Extract the dinput8.dll / Legacy.DOOM.ini files next to NewColossus_x64vk.exe, and run the game.
3. Type in console pm_animcamamount 0 and press enter.

video - https://youtu.be/W6JXm14w6mQ
♥♥♥♥♥♥♥♥♥, thanks man!
Necrotes (OLD) Oct 28, 2017 @ 4:52am 
Originally posted by *****:
Hey Master, since you know so much - is there a way to set m_sensitivity without going to the console each game (which always leaves a permanent mouse cursor behind). pm_animCamAmount sticks/can be saved so that's awesome but I'm lacking that one setting to play without a cursor flying around :)
How do you make pm_animcamamount 0 stick so i dont have to go into the console each time?
Draz Oct 28, 2017 @ 6:58am 
Originally posted by Master:
Originally posted by Necrotes:
Has anyone found a way to disable it?

1. Download this archive - https://filehost.net/e8b4ceffb00ff868 (this file will add extra cvar comands in console)
2. Extract the dinput8.dll / Legacy.DOOM.ini files next to NewColossus_x64vk.exe, and run the game.
3. Type in console pm_animcamamount 0 and press enter.

video - https://youtu.be/W6JXm14w6mQ

Thank you for this. You should make a seperate thread if you haven't already to give this more publicity, so much better without the screenshake
ddavegames Oct 28, 2017 @ 8:48am 
hey Master thanks alot for making this, it works but it introduces a few issues in the game:

-can't see bottom part of enigma machine screen (you can still brute force it to win)
-the giant map for plotting courses no longer works (invisible)
-windows mouse cursor sometimes appears and conflicts with menu cursor (alt tab back into the game without moving the mouse to fix)

i'll see if re-enabling the command in game fixes these parts

:edited
Last edited by ddavegames; Oct 29, 2017 @ 1:51am
Draz Oct 28, 2017 @ 12:55pm 
Yep you have to enable pm_animcamamount 1 to see the war map properly.
GordanFreeman23 Oct 28, 2017 @ 1:38pm 
Oh my god, thank you for this fix, that headbob was way too much. Game is so much better now!!!
Laki Oct 28, 2017 @ 3:47pm 
Thanks for this. Was considering refunding the game because of the incredibly high amount of headbob, but this makes it playable.
dayhappy Oct 28, 2017 @ 4:52pm 
hello this does not work for me, it says pm_animcamamount 0 is an unknown command. Looking into the legacy.txt it's clear it hasn't unlocked the use of the new commands, any help would be appreciated.

I'll dump the log if it helps.

LegacyEngine initializing...
Engine: LegacyEngine by infogram, version 0.2
App : Legacy.DOOM (Patches for DOOM 2016 / Wolfenstein II) by infogram, version 7.00 beta2
Found process NewColossus_x64vk.exe @ 0x000000013FDF0000
DevGUI patch disabled as idDevGui::Init address is 0 :(
Command unlock patch disabled as CommandUnlock address is 0 :(
Cvar unlock patch disabled as CvarUnlock/CvarUnlockJmp address is 0 :(
Event created: Engine.TextSectionDecrypted
^ enabling text-decryption callback! ^
Found QueryPerformanceCounter IAT at 0x0000000141BFC320
Orig IAT value: 0x0000000076B759A0
New IAT value: 0x000007FEF3A84260
Legacy.DOOM: Writing patches to memory...
DOOM patches enabled!
GummyDrops Oct 28, 2017 @ 6:47pm 
Anyone know if this disables achievements?
bobbie424242 Oct 28, 2017 @ 6:51pm 
@dayhappy: it does not work with the public beta if you use that.
Gooddick Oct 29, 2017 @ 3:44am 
Give this man a medal ! Man you are awesome, thank you so ♥♥♥♥♥♥♥ much.
< >
Showing 1-15 of 76 comments
Per page: 1530 50

Date Posted: Oct 27, 2017 @ 12:35pm
Posts: 76