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https://youtu.be/__EyHkUNgwA
3 minutes and 40 seconds in the youtube video above, you'll see the option "Where is Vickie at?" to which Derek responds "Man, I don't even know if she was invited. I'd ask Rachael about that. They're tight from what I remember." and the Vickie Vixen quest starts. 4m25s in you see that Rachael has no new responses as does Katherine (at 4m53s).
I want to include this bug in my bug report :
(also included in the youtube video above which illustrates the bug, startpoint 5m15s)
If you prank Ashley (by doing one of Madison's quests) and you invite Vickie to the party then you get the quest to reconcile your differences with Ashley during the quest "Redemption" by giving her a blue flower (flower in the garden and blue hair dye) and giving her a lit joint (you need to get the drugs from Frank and the paper on the desk in the router room, lit it using the fireplace outside). In the "Training Day/Derek Smash" quest you have the option to let Derek fight with Frank because you know Frank sells drugs and he is involved with the drug bust of Derek's brother (which you can tell Derek).
If you however don't do any of Madison's quests and you even go along with Ashley's plan to humiliate Madison, when you invite Vickie to the party you get the quest "Signs of Affection" where you only need to give Ashley a blue flower. So you miss out on the dialogue with Frank about the drugs so you can't use the dialogue option to find out Frank's involvement in the arrestation of Derek's brother. So you are basically stuck in the "Training Day/Derek Smash" quest (I know you can improve your stamina by doing it 50 times without needing alcohol but this seems to be a bit excessive). Maybe an alternative path is possible where you can ask Rachel to fill your flask with her rum from her thermos (which you normally need to give to Patrick during Derek Smash) and you could drink this instead.
We got the Derek Smash! /dialogue missing issue but we always love us some video evidence, thank you!
Also one more thing that is bothering me. If you complete Training Day without starting Derek Smash (by 'practicing' a lot), Vickie still says that she heard that you beat up the bald guy inside and asks if you did it alone.
In regards to the Training Day feedback, yeah. We probably need a hard check for at least 1 if not 2 liquor items. Whoops
Normally, I would agree with you (I understand why you can't have sexual intercourse with Ashley and Madison in the same playthrough because they are rivals and by doing one of their quests you lock out the other one) but since Ashley and Rachael/Vickie are not rivals and Vickie is an essential part of completing Military Precision (there is also no warning that you might get locked out of Ashley quest if you do the Dare Interference questline), I hope you and the devs would reconsider. You could still lock the player out of the Training Day quest (as alternative for Dare Interference) but let Vickie come to the party by talking to Rachael (or remove Derek's line implying this and provide ample warning) and handle her part in the Military Precision questline.
I know how difficult it is to ensure that every quest can work on their own without influences from other quests (I've made quest mods for other games myself). But the game as it stands can easily be broken (quests can't be completed but are not failed either).
"You could still lock the player out of the Training Day quest (as alternative for Dare Interference) but let Vickie come to the party by talking to Rachael" this is what I was referring to what I said "partial story completion" in my previous post. That's somewhat similar to a variety of story integration ideas we are working with. Half-step/compromises, a few common sense tweaks (again like, "how would they know the player did XYZ if they were unconscious or outside?"), and some new story filler to bridge gaps.
When Katherine is told to send a dare to Rachael, the Vickie Vixen opportunity is failed. If it somehow was not discovered prior to that point, its status as Failed prevents it from ever being started. The only thing the system does not do is tell a player that hasn't discovered Vickie's opportunity that they missed it, which is intended.
If there is a way this can be circumvented, we'd need exact steps demonstrating how to do so.